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    IRON KINGDOMS ROLEPLAYING GAME CHARACTER SHEET

    Bogi Male

    Character Name Sex Definin

    Gifted Human Arcane Mechanik/Field Mechanik

    Archet!e Race Careers

    CHARACTER PORTRAIT RANGED "EAPONS

    #NAME?

    Pistol 8

    Name RNG

    egular Pistol

    N#tes Amm#

    #NAME?

    Name RNG

    STATS

    $   N#tes Amm#

    SPD MA$

    PHY %   MELEE "EAPONS

    STR MA$

    #NAME?

    MA$ Name PO"

    &   N#tes

    PR" MA$

    AGL

    #NAME?

    POI MA$ Name PO"

    MA$

    %%

    ARC MA$   DE%

    INT & '!

    PER MA$ Racia& M#' E()i! M#' Misc

    MA$

    ARM

    $

    8  Shie&' M#' Arm#r M#' Misc

    "ILLPO"ER   INITIATI*E

    %EAT POINTS   E()i! M#' Misc Misc

    &   COMMAND RANGE%EAT POINTS

    C#mman' A+i&it M#' Misc

    (mages originating from the Pri)ateer Press *e+site are , -""!.-"! Pri)ateer Press (nc0 All igh

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    Hero

     Characteristics "eight Le,e&

    Morro* Bogi "

    %aith P&aer Height T#ta& $P Earne'

    SKILLS !"   Stat Stat *a& S-i&& T#ta&

    RAT PO" :raft ;Gunsmithing< (N % !

    !" :raft ;Metal*orking< (N % - $

    Mechanikal Engineering (N % - $

    :ommand 41:(A= ! !

    "

    RAT PO" "

    "

    "

    "

    ifle P1( ! $

    % Pistol P1( ! $MAT P.S "

    "

    "

    "

    % "

    MAT P.S "

    "

    DAMAGE CAPACITY

    // PO"ER %IELD   Cri!!&e' Phsi()e

    Misc T#ta& PHYSI01E '- 4

    / Cri!!&e' Agi&it

    2 '- to attack rolls

    !!   AGILITY   Cri!!&e' Inte&&ect

    Misc T#ta&   3

    4

    INTELLECT

    !%   5

    Misc T#ta&   6

    Fill 3amage s7irals =eft to ight0

    % :ontinue to ne>t # if roots ;shared ro* at end< are filled0

    Misc T#ta& se dark color to mark a)aila+le +o>es0 @ 3amaged

    '- 3EF and cannotu7kee7 s7ells

    ts eser)ed0 (1N 2(NG31M45 *ar6ack5 *ar+east5 and associated logos are trademarks of Pri)ateer Prhis characte

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    #NAME?

    7ENE%ITS 8 A7ILITIES

    Name N#tes Page 9

    ack Marshal

    Bodge

    Hit the 3eckC

    (nscri+e Formulae

      ess (nc0 (mages and trademarks used *ithout 7ermission0r sheet is unofficial and is not endorsed +9 Pri)ateer Press0

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    GEAR MECHANIKA

    Name 7enefit H#)sing

    une Etching 2it :ustom Battle Armor  

    Mechanik oolkit

    =ight =a+or6ack

    Mechanika Armor No :ontinuous Effects

    R)ne P&ate

     Aegis

    SPELLS

    Arcane Tra'iti#n:

    NAME Arcantrik Bolt

    4team6ack Hit suffers stati

    Polarit9 4hield

    arget cannot +e charged f

    "ORN ARMORNAME DESCRIPTION SPD DE% ARM

    Mechanika Armor 

    CONNECTIONS

    NAME DESCRIPTION PAGE

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    NOTES

    R)ne!&ate Ca!acit#r N#tes

     Aegis Arcano 39namic

    7enefit Ca!acit#rs Charges

    No :ont Effect Arcanod9namic ! Month

    PERMAN

    COST RNG AOE PO" 1P O%%- !" ' !" DE4 N1

      nar9 for one round0

    - $ ' ' DE4 N1

    rom the front arc

    SPOKEN

    RELIGIO

    GOLD

     

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    #NAME?

    NT IN;1RIES

     LANG1AGES

    S 7ELIE%S

    - gc

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    N#tes 7##-

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    #NAME?

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    SPELLS

    NAME COST RNG AOE PO" 1P O%% Descri!ti#n

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    #NAME?

    7##-

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    STEAM;ACK RANGED "EAPONS

    um+ler 

    #NAME?

    -

    Name Name RNG RAT

    anguard

    Chassis T!e N#tes Amm#

    8 &08 tons

    Height "eight

    #NAME?

