interactive character sheet v2

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WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: WARBAND RATING Total experience: 14 Extra points: Extra points: Members { } x5: 0 Rating: 14

WARBAND TYPE STORED EQUIPMENT

0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME TYPEM WS BS S T W I A Ld

EQUIPMENT

SKILLS, INJURIES ETC

TOTAL XP 0

NAME No. 1S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

M WS BS

1

1

1

1

1

1

1

1

1

1

1

1

1

1

GROUP XP

14

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

Districts: Territories: Wards:

WARBAND BACKGROUND: Text

WARBAND BACKGROUND: Text

WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 15 3 0 3 45

The White Quill MerchantsWARBAND RATING Total experience: 203 Extra points: Extra points: Members { 14 } x5: 70 Rating: 273

WARBAND TYPE

Arabian Merchants

STORED EQUIPMENTHalfling cookbookHunting arrows Long bow Club Buckler Pistol

NAME TYPE

Nur Al-Din the Sailor CaptainT W I A Ld

EQUIPMENT(Brace) Duelling pistol Wyrdstone Pendulum Sword Magic carpet

SKILLS, INJURIES ETCLeader Eagle Eyes

M WS BS S

4 4 6 3 4 1 5 1 81 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 42

NAME TYPE

Baibars the Hunter ChampionT W I A Ld

EQUIPMENTLong Bow Dagger

SKILLS, INJURIES ETC

M WS BS S

4 4 3 3 3 1 3 1 71 1 1 1 1 1 1 1 TOTAL XP 8

NAME TYPE

Shirkuh the Lion ChampionT W I A Ld

EQUIPMENTCrossbow Spear Shield Magic carpet

SKILLS, INJURIES ETCNimble Trick shooter

M WS BS S

4 4 4 3 3 1 3 1 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 19

NAME TYPE

Al-Harawi the Student EQUIPMENT Youngblood Morning star SheildT W I A Ld

SKILLS, INJURIES ETCStep aside Sprint Chest wound Old battle wound

M WS BS S

Heavy Armour

4 4 2 3 3 1 6 2 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 20

NAME TYPE

Hash Ashin YoungbloodT W I A Ld

EQUIPMENTSword Buckler

SKILLS, INJURIES ETCExpert swordsman Strike to injure Hardened Step aside Sprint

M WS BS S

4 2 2 3 3 1 4 3 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

1

TOTAL XP 23

NAME TYPE

Soloman WarriorT W I A Ld

EQUIPMENTSword Sword Bow

SKILLS, INJURIES ETC

M WS BS S

4 4 3 3 4 2 4 3 7

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

TOTAL XP 24

NAME Al-Katar No. 1 TYPE SwordsmenM WS BS S T W I A Ld

WEAPONSSword Sword 1 1 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULESExpert swordsman

4 5 3 4 3 1 4 2 7

1

1

1

1

GROUP XP 14

NAME Al-Jalladi No. 1 TYPE WarriorsM WS BS S T W I A Ld

WEAPONSBows Swords 1 1 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

4 4 4 3 3 1 4 2 7

1

1

1

1

GROUP XP 14

NAME Al-Tir No. 1 TYPE WarriorsM WS BS S T W I A Ld

WEAPONSSpears Daggers 1 1 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

4 4 3 4 3 1 4 1 7

1

1

GROUP XP 12

NAME Al-Mostahfez No. 1 TYPE WarriorsM WS BS S T W I A Ld

WEAPONSBows 1 1 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

4 4 4 4 3 1 3 1 7

1

1

1

GROUP XP 13

NAME Al-Jihaff No. 2 TYPE WarriorsM WS BS S T W I A Ld

WEAPONSSpears Daggers 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

4 3 3 3 3 1 4 1 7

GROUP XP 12

NAME Al-Akhbar No. 2 TYPE WarriorsM WS BS S T W I A Ld

WEAPONSHalberds 1

ARMOUR

SPECIAL RULES

4 3 3 3 3 1 3 1 7

GROUP XP

2

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

Districts: Territories: Wards:

