how to play - gamification of the classroom (super heroes) pdf

17
How to play Rules of the game

Upload: matthew-bell

Post on 21-Jun-2015

543 views

Category:

Education


3 download

TRANSCRIPT

Page 1: How to Play - Gamification of the Classroom (Super Heroes) PDF

How to play Rules of the game

Page 2: How to Play - Gamification of the Classroom (Super Heroes) PDF

The Grading System

*Per Dysart Unified School District

Page 3: How to Play - Gamification of the Classroom (Super Heroes) PDF

XP Points • Gain XP Points to Level Up

• XP Points come from: – Homework and classwork completion

– Positive classroom behavior

– *Tests, quizzes, and projects

• XP Points are not equal to your grade in the class

Page 4: How to Play - Gamification of the Classroom (Super Heroes) PDF

Levels

• Do-Gooder (level 1)

• Levels 1-24: Move up a level every time you gain +100 XP points (Multiple of 100)

Page 5: How to Play - Gamification of the Classroom (Super Heroes) PDF

Levels

• Hero (level 25)

• Once you reach level 25 (2,500 XP)

• Turns to multiples of 500

• So now it takes 500 XP to get from level 25 to 26

Page 6: How to Play - Gamification of the Classroom (Super Heroes) PDF

Levels

• Super Hero (Level 50)

• Once your reach level 50 (15,000 XP) Turns to multiples of 1,000

• So now it takes 1,000 XP to get from level 50 to 51

Page 7: How to Play - Gamification of the Classroom (Super Heroes) PDF

Levels

• Legendary Super Hero (Level 100)

• Once you reach level 100 (51,500 XP) Turns to multiple of 5,000

• So now it takes 5,000 XP to get

from level 100 to 101

Page 8: How to Play - Gamification of the Classroom (Super Heroes) PDF

Levels

• Elder, Legendary Super Hero (Level 150)

• Once you reach level 150 (301,500 XP) Turns to multiples of 10,000

• So now it takes 10,000 XP to get

from level 150 to 151

Page 9: How to Play - Gamification of the Classroom (Super Heroes) PDF

Badges • Badges are awarded online at Classbadges.com

• You receive them for:

– Your level status (Do-Gooder, Hero, etc)

– Class Challenges

– Duration on top the Leader board

• Badges come with Rewards

– Upgrades/unlocks

Page 10: How to Play - Gamification of the Classroom (Super Heroes) PDF

Leader Board • Each class period competes against each other

to be at the top of the leader board.

• These points are called “Hero Points”

• The can be earned through:

– Class participation and attendance

– Class behavior and achievements

Page 11: How to Play - Gamification of the Classroom (Super Heroes) PDF

Players • Students are the players

• Each Player creates a character

– Name and bio

– Back story

– Strengths and weaknesses

• Student is responsible for leveling the character up

• The student is the character’s alter ego

Page 12: How to Play - Gamification of the Classroom (Super Heroes) PDF

Groups • Every student is a part of a group

• Groups work together to complete challenges and missions.

• Groups can achieve special badges and rewards

• Groups can be responsible for gaining Hero Points for the class as well as losing them.

Page 13: How to Play - Gamification of the Classroom (Super Heroes) PDF

Training • Book work

• Instruction

• Group work

• Class work

• Homework

• Think – X-Man like training

Page 14: How to Play - Gamification of the Classroom (Super Heroes) PDF

Missions and Bosses • Missions are made up of Formative

Assessments

– Quizzes, bell work, small stuff

• Bosses are made up of Summative Assessments

– Tests, projects, big stuff

Page 15: How to Play - Gamification of the Classroom (Super Heroes) PDF

Story Over the summer, you were exposed to a

mutating chemical in your drinking water. It only affected young adults in your age group (13-18 year olds). So your parents and younger sibling were not effected.

Strangely, not everyone at your school was affected. Only those in Mr. Bell’s English classes…

Page 16: How to Play - Gamification of the Classroom (Super Heroes) PDF

Story Upon meeting Mr. Bell, he explains that he is a

Super Hero!

His alter ego is Head Master Bell. He has super speed, super strength, invulnerability, super healing, flight, and super intelligence. Oh, and he is also a master combatant and super rich.

He also explains that he is here to help you become a super hero too.

Page 17: How to Play - Gamification of the Classroom (Super Heroes) PDF

Story Your goal is to fight crime, protect the innocent,

and rid the city of injustice.

The City of Surprise is surprisingly corrupt and littered with wrong-doers. Most recently, the city has been plagued by a gang of thieves know as the “Wolverines.”