ice 2013-a structured team building method for collaborative crowdsourcing
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ICE Conference 2013 1
19th International ICE Conference“Responsible Innovation and Entrepreneurship”
ICE 2013
A Structured Team Building Method for Collaborative Crowdsourcing
Gabriele Montelisciani
June 25th 2013The Hague, Netherlands
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Summary
G. Tazzini1, G. Montelisciani2, D. Gabelloni2, S. Paganucci3, G. Fantoni2
1 Department of Energy, Systems, Land and Constructions, University of Pisa, Italy2 Department of Civil and Industrial Engineering, University of Pisa, Italy3 Department of Computer Science, University of Pisa, Italy
LILIT: an original platform for collaborative crowdsourcing that:o Promotes innovation, creativity and effective knowledge sharingo Enables matchmaking and internal/external cooperation
PROBLEM: o Crowd vs. Selected groupso Selection and allocation of the most appropriate team for the
resolution of different types of problems
APPROACH:
A skills-based methodology for advanced team
building in collaborative crowdsourcing contexts
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Index
INTRODUCTION AND PROBLEM IDENTIFICATION
RESEARCH APPROACH AND FINDINGS
CONCLUSION AND FUTURE WORK
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The Living Labs Experience
Pisa Leaning Labo Multidisciplinary teamo Collaboration among academy and industryo Meritocracy
Introduction
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The original concept of Crowdsourcing
The step forward: teams of experts selected from the crowd
«Closed Calls» (Vuković, Vaculín, 2010) Team composition Monitoring skills and capabilities
Problem Identification
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Problem Identification
Teams characteristics in Collaborative crowdsourcing:
Fundamental Requisites:
Possession of skills that best match in a timely and effective problem resolution; Measurable problem-solving capacities; High speed of response; Availability to grant one’s personal free time for joining highly specialized problem
solving sessions.
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Index
INTRODUCTION AND PROBLEM IDENTIFICATION
RESEARCH APPROACH AND FINDINGS
CONCLUSION AND FUTURE WORK
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The Developed Platform
Advanced Forum
High level tasks:o Technical Problem solving; o Concept design; o Naming
Motivation & creative participation among userso IPR Tracking System o Advanced serendipity search engines
and creativity technologies
Team Buildero Solvers profiles created manually and/or automaticallyo Assisted team selection
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Approach and Findings
TEAM BUILDING PROCESS:
Recall & Update Algorithms
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Approach and Findings
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
Problem Solving Session
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
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Approach and FindingsRecruitment Vector
Tag/Skill ValueIndustrial Manipulation 1Mechanics 0,8Materials science 0,8Productive Processes 0,6
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
Problem Solving Session
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
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Research Approach
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
Problem Solving Session
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
Profiles Vectors
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Research Approach
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
Problem Solving Session
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
25% of New Users(e.g. never joined a session requiring a given skill)
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Research Approach
FINAL SOLUTION
Solution Vector
Tag/Skill ValueIndustrial Manipulation 0,8Materials science 1Physics 0,8Mechanics 0,6
Productive Processes 0,5
Problem Solving Session
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
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Research Approach
Problem Solving Session
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
Update Vector
Tag/Skill ValueIndustrial Manipulation 1Materials science 1Physics 0,8Mechanics 0,6
Productive Processes 0,5
Recruitment VectorTag/Skill Value
Industrial Manipulation
1
Mechanics 0,8Materials science 0,8Productive Processes 0,6
Solution Vector Tag/Skill Value
Industrial Manipulation 0,8Materials science 1Physics 0,8Mechanics 0,6Productive Processes 0,5
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Research Approach
Problem Solving Session
1 Analize
2 Research
3Associate
4Build
RE
CA
LL
AL
GO
RIT
HM
1Calculate
UP
DA
TE
AL
GO
RIT
HM
2Update
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Index
INTRODUCTION AND PROBLEM IDENTIFICATION
RESEARCH APPROACH AND FINDINGS
CONCLUSION AND FUTURE WORK
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Conclusion
The paper demonstrates how the virtual team building process can be effectively performed for a specific problem solving session
Focus on measurable skills Intuitive and easily detectable assessment variables thanks to robust
and simple algorithms Improve solvers’ personal profile and discover hidden skills
Future goals: Social network analysis and smart measurements of interaction distances among
the community of experts Management of novice users for:
o Education in problem solving abilities;o Raising reputation;o Enhancing problem solving skills.
Dynamic evaluation of individuals’ ability to use and manage the platform.
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19th International ICE Conference“Responsible Innovation and Entrepreneurship”
ICE 2013
THANK YOU FOR YOUR ATTENTION
Acknowledgements
The financial support of Regione Toscana Project LILIT: I Living Labs per l’Industria Toscana (PAR FAS REGIONE TOSCANA Linea di Azione 1.1.a.3) is kindly acknowledged.
Website
http://lilit.itc.unipi.it/SitePages/Welcome.aspx
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