jamesshawresume
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James A Shaw 1595 East 6th Ave. Vancouver, BC, V5N 5S1 7782322778 [email protected] Profile: I am a very creative, energetic individual who is self motivated and I take great pride in everything I do. I believe that communication is key to a successful production. I work well under pressure to meet deadlines and strongly believe in consistent work habits. I enjoy working in a positive work environment and I feel that I can contribute to that positivity at any position. I have studied and have an eye for composition film editing and colour theory. Studying human and animal Anatomy has helped my skills as a character molder. Software Skills Skills: Maya Adobe after effects HDR Shop Soft Image Photoshop Final cut Pro Mudbox Nuke Z Brush Adobe Premier Mari Education: Art Institute, Vancouver, BC March.2008 – 2009 Diploma 3D modeling for animation and videogames (Honor Roll) Animation Production team Character modeler, Director Job Description, script writing, Character Modeling, texturing, blend shapes Organizing, lighting, rendering, compositing. Job History Atomic Cartoons April. 26/2015August 12/2016 render wrangler Job Description: Monitor all jobs on the renderfarm, Prioritize jobs based on deadlines. Gener8 April. 26 / 2014 April 22 / 2015 Render Wrangler / quality control
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Job Description: Monitor all jobs on the renderfarm, Prioritize jobs based on deadlines. Check final sequences for errors. Nerd Corps Entertainment. May. 2010 – March. 2013 Render wrangler, 3d modeler Job Description: Rendering: import and organize passes before sending to render, pre comp renders. Modeling: Model from design, UV, texture and rig.