Intro to Comic Craft Part 2

Download Intro to Comic Craft Part 2

Post on 19-Aug-2015



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<ol><li> 1. Starting with a script&amp; a script will keep you on track with your story&amp; a script can be very simple such as bullet pointsand actions, or very complex&amp; scripts are also much easier to revise than art </li><li> 2. Other decisions&amp; what size/format do you want your comic?(standard size in the us for digest/print is a 2:3 ratio,generally drawn 10 by 15. Standardeuropean/japanese sizes are based on a4 paper)&amp; web comics can be any size, shape, and color&amp; printing a comic? (well do a panel on this later) </li><li> 3. thumbnails&amp; thumbnails are your first draft they help youvisualize what you want on the page withoutcommitting too much time/effort&amp; thumbnails can be very simple (stick figures)&amp; making multiple thumbnails using different cameraangles can help you create more visually interestingpages </li><li> 4. roughs&amp; a tight rough is usually page size&amp; refining what you worked out in your thumbnails&amp; this is the place to work on things like perspective </li><li> 5. Pencils and inks&amp; some artists will make another pass at the pencilsbefore inking&amp; if you mess up, you can use white paint or a whitegel pen to erase mistakes.&amp; or photoshop. </li><li> 6. screentones&amp; screen tones are often used in manga&amp; tones can be bought and pasted on original art, orapplied digitally&amp; other ways to make grey values includehatching/cross hatching, dry brush, watercolor/inkwash, and copic markers </li><li> 7. Colored comics&amp; various techniques to make colored comics digitalmedia, markers, paints, colored pencil, mixed media&amp; its your comic, do what makes you happy! </li><li> 8. So whats the secret to being an awesome comic artist? Practice.A lot.Read comics.A lot of them.A huge variety of them.</li></ol>