Merchant's Quarters, Catacombs

WARBAND BACKGROUND: Nur Al-Din was hired many months ago by an Arabyan seeking wealth in Mordheim. Going by the name ofAl-Amin ('the Reliable One' in the Arabyan tongue), Nur Al-Din accepted his patronage and left the seas to pursue this new career. His skill with a halberd were unmatched in this warband and the tales tell of his decapitation of a Rat Ogre, saving his new comrades from certain death. However, the Golden Crescent Caravan parted ways soon after, as Al-Amin saw that he had gained enough wealth to return to Araby. As AlAmin's ship left the port, Nur Al-Din overheard a conversation he was having. It seemed he come to Mordheim to secure a dowry for a princess

WARBAND BACKGROUND: Nur Al-Din was hired many months ago by an Arabyan seeking wealth in Mordheim. Going by the name ofAl-Amin ('the Reliable One' in the Arabyan tongue), Nur Al-Din accepted his patronage and left the seas to pursue this new career. His skill with a halberd were unmatched in this warband and the tales tell of his decapitation of a Rat Ogre, saving his new comrades from certain death. However, the Golden Crescent Caravan parted ways soon after, as Al-Amin saw that he had gained enough wealth to return to Araby. As AlAmin's ship left the port, Nur Al-Din overheard a conversation he was having. It seemed he come to Mordheim to secure a dowry for a princess back in Araby, cementing his position in the Arbyan nobility. Nur Al-Din was sickened, even more so when the coffins of Bilal, Al Amin's longest friend, and Abu Talib, his brother, were carried past. It was then that Nur Al-Din's blood boiled and he decided to form The White Quill Merchants to restore the honour that had been fouled by Al-Amin.

WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 30 0 0 19

The EverhungerWARBAND RATING Total experience: 225 Extra points: 25 Extra points: Members { 13 } x5: 65 Rating: 315

WARBAND TYPE STORED EQUIPMENT

Undead

NAME TYPE

Saint-Gilles the CrucifierEQUIPMENT Vampire Sword Heavy armour Unholy relicT W I A Ld

SKILLS, INJURIES ETCLeader Arcane lore Resilient Mighty blow Flight of Zimmerman Luck of Schemtek

M WS BS S

Mace Dagger 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Tome of Magic

6 4 4 4 4 2 6 3 81 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Magical aptitude Streetwise 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Lightning reflexes Dread of Aramar 1 1 1 1 1 1 1 1 TOTAL XP 74

NAME TYPE

Firuz the Accursed NecromancerT W I A Ld

EQUIPMENTElven Greatsword Dagger

SKILLS, INJURIES ETCSorcery Spell of Awakening injury Hand Lifestealer Blinded

M WS BS S

4 5 2 4 4 2 4 2 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 41

NAME TYPE

Albert o Aix DregT W I A Ld

EQUIPMENTClub Axe Dagger 1 1 1 1 Chaos Armour Tarot cards Shield Helmet

SKILLS, INJURIES ETCResilient Mighty blow Chest wound

M WS BS S

4 4 2 4 2 1 3 1 81 1 1 1 1 1 1 1 1

TOTAL XP 13

NAME TYPE

Reynold Nose-Lopper DregT W I A Ld

EQUIPMENTSpear Dagger Short bow 1 1 1 1 1 1 1 1 1 1 1 1 1

SKILLS, INJURIES ETCMighty blow Reslient Step aside 1 1 1 1 1 1 1 1 TOTAL XP 31 Unstoppable charge Horrible scars

M WS BS S

4 2 2 3 4 3 5 3 71 1 1 1 1 1 1 1 1 1

NAME TYPE

Enfulu DregT W I A Ld

EQUIPMENTMace Dagger Heavy armour Tarot cards

SKILLS, INJURIES ETC

M WS BS S

4 2 2 4 3 1 4 1 71 1 1 1 1 TOTAL XP 5

NAME TYPE

TafurT W I A Ld

EQUIPMENT

SKILLS, INJURIES ETCFear Resilient Mighty Blow

M WS BS S

4 5 2 4 4 1 5 3 6

1 1

1 1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

TOTAL XP 32

NAME The Canis Mortis WEAPONS No. 1 TYPE Dire wolvesM WS BS S T W I A Ld

ARMOUR

SPECIAL RULESFear Charge GROUP XP 0 May not run Immune to Poison Unliving No Pain

