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1 INVESTOR RELATIONS 2016 Com2uS 2016 3Q Financial Results November 8 th 2016

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Page 1: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

1

INVESTOR RELATIONS 2016

Com2uS 2016 3Q Financial Results

November 8th 2016

Page 2: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

2

Disclaimer

All information and data in this document has not been audited by independent third party. Therefore, information and data contained in this document is subject to change upon an independent third party audit (or review), and should not be considered as an indication of future performance.

Therefore investors should not make investment solely from this material and Com2uS does not intend and takes no responsibility about investment made by investors.

INVESTOR RELATIONS 2016

Page 3: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

3 3

INVESTOR RELATIONS 2016

2016 3Q Financial Results [Consolidated]

Financial Results

Revenue Composition Ⅰ

Revenue Composition Ⅱ

Operating Expenses

Summoners War

Line-up Ⅰ

Line-up Ⅱ

Strategy

Contents

Page 4: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

114,850 126,603

118,135

42,300 48,637

41,135 31,803

37,960 30,941

3Q'15 2Q'16 3Q'16

Revenue Operating Income Net Income

316,875

379,874

118,236 149,553

90,221 115,339

YTD 3Q'15 YTD 3Q'16

Revenue Operating Income Net Income

구분 3Q ‘15 2Q ’16 3Q ’16 QoQ YoY

Revenue 114,850 126,603 118,135 -7% +3%

Operating Profit 42,300 48,637 41,135 -15% -3%

Net Income 31,803 37,960 30,941 -18% -3%

OP Margin 37% 38% 35% - -

NI Margin 28% 30% 26% - - 4

Financial Results (Consolidated)

[Revenue] Quarterly Revenue 118,135 M KRW(QoQ -7%, YoY +3%) / YTD Revenue 379,874 M KRW (YoY +20%)

- Quarterly revenue increased 3% YoY, and 20% YTD

[Profits] Quarterly Operating Profit 41,135 M KRW(QoQ -15%, YoY -3%) / YTD Operating Profit 149,553 M KRW(YoY +26%)

Quarterly Net Income 30,941 M KRW(QoQ -18%, YoY -3%) / YTD Net Income 115,339 M KRW(YoY +28%)

- Demonstrate continuous growth; YTD operating profit 149,553 M KRW and net income 115,339 M KRW

[Unit: M KRW]

Quarterly [Unit: M KRW]

YTD

구분 YTD 3Q’15 YTD 3Q’16 YoY

Revenue 316,875 379,874 +20%

Operating Profit 118,236 149,553 +26%

Net Income 90,221 115,339 +28%

OP Margin 38% 39% -

NI Margin 28% 30% -

Page 5: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

17,083 19,044 17,922

97,767 107,559

100,213

114,850

126,603 118,135

-

20,000

40,000

60,000

80,000

100,000

120,000

140,000

3Q'15 2Q'16 3Q'16

Domestic Revenue Overseas Revnue

53,477 54,871

263,398

325,004

316,875

379,874

-

50,000

100,000

150,000

200,000

250,000

300,000

350,000

400,000

450,000

YTD 3Q'15 YTD 3Q'16

Domestic Revenue Overseas Revnue

5

Revenue Composition Ⅰ

[Unit: M KRW, %]

Quarterly

85%

15% 15%

85%

15%

85%

[Unit: M KRW, %]

YTD

17%

83%

14%

86%

[Overseas] Quarterly Revenue 100,213 M KRW(QoQ -7%, YoY +3%) / YTD 325,004 M KRW(YoY +23%)

- Maintained high overseas portion(YTD 86%), over 100 B KRW for four straight quarters

[Domestic] Quarterly Revenue 17,922 M KRW(QoQ -6%, YoY +5%) / YTD 54,871 M KRW(YoY +3%)

- Maintained stable domestic revenue portion

Page 6: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

316,875

379,874

YTD 3Q'15 YTD 3Q'16

Korea Asia(ex-Korea) North America Europe Others

114,850

126,603

118,135

3Q'15 2Q'16 3Q'16

Korea Asia(ex-Korea) North America Europe Others

15%

37%

28%

16%

4%

15%

37%

29%

15%

4%

15%

37%

30%

12%

6%

[Unit: M KRW, %]

6

Revenue Composition Ⅱ

Overseas revenue 85%, maintained well-distributed and stable revenue with enhanced global competitiveness

- Optimized live operation and active global marketing

- Increase overseas revenue portion based on global user pool

6

Quarterly

29%

14%

38%

29%

15%

4%

17%

38%

29%

11%

5%

YTD [Unit: M KRW, %]

