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Visual Design The good kind of VD © Colin Stewart

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  • Visual Design The good kind of VD

    Colin Stewart

  • Visual Design

    visual design = organizing something's

    appearance

    applies to anything visual:

    web page design

    displaying information (charts, graphs,

    reports)

    maps, brochures, birthday cards

    code formatting

    etc.

  • Visual Design

    visual design is not just about making

    something look pretty

    good visual design will:

    make web pages easier to navigate

    make information easier to read and absorb

    make your code easier to understand

  • Visual design principles

    excellent visual design requires some artistic ability, but a reasonably good design can be achieved by following the four principles of visual design:

    proximity

    alignment

    repetition

    contrast

    you can remember these by the acronym PARC

    or, if you prefer, CRAP

  • Proximity

    design principle #1: proximity

    things that are related should be grouped

    close together

    things that are not related should be

    separated

  • Proximity

    an example of bad proximity:

    which heading applies to the items in gray

    "Services" or "Resource Centre"?

    not clear from the spacing

  • Proximity

    note the extra spacing on the menu

    it is now immediately clear which items the menu headings apply to

    the same web page, with better proximity:

  • Proximity

    bad proximity: the subheading and the article

    have a huge space between them

    they don't look like they're related

  • Proximity

    the same web page, with better proximity

  • Proximity

    a page with good proximity:

    see next slide

  • Proximity

    the areas in red borders contain related content

    they are separated from other areas

    also, it is clear what each heading applies to

  • Proximity

    another example of good proximity

  • Proximity

  • Proximity whitespace

    a related concept to proximity is that of

    whitespace

    whitespace refers to any empty space between

    visual elements

    it is not necessarily white, but it will be if the

    background colour is white

  • Proximity whitespace

    an example of bad whitespace (not enough):

    in the menu on the left, there is almost no

    space between the menu items

  • Proximity whitespace

    the same page, with better whitespace:

  • Alignment

    design principle #2: alignment

    visual elements should line up in straight

    lines, horizontal or vertical

    straight lines give a more organized appearance

  • Alignment

    an example of bad alignment:

    this is not a straight line

  • Alignment

    the same web page, with better alignment:

  • Alignment

    more bad alignment:

  • Alignment

    the same web page, with better alignment:

  • Alignment

    a web page with good alignment:

  • Alignment

  • Alignment

    as a general rule, left and right alignment work best particularly for paragraphs of text

    center alignment is terrible for paragraphs, but can work for things other than text

    some examples of good center alignment:

  • Repetition

    design principle #3: repetition

    visual elements that have the same purpose

    or level of importance should look the same

    if there are too many different-looking things

    on a web page, it will not look like everything

    belongs on the same page

    it will not look cohesive

  • Repetition

    an example of bad repetition:

  • Repetition

    there are two examples of bad repetition on

    the previous slide:

    the menu items on the left all have a light

    yellow background except for the items

    under the "Service", which have a gray

    background

    all these items are in the same menu

    they should all have the same appearance

    continued

  • Repetition

    the bullets on the right menu are maple

    leaves, but the bullets on the menu at the

    bottom centre are arrows

    it would look more cohesive if they

    looked the same if they were either all

    maple leaves or all arrows

  • Repetition

    the same page, with better repetition:

  • Repetition

    another example of bad repetition:

    the captions on the left of the two images have

    a much different font size

  • Repetition

    the same page, with better repetition:

  • Repetition

    an example of good repetition:

  • Repetition

    everything with the same purpose/importance

    looks the same fonts, colours, icons

  • Repetition

    another example of good repetition:

    note the weather icons even though all four

    icons are different, they are made up of

    identical parts (clouds, rain drops, lightning)

  • Repetition

  • Contrast

    design principle #4: contrast

    visual elements with a different purpose or

    level of importance should appear different

    this is the opposite of repetition

    more important elements should be more

    prominent (larger, with stronger colours)

    than less important elements

  • Contrast

    an example of bad contrast:

    nothing stands out on this page there is not

    enough difference in colours and fonts

  • Contrast

    the same page, with better contrast:

  • Contrast

    another example of bad contrast:

    the section heading ("What does X-ray light

    show us") is smaller than the paragraph text,

    even though it is more important

  • Contrast

    the same page, with better contrast:

  • Contrast

    a page with good contrast:

    note the differences in colours (light/medium/

    dark) and font sizes/weights

  • Contrast

    a page with good contrast:

    note the division into three columns each

    column has its own colour

  • Examples

    what does this page do well and badly?

