ict 1 july 2011 presentation
DESCRIPTION
lesson plan presentation at NZ ICT connect 2011 on use of Edmodo and AYIT : Cost of life game for lesson on Development in GeographyTRANSCRIPT
Montfort Secondary
Microblogging and AYIT Game for Lesson on Reasons for Variations in Development
Lesson ObjectivesStudents will be able to:
1. gain insights and empathize with the challenges poor families in LDCs like Haiti faced to improve their lives through their involvement in the game -AYIT: Cost of Life
2. use their content knowledge and problem solving skills to manage given scenarios and make decisions
3. evaluate the effectiveness of one key strategy (Health, Money, Education or Happiness) and share/reflect on this on Edmodo
Prior knowledgeIndicators of Development e.g. Economic, Health and
Social indicatorsHuman Development Index (HDI)
Montfort Secondary, Geography 20112
Montfort Secondary, Geography 20113
Level : Sec 3 and 4, Express and Normal Academic
Venue: ICT Lab
Resources: Secure microblogging site: www.edmodo.com and games for social change: 'AYIT-The Cost of Life' at http://ayiti.globalkids.org/game/
Duration: 2 periods of 35 minutes each
Learning Activities & PurposeSteps/Time
Teacher Activities Student Activities Purpose Resources
10-15 mins
•Bridging: Recap Previous Lesson and prior knowledge•Ask students to suggest why it has been difficult for poor LDCs like Laos, African countries and Haiti to increase their standard of living on posts-its and categorise these under the headings: politicial, economic and social
•Students in groups of 4 suggest challenges people in poor LDCs faced in trying to raise their standard of living•Group categorise their suggestions on the board under headings
• Recap understanding • Sparking curiosity :
to engage students in thinking about difficulties facing development in LDCs , suggesting reasons
Post-its
25 -30 mins
A brief is given of the simulation game :Show student the task and link on Edmodo.1.Present the task as a mission to improve their lives by of a Haitian family 2.They are encouraged to share anytime during the game, discuss strategies and try to have the whole family survive the 4 years intact.
•Students play the simulation game: AYIT The Cost of life individually, write about their strategies and learning experiences, and are encouraged to share their experiences through postings on Edmodo
• Exercise reasoning as students make decisions to solve real world problems posed by poverty
• Exposure to the scenarios and issues confronting the poor family build knowledge/ understanding
• SDL and CoL opportunities
Free games for social change: 'AYIT-The Cost of Life' at http://ayiti.globalkids.org/game/Free secure microblogging site: www.edmodo.com
Montfort Secondary, Geography 20114
Learning Activities & Purpose
Steps/Time
Teacher Activities Student Activities Purpose Resources
5-10 mins
•Teacher reminds students to post their reflections on strategies used.•First 3 students to complete the mission of having their family survive the 4 years intact, and share useful postings on strategies used on Edmodo get a token prize.
•During and after playing the game, students post their strategies and learning experience on Edmodo
1. Posting enable students to reflect and share their strategies, ask questions, give recognition to peers and socialise at the same time
2. Also allow teacher to get feedback and monitor learning and experiences
3. Token prize for first 3 to complete task well is given to motivate and recognise good effort.
www.Edmodo.com
Montfort Secondary, Geography 20115
Learning Activities & Purpose
Steps/Time
Teacher Activities Student Activities Purpose Resources
10-15 mins
•Students logged off and turn to the board and venn diagram organiser•Teacher collate student’s answers on the challenges poor LDC family faced on the board •Group to review their initial posts-it and discuss how this compare with that on the board and their own learning from the game experience•Students to revise their post-its, categorise on butcher paper and submit for feedback and display•Students are encouraged to continue with game at home and post their learning and progress on Edmodo over the week.
•Students share their insights on challenges faced, under different categories on the board. •Groups compare their pre-game diagram and reflect on differences, and revise information on posts-its and butcher paper for display on class wall•Students do the poll on Edmodo 2 weeks later: What have you gained from the simulation games lessons?
•Reflect and classifying skills•collaborative learning involving formulating hypotheses (suggestions) and comparing it with their simulated experiences to draw conclusions on validity•Checking against conclusions on the board serve to consolidate learning and revising their suggestions is part formative assessment•platform to access game at home for self-directed learning•The poll is to ascertain if there’s sustained impact of lesson on student learning and beliefs.
