how to make money off mobile apps
TRANSCRIPT
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Monetising Apps
Magnus Jern, CEO & Founder
24 Feb 2011
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AGENDA
1. Introducing Golden Gekko
2. Understanding the App and Mobile Website
3. How to determine success
4. Monetisation
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CROSS PLATFORM SPECIALISTS SINCE 2005 WITH TOP 10 APPS IN ALL APP STORE CATEGORIES
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Golden Gekko employs 100+ people providing global brands with 180+ apps last 12 months. More than 100 brands and
agencies have put their trust in us over the years.
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MOBILE INSIGHTS
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6 © 2007 Nokia
“Mobile will be a larger business than the PC-Web. But it will take a few years.”- Eric Schmidt, CEO Google, April 2009
Bold Ambitions…
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Ovi Store is doing 5.000.000 downloads daily
Android passed 3.000.000.000 downloads in Jan 2011
iPhone passed 10.000.000.000 downloads (January 2011)Last billion took 1 month = 33.400.000/day
APP STORE DOWNLOADS
BlackBerry App World 3.000.000 daily downloadsfrom 40.000.000 registered users
iPad did 35.000.000 app downloads in first 65 days
GetJar does 5.000.000 daily downloads
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SMARTPHONE OWNERS USING APPS (UK)
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THEY HAVE AN APP
The average British smartphone owner downloads 15 apps to their handset, keeps 12 of them, and uses 5 every day
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PAID APP STATS
• Apple has paid out more than $2bn to iOS app developers
• In February, AdMob found that 50% of iPhone owners buy at least one paid app a month
• The average paid iPhone app has sold 101,024 copies over a lifetime of 261 days
• 7% of iPhone and iPod touch owners have spent more than $50 on games in the last three months
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APPS PER USER
• iOS users have an average of 37 apps on their devices, compared to 22 for Android users and 10 for BlackBerry users (Sep 2010)
• The average smartphone owner downloads 15 apps to their handset, keeps 12 of them, and uses 5 every day (Sep 2010)
• iPhone users download 60 apps a year (Sep 2010)
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HOW TO DETERMINE SUCCESSYour product?
Set objectives and measure!
Reaching the right…
Customers
Engagement level & frequency
Transactions
Satisfaction.
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Weather it’s B2C revenues, brand building, service & transactional, business support systems… everyone expects a great ROI!
MONETISATION
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• Most developers offer a lite version and pro version of their apps whereas it is critical that the pro version really offers something beyond everyone else for customers
• None of the F1 Team apps are paid apps but several of the F1 results apps are
• Great ratings and updates are critical in keeping people buying apps
• Most premium apps are games. Currently almost all F1 Teams use the same game publisher (Fishlabs)
FURTHER INSIGHTS
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There are 5 basic ways of monetising apps:• Paid for apps (across appstores)• In-app payments• Subscriptions• Sponsored apps (e.g. HP, Operator, etc)• In app advertising
Recommendation:Monetise through sponsorships (e.g. by an operator) in combination with in-app payments for exclusive content and potentially a subscription.
HOW TO MONETISE
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THANK YOU!