it skills management company
DESCRIPTION
Demystify Computer Science – AQA & Microsoft. IT Skills Management Company. Garry Corcoran. Ray Chambers. This Session. Introduction to the course and VLE – Garry 10 mins Access to Learning Resources – Mike 20 mins - PowerPoint PPT PresentationTRANSCRIPT
IT Skills Management Company
Demystify Computer Science – AQA & Microsoft
Ray Chambers Garry Corcoran
This Session• Introduction to the course and VLE – Garry 10 mins• Access to Learning Resources – Mike 20 mins • Covering some of the learning outcomes of “The use
of computer technology in society” – Ray 60 mins 1 x 20 minute introduction / 2 x 20 minute
tasks• Links to employment pathways Garry 10 mins • Preparation for the following 10 sessions –Ray 10
mins• QA 10 mins
The Course
• Designed for teachers by teachers• Delivered by a teacher• Most beneficial for new entrant
teachers or revision• Covering all the learning outcomes• Linked to The Microsoft Technology
Associate (MTA)
The Partners
• AQA – The Awarding Body• The Teachers and the Students• Microsoft – The Microsoft Technology
Associate certification (MTA)• ITSkillsman - Microsoft Academy
Service Partner• Certiport – test provider for the MTA
The Mapping
How GCSE and MTA align
The GCSE was developed jointly with reference to the Microsoft Technology
Associate
The VLE
• What it does and all about it?
Garry or Ray to design and demonstrate
Participate ?
ObjectivesProvide engaging training
Develop community
Access through a web browser
Q &A and chat facility available for users in
session
Poll questions to check understanding
Able to download documents, code
examples during session
Recordings available to review
Resources
• Books• Student Study Guides• Exam Review Kits• PowerPoint presentations• Microsoft Faculty• Partners in Learning (PiL)
Resources
• Books and PowerPointshttp://eu.wiley.com/WileyCDA/ search Microsoft MTA
• Student Study Guideswww.certiport.com/ search for Microsoft Technology Associate
• Microsoft Facultywww.microsoft.com/education/facultyconnection/ programming
• Partners in Learning (PiL)http://www.pil-network.com/ and http://www.microsoft.com/education/ww/partners-in-learning
More Resources
• Dreamspark• Microsoft IT Academy Program (ITA)• MTA certification practice exams• MTA certification exams• E-learning – SQL, Visual Studio
More Resources
• Dreamsparkhttps://www.dreamspark.com/
• Microsoft IT Academy Program (ITA)Including e-learning SQL, Visual Studiohttp://www.microsoft.com/en-us/itacademy/default.aspx
• MTA certification practice / examswww.certiport.com/
Why ITSkillsman?
Not just a course – supported resources for new Computer Science GCSE
Clearly establishes Microsoft Technology Associate & AQA GCSE alignment
Gain confidence to find and use non-traditional resources
Join community to share ideas
Course overviewCourse Content IncludingCourse 1:
An overview of the computer and networking structures
Computer structure and networking
Course 2: Programming Fundamentals 1* Constants , variables and data types, Structures, program flow control
Course 3: Programming Fundamentals 2* Procedures and functions, variables, error handling
Course 4: Practical Programming component Kinect, Gadgeteer, DreamSpark
Course 5: Programming Fundamentals 3* Handling external data, Algorithms
Course 6: Programming Fundamentals 4* Data representation, Software development lifecycle, prototyping
Course 7: Programming Fundamentals 5* Application testing, web application concepts, Use of external code sources
Course 8: Programming Fundamentals 6* Database concepts
Course 9: Procedures and resources Signposting to additional resources, assessment and labour market intelligence
Course 10: Programme completion and revision Review and revision, FAQs, assessment information, current and future trends
* MTA Software Development Fundamentals is core to all of these courses + MTAs in .NET, Web, Gaming, HTML5 and Mobile will be referenced where appropriate
Activity!
• Survey Monkey - Based on the learning outcomes as a diagnostic tool
• https://www.surveymonkey.com/s/LWCLQBR
Practical Programming
• Tasks are set by AQA and each student will complete two tasks from a choice of four.
• These can be submitted either through an individual portfolio of work in either hard copy or electronic form.
• Each students must complete two scenarios.
Practical Programming
• Each of the assessments will take about 25 hours to complete.
• Each task will be marked out of a total of 63 marks. – Design of solution– Solution development– Programming techniques used– Testing and evaluation
1.16 The use of Computer Technology in society
• It’s all around us!• Kinect• Web Apps• Phone Apps• Relational Databases
1.16 The use of Computer Technology in society
• Students should be able to evaluate the effectiveness of computer programs / solutions
• Be able to evaluate the impact of issues related to the use of computer technology in society.
1.12 Application Testing
• Understand the need for rigorous testing of coded solutions
• Understand the different types of test that can be used, including unit/modular testing
• Be able to create suitable test plans and carry out suitable testing to demonstrate their solutions work as intended.
• Be able to hand test simple code designs/algorithms using trace tables.
Introduction To Programming
• Covering– 3.1.1 – Constants Variables and data types– 3.1.9 - Algorithms
• Introducing– Algorithms– Variables– Constants– Data Types– Arrays– Operators
Introduction To Programming
• Introducing Algorithms– An algorithm is a set of ordered and finite
steps to solve a given problem.
