internet of things
DESCRIPTION
brief interduction of internet of things, and some related case studiesTRANSCRIPT
Internet of Things
Connectiveness is the next lev-el of user experience. Products begin to blur the boundaries be-tween objects and services.The connection to the Web is a critical part of the experience.Thingfrastructure: each object leaks out a bit of information
Phisical Productsin a Digital World
Near Field of Communication
Near field communication, or NFC, is a set of short-range wire-less technologies, typically requir-ing a distance of 4 cm or less.Touch interaction> by simply hold-ing together a reader and a RFId tag short range RFId is performed.
strategy
concept
implemen-
tation
Pro
duct
Web
Go
als
A
llig
ned
Att
rib
ute
sco
nnecte
d
Inte
gra
ted
S
olu
tio
ns
Metaproducts
Meta Products are the next generation consumer products. These products consist of both a physical and a web part. The phisical part often consists of sen-sors, actuators and/or interfaces, while the virtual part is a set of data hanging in the cloud.More and more value is shifted to the content rather than to the product itself.
Strategy
. Network focused design
. Combine Disciplines
. From context to technology
. Applying data as material
. Business modeling
product
serviceweb
Spimes
Spimes are products that can be tracked through space and time. Everyday objects that have location awareness, social aware-ness, time awareness, and histo-ry. This neologism was coined by Bruce Sterling.
g
wayfinding
tresure huntSpimes applied in exhibitions
Arduino
Arduino is an open-source elec-tronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating in-teractive objects or environments.Arduino can sense the envi-ronment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The mi-crocontroller on the board is pro-grammed using the Arduino pro-gramming language (based on Wiring) and the Arduino develop-ment environment (based on Pro-cessing). Arduino projects can be stand-alone or they can commu-nicate with software on running on a computer (e.g. Flash, Pro-cessing, MaxMSP).
Garduino is a computer that runs your garden. Specifically, Gardui-no:Waters your plants when they’re thirstyTurns on supplemental lights when the sun’s not out long/bright enoughAlerts you when temperatures are botanically uncomfortably chilly
Garduino
Arduinowater relay
light
Case Studies
BOTANICALLSUtilizing moisture sensors – which are attached to the plants – as well as an open-source telephony ap-plication called Asterisk, the pro-grammed software triggers As-terisk to call a designated number whenever a plant needs water-ing. Upon answering the call, the plant owner is treated to an audio file – or the so-called ‘voice of the plant’ – which describes exactly what it needs.Interesting becauseit is a basic application of the idea of connecting people and plants through technology
Case Studies
NIKE+IPODThe Nike+iPodSports Kit is a de-vice which measures and records the distance and pace of a walk or run. The Nike+iPodconsists of a small accelerometer[1] at-tached to or embedded in a shoe, which communicates with either the Nike+ Sportband, a receiver plugged into an iPod nano, or di-rectly with a 2nd or 3rd Genera-tion iPod Touch or iPhone3GS. If using the iPod or the iPhone3GS, iTunes software can be used to view the walk or run history
Case Studies
GLOW CAPGlowCaps use light and sound to signal when it is time to take a pill. GlowCaps sense when the bot-tle is opened and wirelessly relay their status to Vitality’s secure net-work. If the bottle is not opened two hours after a scheduled dose, the user is automatically reminded with a telephone call.Each week, a report summarizing progress is e-mailed to the Glow-Cap user. If the user chooses, a family member, friend or care-giv-er may also receive the report.GlowCaps can even call with re-fill reminders and connect the pa-tient to their pharmacy as pills de-plete.Interesting because
Case Studies
FOOD TRACERUsing DTouchmarkers on the la-bels products can be recognized by the mobile phone, that can be used to retrieve information on the differentproducts on the shelves. Products can also be bookmarked, to check later fur-ther information on the computer.
User Understanding
*In March/April 2010 a series of user interviews with representa-tive members of the rural and ur-ban community of Chongming and Shanghai has been made to-gether with IDEO.
Concerning for food safety (especiall for
kids)
Need convenient solutions
Chongming has fresh air and healthy food
Don’t wanna do the real farming work
Need of food education
Organic labels are just marketing for westerns
Need to see and experience to trust
Users Profiles and Solutions
Farmers City People
PROBLEMS- Farmers can’t spread their in-formation while there might be needs in the city
- Farmers do not use computers&Internet, seldomly mobile phone.
- Farmers do not want too many complications and lots of things to learn.
- Farmers have their own daily routine.
- Possible language barriers (farmers normally use chong-ming dialect and some of them might be illiterated)
TelephoneMobile PhoneTelevision
SmartphoneComputer with wire-less connection
Tools Tools
Users Profiles and Solutions
Farmers
NEEDS
ABOUT PRODUCTSSell more in a convenient wayTo rent their land / house
INFORMATIONKnowledge trainingUnderstanding the market
SOCIAL CONNECTIONSTo communicate with their kids in the cityTo let their kids be connected with the cityTo know more about the city
Users Profiles and Solutions
City People
NEEDS
ABOUT PRODUCTSHigh quality healthy foodLower priceConvenience / quality balance
INFORMATIONThe process of production
INTERACTION RELATED AND NETWORKINGEasy searchingBe connected with othersFunRelax and easy to get
Users Profiles and Solutions.solving the digital divide
Different interaction with a central hub that connects the rural and the urban community
platformtelephone
mobile tv
computermobile