9 3 0 4 3 1 2 1 4

Immune to psychology

NAME Dead of the Inner Baronies WEAPONS No. 3 TYPE ZombiesM WS BS S T W I A Ld

ARMOUR

SPECIAL RULESFear May not run GROUP XP 0 No pain No brain

4 2 0 3 3 1 1 1 4

Immune to psychology Immune to poison

NAME Morgen WEAPONS No. 1 TYPE Zombie dwarf CrossbowM WS BS S T W I A Ld

ARMOUR

SPECIAL RULESFear May not run No pain No brain

Dagger 1 1 1 1 1 1 1 1 1 1 1 1 1 1 GROUP XP 14

3 4 3 3 4 2 2 1 9

Immune to psychology Immune to poison

NAME Dayle WEAPONS No. 1 TYPE Zombie dwarf AxeM WS BS S T W I A Ld

ARMOUR

SPECIAL RULESFear May not run GROUP XP 15 No pain No brain

Axe 15

3 5 3 3 4 2 2 1 9

Immune to psychology Immune to poison

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

GROUP XP

0

NAME Gorje WEAPONS No. 1 TYPE Ogre bodyguard Double handed AxeM WS BS S T W I A Ld

ARMOURLight armour GROUP XP 0

SPECIAL RULESFear Large

6 3 2 4 4 3 3 2 7

Districts: Territories: Wards:

Rat Hunter's, The Botanical Gardens

WARBAND BACKGROUND: Saint Gilles was once a great warrior in the service to Sigmar, but during his campaigns in Araby hedeveloped some...disturbing habits. His name is still used to strike fear into the village of Ma'arra where he first acquired the taste for flesh. A witch hunt was planned for him though he never arrived at the Empires docks. It was rumored that he escaped with his most cunning followers and fled to Sylvania. One of these was Firuz the Accursed, the descendant of a traitor who sold out his city to Saint Gilles in the Empire's crusades. The human followers of The Everhunger were also once in the Empire's army, but defected to Sylvania after surrendering to the

WARBAND BACKGROUND: Saint Gilles was once a great warrior in the service to Sigmar, but during his campaigns in Araby hedeveloped some...disturbing habits. His name is still used to strike fear into the village of Ma'arra where he first acquired the taste for flesh. A witch hunt was planned for him though he never arrived at the Empires docks. It was rumored that he escaped with his most cunning followers and fled to Sylvania. One of these was Firuz the Accursed, the descendant of a traitor who sold out his city to Saint Gilles in the Empire's crusades. The human followers of The Everhunger were also once in the Empire's army, but defected to Sylvania after surrendering to the Vampire Counts on the edge of Stirland. Rather than become dinner, they chose to join the ranks of the Undead, and have found that the life is actually a lot better than the squalor of the Empire's army. Saint Gilles has been charged by the Von Carsteins to reclaim a lost Grimoire, thought by them to be lost somewhere in Mordheim.

WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 4 0 0 56

The Remnants of Clan VermisWARBAND RATING Total experience: 166 Extra points: 16 Extra points: Members { 18 } x5: 90 Rating: 272