– For example… we have two values and we can compare them so that they output either one value or another.
Introduction To ProgrammingStart
Input Start Age
Input Student Age
Is Student Age> Start
Age
Not Accepted
Accepted
Stop
Yes
No
Introduction To Programming
• Use flow charts– Great for showing what should happen– Great for planning– Shows the end result– Shows overall picture of what was
planned.– Useful for testing
Introduction To Programming
• Variables– Known as a place holder to store values. Can be shown in a number of
data types
– INT number = 55;
– Can be modified easily to store a different value.
– When teaching my students I sometimes refer to a variable as a BUCKET. They can imagine how it holds the value and how it can be emptied and used again.
Introduction To Programming
• Constants• Constants are a little different to normal
variables in that they cannot be modified. • They declaration is similar in that it requires the
data type but it uses the word “Const” before it.
– Const int number = 30;
Introduction To Programming
• Data Types• Within the programming language you will find
that there are many data types which can be used.
• The table on the next table shows a table referring to a computer running a 32-bit operating system such as windows 7. 64 bit machines will have different sizes.
Introduction To Programming
Data Type Size Range Of Values
Byte 1 byte 0 to 255
Char 2 bytes U + 0000 to U + ffff (Unicode characters)
Short 2 bytes -32,768 to 32,767
Int 4 bytes -2,147,483,648 to 2,147,483,647
Long 8 bytes -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
Float 4 bytes ± 1.5 x 10-45 to ± 3.4 x 1038
Double 8 bytes ± 5.0e – 324 to ±1.7e308
Bool 2 bytes True or false
string - Zero to more Unicode characters
Introduction To Programming
• Understanding Arrays• An array is a collection of items which each item can be
accessed by using a unique index.– Helps us to read and analyse repetitive data.– We can loop through the array to analyse the array quickly.
• Int[] numbers = {1,2,3,4,5};– When looking for a value, arrays always start with the first
number as 0. – Numbers[0] would be number 1,– Numbers[1] would call on number 2 and so on.
Introduction To Programming
1 2 3
Numbers stored in the array
Empty Cells
Storage Numbers
Introduction To Programming
• Operators• Operators are symbols that specific which
operation to perform on the operands before returning the result.– Used in a number of situations
• Algorithms use them to check or compare answers in order to get there result.
• There are a number of different operators used throughout programming.
Introduction To ProgrammingCategory OperatorsPrimary x.y f(x) a[x] x+ + x - - new type of checked unchecked
Unary + - ! ~ + + x - - X (T) x
Multiplication * / %
Additive + -
Shift <<>>
Relational and type testing < > <= >= is as
Equality == !=
Logican AND &
Logical XOR ^
Logical OR |
Conditional AND &&
Conditional OR ||
Conditional ternary ?:
Assignment = *= /= += -= <<= >>= &= ^= |=
Mobile Phone Apps
• If you have received the documentation before hand, you will have already downloaded the following requirements:– http://explore.appinventor.mit.edu/ (Google
account required)– http://
explore.appinventor.mit.edu/content/windows (Install file for Windows – Runs Emulator)
Mobile Phone Apps
– Introduction into mobile phone application development.
• “Using Computer Technology Within Society”• “Prototyping”• “Application testing”
– Simple step by step guide to get you on your way.
Mobile Phone Apps
• Setting up a simple app which will store and retrieve values into global values.
• Showing how to move between screens on a mobile phone application.
• A simple starter to the Mobile Assignment “Chip Rider”
Mobile Phone Apps
DEMO GIVEN (will supply videos)• Includes setting up a simple application• How to set up a database• How to recall the data from the
database• Using global variables
Mobile Phone Application
QUICK TEST / SURVEY TO CHECK UNDERSTANDING….
Kinect Application
• If you have received the documentation before hand, you will have already downloaded the following requirements:– Visual Studio 2010 C#
• Students can access this free at Dream Spark– Kinect SDK Version 1.5 (Newest Release)
• Free to access from the Kinect for windows website.– You may need a Kinect for this tutorial
Kinect Application
If you do not have a Kinect, then you will still be able to compile your programs
using Visual Studio 2010.
Kinect Application
Please download the sample files found in the shared area:
• Sample 1 – Introduction to Kinect Movement• Sample 2 – Using Kinect to get pictures to
follow your hand
Kinect Application
DEMO GIVEN (will supply videos)• How to update text boxes based on
Kinect Movement• How to change values and variables
instantly using Kinect Movement
Kinect Application
QUICK TEST / SURVEY TO CHECK UNDERSTANDING….
Evaluate impact!
POLL DELIVERED THROUGH WEBINAR SOFTWARE
Careers and Roadmaps!
• MTA roadmap and MS roadmap links
Q and A
Calls to Action
Self Test with Microsoft
Digital Literacy Curriculum
Sign up for the CPD Package –
details from AQA
Complete the Skills Scan to
help with CPD planning –
Survey Monkey
Join us on the first session on
Tuesday October 2nd at
4 p.m.
Thank you!