  • Examples

    what does this page do well and badly?

  • Examples

    what does this page do well and badly?

  • Examples

    what does this page do well and badly?

  • Recap

    good visual design is important when making

    anything visual

    it makes web sites easier to navigate and

    read

    the four principles of visual design are:

    proximity

    alignment

    repetition

    contrast

  • Recap

    proximity: visual elements that are related

    should be close together, and vice versa

    use whitespace to separate elements

    alignment: visual elements should be lined up

    in straight lines

    left- and right-alignment are usually best

    center-alignment can work sometimes, but

    not with paragraphs of text

  • Recap

    repetition: visual elements that have the same

    purpose or level of importance should look the

    same

    this applies to fonts, colours, icons, etc.

    repeated elements on a page will give it a

    sense of cohesion (unity)

    contrast: visual elements with different

    purposes or levels of importance should

    appear different

    the opposite of repetition

  • Graphic Design Rubric

    Although you will not receive this rubric after a project is completed, you should understand that these are

    the general criteria that will be used. It is always important to be sure that your message is clear and that

    you are addressing basic design principles. If your work is in color or includes type, then those criteria

    matter as well. Craftsmanship has to do with how well you handle the software.

    Advanced Proficient Basic Below Basic Far Below

    Basic

    Clarity of message

    Message is bold, compelling and possibly multi-layered. It goes beyond the obvious.

    Message is clear and compelling. It may not be as subtle as it could be.

    Message is clear but fails to go beyond something simple or obvious.

    Message is slightly confusing.

    Message is absent or contradictory.

    Design principle: Contrast

    Use of light and dark elements creates depth and subtlety. White space is used strategically.

    Use of light/dark gives prominence where appropriate. White space, if used, is used well.

    Contrast and white space are both evident in the work.

    Use of contrast and/or white space could be improved.

    Lack of contrast dramatically weakens the work overall.

    Design principle: Repetition

    Repeated use of key elements helps to create unity. Repetition is often subtle.

    Repeated use of elements helps to create unity.

    Repetition is evident though not a strong component of the work.

    Repeated elements may not be evident, or repetition may be overdone.

    Work overall is disjointed because of a lack of common elements.

    Design principle: Alignment

    At least one bold line helps to organize the work, clearly guiding reader through the message.

    Elements are effectively lined up so that the overall look represents order.

    Elements are generally lined up appropriately centered, left or right.

    An absence of clear alignment creates a cluttered overall look.

    Work lacks clear entry point and sight-lines and as a result has a chaotic look.

    Design principle: Proximity

    Placement of elements is precise so that reader can clearly perceive what is important and what is connected.

    Text and graphics are strategically spaced so that related elements are close together. It is clear what is connected.

    Text and graphics are spaced so that related elements are close together.

    Problems with proximity create confusion as to what is and isnt connected.

    Elements are not put together or separated in any organized fashion, creating a chaotic look.

    Color if applicable

    Color palette enhances the meaning of the work.

    Colors are used appropriately and do not clash with one another or clutter the work.

    Colors are mostly effective although there may be minor clashing.

    Color choices clash at times and/or clutter the work.

    Color choices weaken the work in dramatic ways.

    Typography if applicable

    Fonts and effects help to create a strong verbal-visual connection within the work. All font sizes are appropriate.

    Typography choices are appropriate without an excessive number of fonts or effects.

    Typography is generally effective, although font choice, size and effects may create minor distractions.

    Font choices and/or effects create distractions.

    Typography choices weaken the work in dramatic ways.

    Craftsmanship

    Work has no evident imperfections. Work is clean and neat.

    Work may have slight imperfections, but they are not immediately obvious.

    Work has imperfections that create minor distractions.

    Imperfections in the work are noticeable and distracting.

    Imperfections are highly distracting and take away from the overall effectiveness.