WARBAND TYPE

Skaven

STORED EQUIPMENT

NAME TYPE

Rask of Clan Vermis Assassin adeptT W I A Ld

EQUIPMENTFlail Throwing stars

SKILLS, INJURIES ETCLeader Perfect killer Wyrdstone hunter

M WS BS S

6 4 5 4 4 1 5 21 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

71 1 1 1 1 1 1 1 1 1 1 1 1

1

1

1

1

1

1

1

1

TOTAL XP 39

NAME TYPE

Quoncylle the Cunning Eshin SorcerorT W I A Ld

EQUIPMENTHalberd

SKILLS, INJURIES ETCGnawdoom

M WS BS S

5 3 3 3 3 1 4 11 1 1 1 1 1 1 1 1

61 TOTAL XP 10

NAME TYPE

Snyk the Claw Black skavenT W I A Ld

EQUIPMENTSword Dagger Throwing knives

SKILLS, INJURIES ETCKnife fighter

M WS BS S

6 4 4 4 4 1 4 21 1 1 1 1 1 1 1 1

61 1 1 1 1 1 1 1 1 1 1 TOTAL XP 20

NAME TYPE

Trythe Vermott Black skavenT W I A Ld

EQUIPMENTClub Dagger

SKILLS, INJURIES ETC

M WS BS S

6 4 3 4 3 1 4 11 1 1 1 1 1 1 1 1

61

Sling TOTAL XP 10

NAME TYPE

Ik of the Underpass Night runnerT W I A Ld

EQUIPMENTDagger Dagger

SKILLS, INJURIES ETCWeapons expert

M WS BS S

6 2 3 3 3 1 5 21 1 1 1 1 1 1 1 1

61

Blunderbus TOTAL XP 10

NAME TYPE

Thisk Two-toes VerminkinT W I A Ld

EQUIPMENTDouble handed weapon Dagger Lucky charm

SKILLS, INJURIES ETCResilient Strongman Frenzied

M WS BS S

5 4 3 3 3 2 6 2

5

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

TOTAL XP 17

NAME No.

The Scarred Furs 1 TYPE VerminkinT W I A Ld

WEAPONSDagger Spear

ARMOUR

SPECIAL RULES

M WS BS S

5 4 3 4 3 1 4 2

5

1

1

1

1

1

1

1

1

1

1

1

1

GROUP XP 12

NAME No.

Blunt Claws 2 TYPE VerminkinT W I A Ld

WEAPONSSword Dagger Slings 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

M WS BS S

5 4 4 3 3 1 5 2

5

1

1

1

1

1

1

GROUP XP 28

NAME No.

The Slashed Ears 1 TYPE VerminkinT W I A Ld

WEAPONSSword Dagger Slings 1 1 1 1 1 1 1 1

ARMOUR

SPECIAL RULES

M WS BS S

5 4 4 4 3 1 4 1

5

1

1

1

1

GROUP XP 12

NAME No.

The Blooded Paws 3 TYPE VerminkinT W I A Ld

WEAPONSDagger Dagger

ARMOUR

SPECIAL RULES

M WS BS S

5 3 3 3 3 1 4 1

5

GROUP XP

0

NAME No.

The Rotted Teeth 4 TYPE VerminkinT W I A Ld

WEAPONSDagger Dagger

ARMOUR

SPECIAL RULES

M WS BS S

5 3 3 3 3 1 4 1

5

1

1

GROUP XP

8

NAME No.M WS BS S

WEAPONS TYPET W I A Ld

ARMOUR

SPECIAL RULES

]

GROUP XP

0

NAME No.

Nron the Haughty 1 TYPE WarlockT W I A Ld

WEAPONSStaff

ARMOUR

SPECIAL RULESFire Ball GROUP XP 0

M WS BS S

4 2 2 3 3 1 4 1

8

Districts: Territories: Wards:

Merchants Quarters, Hallibut

WARBAND BACKGROUND: Many years ago, Rask was the cheiftain of Clan Vermis, a Skaven Clan that rose to power quite quickly, gaininga stronghold over a rich mineral deposit. This was noticed by a few of his neighbouring clans and they joined forces to capture his domain and enslave his army. He was put to work in a massive slave train that ran all over the underworld of the Skaven, until he launched a daring attack on his guards and managed to escape. They fled until they reached the surface near some ruined human city. One of the free slaves approached him and threw off his cloak revealing white fur and scarred features, Rask had never seen this rat before. "Go there, bring me the Warpstone, and I'll show

WARBAND BACKGROUND: Many years ago, Rask was the cheiftain of Clan Vermis, a Skaven Clan that rose to power quite quickly, gaininga stronghold over a rich mineral deposit. This was noticed by a few of his neighbouring clans and they joined forces to capture his domain and enslave his army. He was put to work in a massive slave train that ran all over the underworld of the Skaven, until he launched a daring attack on his guards and managed to escape. They fled until they reached the surface near some ruined human city. One of the free slaves approached him and threw off his cloak revealing white fur and scarred features, Rask had never seen this rat before. "Go there, bring me the Warpstone, and I'll show you how to regain your lost power and bring vengeance to your enemies through Clan Eshin". The strange Skaven then leapt away, dissapearing into the forest before anyone could think about following. Rask looked towards the city, sillhouetted against against the dusky sky, and headed towards it...