issue 30 - winter 2013 final reports from the heart of...
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Final Reports from the Heart of Corruption
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Issue 30 - Winter 2013
ElvesThis issue of Warpstone started out as an Elf special. This never came tofruition but a number of articles did emerge. In the meantime however, theDefenders of the Forest (www.liberfanatica.net/Elf_Project.html) sourcebook waspublished. Warpstone is proud to present a number of new articles from theauthors of Defenders of the Forest. We hope these encourage you to check it outif you have not already done so.
45 The Fantasia EffectMagic in Elven Culture. A Defenders of the Forest expansion.
59 Clan AsgedalaionA Sea Elf Influence Clan.
71 An Elven AutopsyNot just humans with pointy ears.
76 History of the Laurëlorn ForestThe Tale of Torothal. A Defenders of the Forest expansion.
78 Alfar LevantineA look at an Elf company based in Carroburg making lots of waves.
149 The Doomed KindredAn Elf community and its long war against the Undead. A Defenders of theForest expansion.
153 The QuickeningElf Fiction in which we see the alien.
GnomesA series of articles that may at first appear to be a bad excuse for endless punsabout Gnomes. We won�t deny that, but also a look at Gnome PCs andperhaps the answer to the oft asked question � �Whatever happened to theGnomes in WFRP?�*
81 What�s in a Gnome? Gnomes RevisitedBackground and rules for Gnomes in WFRP2. Includes new careers, spelllore and cult description for Ringil. Also includes the only reference tocreative botany in the history of Warpstone.
89 Gnomes: Shelter from the StormA possible explanation as to the fate of the Gnomes. Yes, it does involvetoadstools and fishing rods. And giant rabbits and weasels.
95 Nobody�s GnomeSome more possible explanations as to the fate of the Gnomes.
*�They have all gone Gnome� is not an acceptable answer.
www.warpstone.org
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Reviews
A round up of reviews for all threeeditions, including an in-depth look at theWFRP3 Core Set.6 WFRP311 Black Fire Pass12 The Gathering Storm13 WFRP Companion14 Forges of Nuln15 The Gathering Darkness16 Marks of Chaos16 The Thousand Thrones18 Renegade Crowns18 Clockwork & Chivalry
Scenarios
65 That Sinking FeelingA WFRP3 Scenario. The PCs findthemselves in troubled waters.
97 The MargraveA tale of long rememberedvengeance and greed as terrordescends upon Medreicha.
147 A Night in the HillsSomething is taking the animals andthere�s only one group the farmersare going to call.
155 Tales of the Fallen CountessThe turn of the card reveals troubleahead. A tale that includes intrigue,double dealing, stony-facedopponents and artistic temperamentsin Marienburg.
The Evil Ones
Chaos is but one of many enemies. Alook at some of those which are just plainbad and various shades in-between.31 The Cult of Evil
Some aspects of the Cult of Morrcould be described as Evil. In spirit,this is the last of The Correspondentarticles that ran from issue 10 to 23.
39 Heart of DarknessA look at the difficulties of playingevil PCs in WFRP and other RPGs.This article probably caused morediscussion among the Warpstone teamthan any other.
Magic
27 Lucky CharmsA companion piece to the MagicalCharms article in issue 28.
36 SkullsA look at the meaning and use ofskulls in the Old World. Aside fromkeeping one�s brain in that is.Obviously.
50 Throwing Caution to the WindsAlternative rules for using magic inWFRP2.
123 Who Tricks the TrickstersFiction - What to do when you knowmore than is good for you.
185 Hermitage Wizards and theSolitary ApprenticeBeyond the Colleges of Magic can befound some of the most talented andunique mages. Here is a look at howthey find, recruit and train those newto the art.
Other Odds & Ends
3 Editorials21 Norse Trolls
Not the average Warhammer Troll.55 Into the Darkness
An in-depth (cough!) examinationinto the art of tunnel fighting.
63 TranslatorA WFRP2 Career. Could tie in nicelywith the Alfar Levantine and ClanAsgedalaion articles.
125 Under TrialAn alternative approach to criminalprocedure in the Empire.
136 OrphanagesA look at orphanages in the OldWorld and how the different cultsrun their establishments. Includes anin-depth look at an orphanage ofHaendryk. This is followed by aseries of ideas and scenario hooksfor using orphanages and orphans.
143 The Monks of SorrowA Monastic Order for Morr, locatedin the World�s Edge Mountains.
191 The Knights JeddiAn order of Knights fighting forjustice. Some elements may be ratherfamiliar.