introduction to virtual worlds

46
Introduction to 3D Virtual Worlds 11 September 2009

Upload: virtual-ivent

Post on 16-Jan-2015

2.265 views

Category:

Education


3 download

DESCRIPTION

An introduction to Virtual Worlds given by Terry Thorpe of KohdSpace for the Creative Exchange unit within the University of Derby.

TRANSCRIPT

Page 1: Introduction to Virtual Worlds

Introduction to 3D Virtual Worlds

11 September 2009

Page 2: Introduction to Virtual Worlds

and UoD Creative Exchange

Agenda

• Introduction

• History of 3D Web

• The ‘analyst’s’ views

• Where we are today

• Worlds of possibilities

Page 3: Introduction to Virtual Worlds

and UoD Creative Exchange

Terry Thorpe

• Founder of KohdSpace

• Specialist 3D Web Consultancy

• Chartered with multiple Fellowships

• Global Ambassador of AVW

• Ex Unisys, Skipton BS, Coutts, etc.

Page 4: Introduction to Virtual Worlds

and UoD Creative Exchange

History of 3D Web

Second Life 2008Habitat 1985

Page 5: Introduction to Virtual Worlds

and UoD Creative Exchange

History of 3D Web

• Active Worlds 1997

• Second Life 2003

• There 2003

• Multiverse 2007

• Sony Home 2007

• Blue Mars 2009

Page 6: Introduction to Virtual Worlds

and UoD Creative Exchange

Virtual Worlds

Social

Entertainment

Game

Business

3D Chat

Sports

Adult Games

Social Platforms

Branded Worlds

MMORPG

Serious GamesCity Guides

Virtual Worlds

Virtual WorldGenerators

Avatar Centric

Source:FredCavazza.net

Page 7: Introduction to Virtual Worlds

and UoD Creative Exchange

Page 8: Introduction to Virtual Worlds

and UoD Creative Exchange

Page 9: Introduction to Virtual Worlds

and UoD Creative Exchange

Page 10: Introduction to Virtual Worlds

and UoD Creative Exchange

Page 11: Introduction to Virtual Worlds

and UoD Creative Exchange

Page 12: Introduction to Virtual Worlds

and UoD Creative Exchange

RealXtend

Page 13: Introduction to Virtual Worlds

and UoD Creative Exchange

Twinity

Page 14: Introduction to Virtual Worlds

and UoD Creative Exchange

Mirror Worlds...

Source: Metaverse Roadmap

Page 15: Introduction to Virtual Worlds

and UoD Creative Exchange

Cologne

Page 16: Introduction to Virtual Worlds

and UoD Creative Exchange

Dublin

Page 17: Introduction to Virtual Worlds

and UoD Creative Exchange

Analysts Views

• Gartner predict 80% of active internet users will have a “Second Life” by 2011

• The also have said it has reached the ‘peak’ of hype in education?

• ... and that it will be mainstream in 2010/11

Source: The Gartner Group

Page 18: Introduction to Virtual Worlds

and UoD Creative Exchange

“The Internet is on the cusp of its next major evolution”

Forrester Research recently stated that “The Internet is on the cusp of its next major

evolution”, and urged its clients to start experimenting with 3D Web despite the

infancy of the medium.

Source: Forrester Research

Page 19: Introduction to Virtual Worlds

and UoD Creative Exchange

UBM plans to move into ‘virtual events’

UBM is Listed on the London Stock Exchange. In 2007 or continuing business

generated revenues of over £800m

a leading global media company, with 5,000 staff in more than 30 countries.

The Daily Telegraph - 13 December 2008

Page 20: Introduction to Virtual Worlds

and UoD Creative ExchangeSource: The Gartner Group

Page 21: Introduction to Virtual Worlds

Source: The Gartner Group

Page 22: Introduction to Virtual Worlds

Source: The Gartner Group

Page 23: Introduction to Virtual Worlds

2007 let’s say 5-10 years away

Source: The Gartner Group

Page 24: Introduction to Virtual Worlds

Source: The Gartner Group

Page 25: Introduction to Virtual Worlds

2008 let’s say 2-5 years away

Source: The Gartner Group

Page 26: Introduction to Virtual Worlds

Source: The Gartner Group

Page 27: Introduction to Virtual Worlds

Source: The Gartner Group

Page 28: Introduction to Virtual Worlds

and UoD Creative ExchangeSource: Crossing The Chasm,

G.A.Moore

Page 29: Introduction to Virtual Worlds

and UoD Creative Exchange

On the other hand

“Virtual worlds have become a core technology for our teaching, learning, research and collaboration.”

Source: virtualworldwatch.net

Page 30: Introduction to Virtual Worlds

and UoD Creative Exchange

On the other hand

Investment in Virtual Worlds:

• Oct ’06 - Oct ’07 = $1billion

• Oct ’07 - Mar ’09 = $918million

• ...now rising again

Source: Virtual Worlds Management

Page 31: Introduction to Virtual Worlds

and UoD Creative Exchange

Where are we now?• Let’s say 130 million users

• 75% are 8-25 years old

• Then there is the 550 m social networking users

• “When Worlds Collide!”(be wary of all web statistics)

Page 32: Introduction to Virtual Worlds

and UoD Creative Exchange

What could you do?

Page 33: Introduction to Virtual Worlds

and UoD Creative Exchange

A sense of place

Page 34: Introduction to Virtual Worlds

and UoD Creative Exchange

Exhibitions

Page 35: Introduction to Virtual Worlds

and UoD Creative Exchange

Meetings

Page 36: Introduction to Virtual Worlds

and UoD Creative Exchange

Conferences

Page 37: Introduction to Virtual Worlds

and UoD Creative Exchange

Products and Brand

Page 38: Introduction to Virtual Worlds

and UoD Creative Exchange

Learning environments

Page 39: Introduction to Virtual Worlds

and UoD Creative Exchange

Networking

Page 40: Introduction to Virtual Worlds

and UoD Creative Exchange

Design

Page 41: Introduction to Virtual Worlds

and UoD Creative Exchange

Terraforming

Page 42: Introduction to Virtual Worlds

and UoD Creative Exchange

Recreation

Page 43: Introduction to Virtual Worlds

and UoD Creative Exchange

2012

Page 44: Introduction to Virtual Worlds

and UoD Creative Exchange

Sports

Page 45: Introduction to Virtual Worlds

and UoD Creative Exchange

• death of distance

• the green agenda

• the next big thing

• cost savings

• public relations

Benefits of using 3d web

Page 46: Introduction to Virtual Worlds

and UoD Creative Exchange

Questions on Introduction?