how diner dash shook up life time's learning game
TRANSCRIPT
WHAT WAS PILOTED
“The Clickable PowerPoint w/ Voice Over”
WHAT EXISTED
“Multi-Device Game-Based Learning”
VP, LIFECAFE(operations stakeholder)
VP, LTU(learning stakeholder)
INSTRUCTIONAL DESIGNER
(design, development)
GRAPHIC DESIGNER
*VIDEO INTERN(graphics, visual)
EDUCATION SPECIALIST
(consultant, SME)
DEVELOPER(publishing, beta-
testing)
TRADITIONAL HANDS-ON GAME-BASED
Cost-Effective
Low Risk/Liability
Allows AssessmentComparisons
Highly & Actively Engaged
Pace Tailored to Learner
Immediate Feedback
Transferrable to Real-World
SOURCE: eLearning Industry, ATD, New Media Institute
+FUN +SOCIAL+REPS
ALLOW DISCOVERY BE ENGAGING GIVE THE LEARNER CONTROL
PROVIDE CHALLENGE, BUT NOT COMPLICATE
EASY TO UNDERSTAND. QUICK
TO LEARN.ENTERTAIN
PC, Mac, Consoles Mobile
Mobile
One of the top-selling downloadable games of all time!
BASIC CONTENT OUTLINE Idea – Build - Adjust
Possible Titles
Questions
Scoring Structure
STATION SET-UP SKETCH
POUR SLIDE SKETCH
INTERACTION SKETCH
RESULT SKETCHES
CONTENT OUTLINE FOR LEVELS
TUTORIAL BUSY PB BLENDER
CLEANED UP SKETCHES
Ingredient Amounts
Absorb LMS Created Storyline Template
o Size =16:9 o Eliminated Extra Space
o No Built-In Menu/Logoo No Course Wrappero No User-Controlso Use as much of the screen as possible for content
o Articulate Mobile Playero In settings, prompt to download/use
Individual Slides States Hotspots Layers &
Variables!!
Levels separated into scenes Each step is it’s own slide
o Easy triggerso Limits potential for error
NEXT LEVEL VIEW
NEXT LEVEL START
STEP 1 - LIQUIDS
STEP 2 – ICE
Hotspot (no conditions) to advance slideo Correct ingredient per Recipe Card
Hotspots w/ Conditions (if passed)
Hover State w/ Fruit/Tool Names (for desktop users) Created in Slide Master
Initial state for current level color is: Hidden If meet minimum requirements to unlock the next
level, level backgrounds turn blue: Normal
Custom States Change based on Level Results Variable 3 Stars Earned For:
o Completing all smoothies in levelo Correct pouro Time/Speed of service
Basic Timer counts up, visible to learner Variables to Achieve: 3 Layers to Achieve: 1
Variables to Achieve: 2 (per level) Level Results
o Changes State based on Level Results(completing recipes, correct pour, time requirement)
Total Time: o Functions in background, calculates time requirement
Assigned to 200+ Team Members First Week Report
35 Learners YES: 25/35 (71%) NO: 10/35 (29%)
Second Week Report 47 Learners YES: 30/47 (64%) NO: 17/47 (36%)
Use Slide Masters! Watch your file size Save often Hire a Graphic Designer…or an Intern Watch your font choice and usage Know your limits and your skills Beware of too much creativity Have a communication plan Storyboards worked well Do basic game tests on all devices up front
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