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Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24 March 2010

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Page 1: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Intuitive InterfacesBridging the Divide between

Digital and Analog Games

MAJ Michael MartinUS Army, Simulations Operations

Old Dominion University24 March 2010

Page 2: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Introduction

• The use of “intuitive interfaces” is a growing technological trend, which is reach wide commercial use, and has interesting potential for Wargaming.

• “Intuitive Interfaces” – computer interfaces, other than keyboard and mouse, which are typically easier and more natural to use.

• Digital -> Analog (Tabletop / Board games)• Analog -> Digital

Page 3: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Digital to Analog

• Commercial pen and touch interfaces – PDA and tablet style devices.

• Apple achieves mass popularity and considerable interface advancements with the iPhone. iPod Touch and iPad (?) follow. – Refined interface– Popularized the concept

• Tablets and touchscreen laptops and computers become more available.

Page 4: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Digital to Analog• iPhone

– Multitouch– Gesture interface

• iPad– Laptop Sized– No Pen

• Microsoft Courier– Dual Screen– Pen & multitouch– Camera

• Microsoft Surface– Multitouch– Object Recognition– Table Sized– R.U.S.E - Video

Page 5: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Digital to Analog• Console Games:– Wii

• Motion Controller– Play Station Move

• Camera Sensing• Light• Controller

– Natal - video• Stereoscopic Camera• Depth Sensing• Menu Navigation• Facial Recognition

Page 6: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Analog to Digital

• Queens University Canada – Human Media Lab – Projection on Board Games – Video

• Carnegie Mellon – Dungeons and Dragons on Microsoft Surface – Video

• Bastion Games – Ex-Illis

Page 7: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Analog to Digital

• Ex-Illis– Fantasy Miniature Wargame– Macro Game (large scale, abstract, movements) done

on tabletop, with miniatures– Micro Game (combat resolution) done via a computer

program, either on a computer or even an iPhone– Allows more detailed representation of individual

entities (morale, fatigue, etc.) which are normally abstracted from board games

– Obscures game mechanics

Page 8: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Conclusions

• Technological limitations have led Video Games and Board Games developing distinct identities, and distinct practices, which exploit their unique features to maximum benefit

• As those technological limitations begin to disappear, we should take care to pay close attention to what practices we can keep from each, and which should be “updated”.

Page 9: Intuitive Interfaces Bridging the Divide between Digital and Analog Games MAJ Michael Martin US Army, Simulations Operations Old Dominion University 24

Questions or Comments?