information arts - sm2222
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Information Arts - SM2222. Class Introduction What is information? What is information arts?. Information Arts - SM2222. Information Arts Intersections of Art, Science, and Technology, Stephen Wilson. Information Arts - SM2222. Information Arts - PowerPoint PPT PresentationTRANSCRIPT
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Information Arts - SM2222
Class Introduction
What is information?
What is information arts?
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Information Arts - SM2222
Information Arts
Intersections of Art, Science, and Technology,
Stephen Wilson
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Information Arts - SM2222
Information Arts
Biology: Microbiology, Animals and Plants, Ecology, and Medicine and the Body
Physics, Nonlinear Systems, Nanotechnology, Materials Science, Geology, Astronomy, Space Science, Global Positioning System, and Cosmology
Algorithms, Mathematics, Fractals, Genetic Art, and Artificial Life
Kinetics, Sound Installations, and Robots
Telecommunications
Digital Information Systems/Computers
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Information Arts - SM2222
infoArt
InfoART Pavillion at the ‘95 Kwangju Biennale in Korea, organized by Nam June Paik and Cynthia Goodman
Artists included
Nam June Paik, Christa Sommerer, Laurent Mignonneau, Scott Fisher, Perry Hoberman, Paul Earls, Paul Garrin, Steina Vasulka, David Rokeby, Tsai Wen-Ying, Peter d’Agostino, Edmond Couchot, Benjamin Britton, Grahame Weinbren, Luc Courchesne and Jean-Louis Boissier
Image source from, http://www.rutt.com/rvi/media_cd.php
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Information Arts - SM2222
Information Design and Visualization
Understanding Information
Playing with Information
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Information Arts - SM2222
‘Reality’ has been portrayed and represented in Digital Media (SM1001).
Digital media is presented as streams of digital codes (0 and 1) which we name ‘Information’.
Information can be processed and manipulated through some digital ‘transformations’.
The stream of information can be read as a number which affords mathematical operations.
Or it can be read as a string of ‘symbol’ which is similar to
a sentence in a language.
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Information Arts - SM2222
But the question is,
Why aren’t we aware of this?
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Information Arts - SM2222
WYSIWYG
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Information Arts - SM2222
We perceive and manipulate the information through some kinds of abstraction.
Document, photo, video, sound track, etc.
MS Word, Photoshop, Quicktime, WinAmp, etc.
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Information Arts - SM2222
Thanks to the graphical user interface (GUI) and desktop interactivity and SM2203.
We can work on the abstract models of text, image, video and audio, etc. without knowing much about the stream of information.
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Information Arts - SM2222
What are we going to do?
Look into the abstract model, the 2D image in particular.
Surface the information stream as number.
Study the properties and behaviours of number.
Re-work the image manipulation processes as number transformation.
See what can happen.
That is where creativity is.
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Information Arts - SM2222
And at the same time, we’ll
Understand the perception process of visual stimulus.
Study the use of visual elements in communication.
Practice on presenting complex information.
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Information Arts - SM2222
Some examples
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