kilve-somerset presentation

11
Kilve -Fashion in 3D form Zohar Levi

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Page 1: Kilve-Somerset presentation

Kilve-Fashion in 3D

form

Zohar Levi

Page 2: Kilve-Somerset presentation

Photographs taken at KilveI really liked the hill slopes showing the different types of layers and colours

I collected lots of

materials from the beach that I

used in some of

my artwork.

Page 3: Kilve-Somerset presentation

Fashion in 3D form-Brief• I’ve been asked is to design a collection of 5

garments based on the location of Kilve in Somerset. These collections will be viewed in the fashion gallery at the V&A. I need to explore of ways I can take natural forms and landscapes into my designs.

• I looked at Alexander McQueen’s work and here are some of his work

• I am really interested in his garments, of the way he uses natural forms as an insight to create something exceptional on a figure.

Page 4: Kilve-Somerset presentation

Artwork from Kilve

These are some of the artworks I created at Kilve, in the woods, and at the beach. I did an illustrated study of a fossil, giving me a starting point before creating an imprint of a fern.

Page 6: Kilve-Somerset presentation

Prototype 1

For prototype 1 I decided to created an imprint of fern on the large pebbles I picked up at the beach. Instead of printing the fern straight onto the stone I painted the fern onto the stone. This was very effective. I decided to take this experiment further into a design idea for the garment shape by having a collection of imprinted leaves, sticks etc onto the giant pebbles with an over layered effect to create the bottom half of the dress. For the top of the dress, The shirt would be loose with a sky looking effect and as for the waist gathered material would create the waves in the sea.

‘Where I got my design inspiration from’

Page 7: Kilve-Somerset presentation

Prototype 2In the second design, I decided to take inspiration of the cliff. I wanted to take the idea of creating different types of layers with different textures on fabric, in this case I decided to use netting as the base fabric. I used several materials such as card, pebbles and tissue paper to create different surfaces and then applied paint. I then tried to peal the netting off the paper and the imprinted effect created by the netting was really surprising and effective. I took this further into a design by Illustrating a cape that would be the netting with the different materials and then having an under layer of the solid imprint of the netting. For the skirt, I liked the idea of using shibori to create waves.

‘Where I got my design inspiration from’

Page 8: Kilve-Somerset presentation

Prototype 3

‘Where I got my design inspiration from’ For the third design I started off

with painting several scattered stones that I took an image off. I then stuck dried seaweed that I found at the beak onto the black netted material. I wanted to create a 3D effect to the design by uplifting the netted, seaweed material, this had given a different perspective to the eye as you can see the pebbles through the holes. When thinking about different materials I could use to make this an interesting design, I could use materials such as chicken wire for the over layered fabric.

Page 9: Kilve-Somerset presentation

Prototype 4‘Where I got my design inspiration from’

For the fourth design I experimented with ways I could incorporate the sticks I collected at the woodlands and the pebbles at the beach. I really like the previous fossil print I painted onto the fossil and prototype 1, and this links with my other design ideas made. When experimenting with ways I can arrange the stone and twigs together, I realised that each pebble created a puzzle effect and really wanted to take this further into a puzzle effect garment. I’ve illustrated the pebble puzzle effect across the shoulders to the hips and each piece would be held together using lots of twigs. I then designed repetitive prints on the skirt of the fossil, pebbles and stick.

Page 10: Kilve-Somerset presentation

Prototype 5

‘Where I got my design inspiration from’

For my final design idea I experimented with the dried leaves I collected at the woods. I wanted to create a layered effect with the leaves over lapping each other. I aimed to use the same technique I experimented with onto a draped dress. After looking at ways Andy Goldsworthy takes nature into another element ,, I explored his style when visiting the woods. The dress would need to have an under layer so that the leaves can get attached on, as they’re over layer each other. The size of leaves will differ as it fits onto the body.

Page 11: Kilve-Somerset presentation

Final Decision

• I have chosen to go ahead with prototype 4, as it’s the closest design to my brief that shows a real close eye of fashion in 3D form.