Page 7: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

12,351 9,774 9,673

3,475 3,485 3,458

34,403 38,343 35,763

17,823 21,135 23,463

4,499

5,230 4,643 72,551

77,966 77,000

-5,000

5,000

15,000

25,000

35,000

45,000

55,000

65,000

75,000

85,000

3Q'15 2Q'16 3Q'16

Labor Royalty Service Marketing ETC

7

Operating Expenses

Quarterly [Unit: M KRW, % of total expenses (% of total revenue)]

13% (8%)

4% (3%)

46% (30%)

30% (20%)

7% (4%)

4% (3%)

49% (30%)

27% (17%)

7% (4%)

13% (8%)

5% (3%)

47% (30%)

25% (16%)

6% (4%)

17% (11%)

Labor: keep recruiting developers, efficient labor cost management

Service: linked to total revenue

Royalty: similar amount according to stable publishing game revenue

Marketing: level-up marketing accordance with ‘Summoners War’ 3rd major update

Category 3Q ’15 2Q ’16 3Q ’16 QoQ YoY

Labor 12,351 9,774 9,673 -1% -22%

Royalty 3,475 3,485 3,458 -1% -0%

Service 34,403 38,343 35,763 -7% +4%

Marketing 17,823 21,135 23,463 +11% +32%

ETC 4,499 5,230 4,643 -11% +3%

Total Operating Expenses

72,551 77,966 77,000 -1% +6%

Page 8: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

8

Global Top RPG ‘Summoners War’, Ready to be Global Top Game!

Summoners War

Launching

R e v e n u e

■ Consistent development and operation policy for intrinsic value improvement

※ Oct. 2016, App Annie Data

■ Well-distributed Revenue

App Store Google Play

106 countries 91 countries

√ Total downloads over 70 millions

√ Total Revenue over 800 billion KRW

√ No1. in total global revenue among

domestic developed mobile games

√ Total Revenue ranked TOP10

■ Summoners War global footprint

1Q15 Guild War

4Q15 Rift of Worlds

3Q16 Homunculus

1Q17

Live Arena

- Homunculus - Craft System - Cap Level Increase w/ New Dungeons - Degree of Users Freedom Increase

- Guild base 3:3 PVP - Enhanced Inter-user Community

- World Boss - Raid - Rune Enchantment - Transmogrification

※ Total Revenue, App Annie Data

- Greatly Reinforced Strategy - Additional Demand on Monsters

Nov. 2016 New Characters

26%

21%

12%

12%

16%

13%

US

JP

KR

CH

EU

etc

Page 9: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

9

Line-up Ⅰ

Inotia

Dance Ville

Pocket Dungeon

SQUARE Heroes War2 Homerun Battle 3

Project G2 MLB 9 innings 16

RPG Sports

Project DD

Project S

소울즈

Strategy

VR

Casual

Soulz

Ace Fishing VR

Various New Line-up Including RPG, Sports, Strategy, VR

Page 10: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

10

Line-up Ⅱ

“Party Play Action RPG”

- Abundant contents based on Inotia chronicles

- Immersion enlargement through intrinsic story and quests of individual heroes

- Real time tactic combat based on unit system

“Whole New Casual Golf Game”

- Casual play with various stories

- Varied play mode; single(story) mode, battle(tag/team) mode

- Abundant contents including pet system, costume shop, caddy system

“Ace Fishing with Next Generation Platform VR”

- VR version of Com2us Top 5 Game ‘Ace Fishing’, global total downloads over 50 millions

- Google Daydream viewer and Pixel phone

- Basic resources from original ‘Ace Fishing’ with differentiation that fits VR

“Turn-based Strategic Real-time Combat”

- Summon more than 50 Legendary characters from various myths into battlefield

- Occupy enemy camp with combination of various heroes, combat units, and tactic cards

- Worldwide user can enjoy combat through global matching server

Page 11: INVESTOR RELATIONS 2016addfile.com2us.com/ir/com2us/20161115_094738_Com2uS_3Q16_Eng.pdf114,850 126,603 118,135 42,300 48,637 41,135 31,803 37,960 30,941 3Q'15 2Q'16 3Q'16 Revenue Operating

11

Strategy

Worldwide IP Business based on Global IP ‘Summoners War’

The Most Valuable Global Mobile Game Developer with Solid IP

Global User Pool

Global Network

Strategic Update

Live Operation

Global Marketing

Global Mega Hit IP

Original IP Inbound Global IP