    -&$ l+s   Name RNG RAT

    Max %)e& L#a'

    $0 general / minute com+at   N#tes Amm#

    %)e& C#ns)m!ti#n

    MELEE "EAPONS

    STATS

    #NAME?

    Hal+erd %

    I I $   Name PO" MAT

    PHY STR SPD AGL N#tes

    - -

    #NAME?

    PR" POI INT PER Name PO" MAT

    DAMAGE GRID   N#tes

    / 2 3 4 5 6

    DE%

    L R   7ASE MISC MISC MISC

    L L M C R R

    M M C C   ARM

    7ASE MISC MISC MISCCri!!&e' Arc N#'e

    :annot +e used to channel s7ells0   CATASTROPHIC DAMAGE

    Cri!!&e' C#rtex: AREA DESCRIPTION

    :annot s7end focus 7oints for an9 reason0

    Cri!!&e' M#,ement   GEAR 8 1PGRADES

    3EF 0 :annot run or charge0   NAME DESCRIPTION

    Cri!!&e' Arm #r Hea'

    =ose all focus 7oints and cannot +eallocated focus0

    oll one fe*er die on attack and damage

    rolls *ith *ea7ons in the cri77led location0:annot make 7o*er attacks *ith *ea7onsin cri77led location0

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    CORTE$

    Im!rint:

    PO" N#tes:

    %ighting 7#n)s:

    Lang)age:

    GEAR 8 1PGRADPO" NAME

    !&

    P.S

    GEAR 8 1PGRAD

    I   Name

    P.S "ea!#n L#c-

    FMF &!-

    Hea'=7)tt

    FMF &!&"   P)sh

    TOTALFMF &!&

    S&am

    " FMF &!&TOTAL Thr#>

    FMF &!&

    2H Thr#>

    FMF &!%

    Tram!&e

    FMF &!%

    Kn#c-#)t Stri-e

    FMF -!"

    Gra!!&e

    FMF -!"

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    :9gnaran

    ESDESCRIPTION

    E OPTIONS

    eJuirementK 17en FistollK MA

    EffectK arget cannot attack *ith locked location0

    eJuirementK Attack eJual or smaller siLe +ase0

    ollK MA

    EffectK 4 damage roll 2nockdo*n0

    eJuirementK None

    ollK :ontested oll 4 d$

    EffectK arget 7ushed ! directl9 a*a90

    eJuirementK & Mo)ement and charge ca7a+le

    ollK MA ;'- )s larger +ase<

    EffectK 4 damage roll 4lammed

    eJuirementK 17en FistollK MA then contested 4 d$

    EffectK 4 damage roll target thro*n !/- 4 inches0

    eJuirementK 17en Fist

    ollK MA then contestedK Attacker 4 -d$ 3efender 4 d$

    EffectK As thro* +ut 4 inches0 argeted thro* 7ossi+le0

    eJuirementK Hea)9 steam6ack and charge ca7a+le0

    ollK MA

    EffectK Melee attack )s0 small +ases tram7led0

    eJuirementK Melee attack against li)ing target0

    ollK Mat '!

    EffectK P4 3amage roll0 arget must 7ass ill7o*er test )s 4 or +e knocked out0

    eJuirementK 17en FistollK MA

    EffectK Enter Gra77le *ith target0

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    #NAME?

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    "AR7EAST RANGED "EAPONS

    #NAME?

    "

    Name Name RNG RAT

    Creat)re T!e L#c N#tes

    Height "eight   MELEE "EAPONS

    #NAME?

    Name PO" MAT

    %1RY

    L#c N#tes

    THRESHOLD

    #NAME?

    Name PO" MAT

    STATS

    L#c N#tes

    PHY STR SPD AGL

    #NAME?

    Name PO" MAT

    PR" POI INT PER L#c N#tes

    DAMAGE CAPACITY DE%

    PHYSI01E" " "/

    2   SPD AGL PER RACIAL E01IP MISC

    AGILITY

    3   ARM

    4 "INTELLECT5   PHY SHIELD ARMOR MISC MISC MISC6

    ANIM1S

    Cri!!&e' Phsi()e: Name COST RNG AOE PO" 1P

    '- 4

    Cri!!&e' Agi&it:

    '- to attack rolls

    Cri!!&e' Inte&&ect:   SKILLS

    '- 3EF and cannot +e forced0   STAT STAT * SKILL

    3ark :olor na)aila+le

    @ 3amaged

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    7EHA*IOR

    Name:

    PO" N#tes:

    Amm# 7OND

    7ENE%ITS 8 A7ILITIES"   NAME DESCRIPTION

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    #NAME?

    ED $P

    ARM

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