Post-its and butcher paper
Montfort Secondary, Geography 20116
Montfort Secondary, Geography 20117
The Task
AYIT: The Cost of Life
http://ayiti.globalkids.org/game/
How to play the Game
Montfort Secondary, Geography 20118
Benefits to Teachersgreater student engagement with the
content and issuesmore student conversations and questionsIncreased motivation to listen to
explanations greater interest in the subject and topicbetter answers (relevant elaboration with
examples) for question assessing the topical understanding in the mid-year exam
Montfort Secondary, Geography 20119
Objectives of the game
Pick a game strategy
Montfort Secondary, Geography 201110
Montfort Secondary, Geography 201111
At the start …
Montfort Secondary, Geography 201112
Montfort Secondary, Geography 201113
Montfort Secondary, Geography 201114
Montfort Secondary, Geography 201115
Montfort Secondary, Geography 201116
Montfort Secondary, Geography 201117
Welcome to NZ ICT Connect MSS!
Which smiley best describes how you feel?
How was your game experience?
Montfort Secondary, Geography 201121
Value Add of ICT
Affordance: simulated experience of hardships and problems poor
families in LDCs like Haiti face helps to develop empathy and deeper understanding of poverty issues in development
Learning Opportunity : As students make decisions and problem solve with
each changing scenario, they gain insights, exercise reasoning and learn independently on the game.
Through microblogging on Edmodo, students exchange their strategies and experiences socially, learning from and with one another
Montfort Secondary, Geography 201122
What are some benefits to Students?
fun and challenging lesson
some were motivated to try it at home to better their score.
gained deeper understanding and appreciation of the topic/content
Increased awareness and empathy for difficulties the poor faced in poor developing countries
Montfort Secondary, Geography 201123
Montfort Secondary, Geography 201124
Student Posts on their learning experience
Montfort Secondary, Geography 201125
Monitoring and Feedback
Montfort Secondary, Geography 201126
Sharing and Reflection
What are the benefits to Teachers?
More engaged and meaningful learningMore enduring understanding and appreciation
of issue/contentGathered feedback on student understanding
and learning through posts on EdmodoBetter written answers (relevant elaboration
and examples) in the mid-year exam for specified question
Helps to develop empathy and global citizenship
Greater interest in the topic/subject
Montfort Secondary, Geography 201127
Montfort Secondary, Geography 201128
The COL AspectPosting their comments and thoughts
on Edmodo enable students to share their strategies, ask questions, give recognition and socialise at the same time.
Students could learn from one another's mistakes and successes.
Face to face discussion, sharing and celebration of successes also enhance students’ learning experience
Montfort Secondary, Geography, 201129
SDL AspectOwnership of learning - students could play the
games many times over and at home to better their scores
Management and monitoring of own learning – students make revisions to their decisions and strategies as they get feedback on their moves
Students were also keen to ask questions as they sought to understand and succeed in helping the Haitian family survive the four years intact
Extension of own learning as students reflected on their learning experience and gained in empathy of issues discussed in the text.
Montfort Secondary, Geography 201130
Learning Points
What went well
What to improve
Game was sufficiently challenging and engaging
Stimulated questioning and discussions
Emotionally involved students and good noise (eg. focused questions, sharing, sighs and cheers)
Use the game at the start instead of mid-way through the topic to spark curiousityNote: Can be used to introduce
the topic on Health and Diseases (2013 new syllabus)
Use Venn Diagram instead of post-its to guide student thinking about the factors
Consolidate their understanding from the simulated experience with formal study (e.g. text, case study, data response exercise, independent research project etc)Montfort Secondary, Geography 201131
Montfort Secondary, Geography 201132
Why has it been difficult for poor developing countries to raise their standard of living?
Revision: Venn Diagram Worksheet
Online Resources:Free games for social change: 'AYIT-The Cost of Life': http://ayiti.globalkids.org/game/
Free secure micro-blogging site: www.edmodo.com
http://edmodo.com/mschia
Montfort Secondary, Geography 201133
Montfort Secondary, Geography 201134
di ou mèsi(Thank you)
Q & A
Montfort Secondary, Geography 201135
Montfort Secondary, Geography 201136
Montfort Secondary, Geography 201137