lee taylor-nelms- booz allen hamilton
DESCRIPTION
"Designing Leadership Training in 3D Virtual Worlds" Designing instructional events for virtual worlds requires new competencies for even the most experienced instructional systems designers. The environments, the courses, and the interactions are limited only by one’s imagination. Practice your emergency response to a virtual bioterrorism in a NY city subway with key players from around the world. Teach a medical student how to stop a heart attack from inside a virtual heart/classroom. Do old instructional design strategies even apply? In this highly interactive game-board session, we will see if Robert Gagné’s classic Nine Events of Instruction apply to 3D virtual worlds.TRANSCRIPT
Serious Play Conference
DigiPen Institute of Technology
August 2013
Designing Leadership Training in
3D Virtual Worlds
Designing Leadership Training in 3D Virtual Worlds Designing Leadership Training in 3D Virtual Worlds
Welcome and Introductions
2
Lee Taylor-Nelms
“SKYLAR 82”
Trey Reyher
@treyher
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Who Are You?
• Select the option that best
describes your experience
with 3D Virtual Worlds
• Select the option that best
describes your knowledge
of Robert M. Gagné
Welcome and Introductions
http://www.polleverywhere.com/multiple_choice_polls/LTExMDcyNzE5NTM
Designing Leadership Training in 3D Virtual Worlds Designing Leadership Training in 3D Virtual Worlds
• An educational psychologist
• Well-known for his book, “Conditions of Learning”
• Pioneered research on what is considered to be
good instruction
• Developed the “Nine Events of Instruction” or nine
key elements training should include to be effective
4
e Who is Robert Mills Gagné?
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By the end of this session, you will be able to:
• Describe Gagné’s nine events of instruction
• Apply Gagné’s events to training in a 3D virtual world (VW)
• Demonstrate effective leadership strategies for 3D VW trainings
Learning Objectives
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1. Gain Attention
2. Inform Learner of Objectives
3. Stimulate Recall of Prior Learning
4. Present Stimulus Material
5. Provide Learner Guidance
6. Elicit Performance
7. Provide Feedback
8. Assess Performance
9. Enhance Retention and Transfer
6
e Gagné’s Nine Events of Instruction
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e The Game Board
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e Which One of Gagné’s Nine Events Best Fits?
HINT:
Focus on Cards 5
and 1
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5. Provide Learning Guidance
Users are able to select
the level of intensity they
want to experience. Signs,
by nature, act as guiding,
visual symbols.
1. Gain Attention
Designing Leadership Training in 3D Virtual Worlds Designing Leadership Training in 3D Virtual Worlds
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e Which One of Gagné’s Nine Events Best Fits?
HINT:
Focus on Events
9 and 2.
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2. Inform Learners of Objectives
Learning Objectives
don’t need to be just
a list of words.
Designing Leadership Training in 3D Virtual Worlds Designing Leadership Training in 3D Virtual Worlds
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e Which One of Gagné’s Nine Events Best Fits?
HINT:
Focus on Cards
2 and 6
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6. Elicit Performance
Learner is asked to
demonstrate new learning
in simulated roleplay.
Designing Leadership Training in 3D Virtual Worlds Designing Leadership Training in 3D Virtual Worlds
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e Which One of Gagné’s Nine Events Best Fits?
HINT:
Focus on Cards
3 and 7
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7. Provide Feedback
Offer multiple forms
of feedback and leverages
prior knowledge to
successfully complete
mission.
3. Stimulate Recall of Prior Learning
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e Which One of Gagné’s Nine Events Best Fits?
HINT:
Focus on Cards
4 and 7
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4. Present Stimulus Material
Gives learners a visual
picture of what should be
learned.
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In this session, we have learned how to:
• Describe Gagné’s nine events of instruction
• Apply Gagné’s events to training in a 3D virtual world (VW)
• Demonstrate effective leadership strategies for 3D VW trainings
Summary
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Let’s take some time to answer any questions you may have.
Questions & Answers
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For more information, please contact:
Contact Us
Lee Taylor-Nelms, Ph.D. Serious Games Team
Booz Allen Hamilton Phone: 703-904-0000
Email: [email protected]
Twitter: tsn122
Trey Reyher Serious Games Team
Booz Allen Hamilton Phone: 703-377-5505
Email: [email protected]
Twitter: @treyher