Halo future forge

Download Halo future forge

Post on 26-May-2015

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My ideas combined with others ides for halo forge

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<ul><li> 1. Weapons Vehicles Armor abilities Gadgets Spawning Objectives Scenery Structure Activations Special effects Environment Skyboxes Water</li></ul> <p> 2. Assault rifle Battle rifle Beam rifle Brute plasma rifle Concussion rifle D.m.r. Energy sword Flamethrower Focus rifle Fuel rod gun Grenade launcher Gravity hammer Magnum Mauler Needle rifleNeedler Plasma launcherPlasma pistol Plasma repeater Plasma rifle Rocket launcher Sentinel beam Sniper rifle Spartan laser Spiker Target locator Firebomb Frag grenade Plasma grenadesSpike grenade Ammo cratesWeapon placement/turret 3. Ammo crate Plasma refill Grenade box Spnkr missile Needle refill Sticky refill Recharger Weapon holder 4. Machine turret Plasma cannon Shade turret Fuel rod gun shade turret High power shade turret Gauss turret Rocket launcher turret Warthog machine gunMac gunMissile pod turret Plasma missile launcher Mortar cannon Anti air gun human Anti air gun covenant Sentry gun Wireless station 5. Weapon placement/turret options Spawn time:1-360, activation, never Activation use: spawn, despawn, repair Activation channel Wireless use channel: 1-20 Despawn time: 1-360, never Shape Advance 6. </p> <ul><li>Vehicles </li></ul> <ul><li>Banshee </li></ul> <ul><li>Cart </li></ul> <ul><li>Chopper </li></ul> <ul><li>Delivery truck </li></ul> <ul><li>Elephant </li></ul> <ul><li>Falcon </li></ul> <ul><li>Flat bed truck </li></ul> <ul><li>Forklift </li></ul> <ul><li>Ghost </li></ul> <ul><li>Mongoose </li></ul> <ul><li>Pelican </li></ul> <ul><li>Phantom </li></ul> <ul><li>Prowler </li></ul> <ul><li>Revenant </li></ul> <ul><li>Scorpion </li></ul> <ul><li>Spectre </li></ul> <ul><li>Semi truck </li></ul> <ul><li>Semi truck Trailer </li></ul> <ul><li>Warthog </li></ul> <ul><li>Wraith </li></ul> <ul><li>Saber</li></ul> <ul><li>Seraph</li></ul> <ul><li>Civilian car (odst) </li></ul> <ul><li>Long sword </li></ul> <ul><li>Shortsword </li></ul> <ul><li>Spirit </li></ul> <ul><li>Destroyed every </li></ul> <ul><li>Vehicle but</li></ul> <ul><li>elephant </li></ul> <p>Cart Spectre Elephant Deliver truck Forklift 7. Falcons Falcon default Falcon transport Falcon grenade launcher 8. Warthog Warthog default Warthog gauss Warthog rocketWarthog transport 9. Wraith Wraith default Wraith anti air 10. Vehicle options: Color: default, red, blue, green, orange, purple, yellow, brown, pinkActivation channel: 1-100 Activation use: spawn, despawn Spawn time:1-360 Despawn time: 1-360 Advance Shape 11. Armor abilities Active camoArmor lock Drop sheild Evade Hologram Jetpack Sprint Spy cam drone (a little flying drone that can fly through the map to spy things) 12. Explosives Health station Power ups One way shield doors Shield doors Elevator Escalator Conveyer belt Doors Camera/t.v. Tele porters Toys Cannon man Gravity zone 13. Fusion coil Plasma battery Land mine Propane tank Plasma storage Plasma tank. 14. Active camo Custom power up Oversheilds 15. Oneway shield door 2 Oneway shield door 3 Oneway shield door 4 Oneway shield dome 2 Oneway shield dome 3 Oneway shield dome 4 16. shield door 2 shield door 3 shield door 4 shield dome 2 shield dome 3 shield dome 4 17. Elevator 1 floor Elevator 2 floor Elevator 3 floor Elevator 4 floor Elevator 5 floor 18. Escalator large Escalator medium Escalator small 19. Conveyor belt small Conveyor belt medium Conveyor belt large Conveyor belt extra belt 20. Automatic door large Automatic door medium Automatic door small Activation door largeActivation door medium Activation door small 21. Door options Color:none, red, orange, yellow, green, blue, purple, grey, black, pink, white, gold, silver, teal, lime green Texture: forerunner, foundry, wood, sword base, covenant, unsc green, unsc ship, Activation channel: 1-100 Activation use: open, close, unlock, Deactivation: 1-360, off, activation Physics: phased, fixed, normal, fall (fall would be it spawn in air but fall normally) Shape Advance Direction: both, one way Spawn time: 1-360, never Despawn time: 1-360, never 22. Camera Tv small Tv medium Tv large 23. Camera options Spawn time: 1-360, never Despawn time: 1-360, never Physics: phased, fixed, normal, fall Activation channel: 1-100 Activation use: on, off, bad signal Deactivation time: 1-360, off, activation Shape Video quality: perfect, bad,Advance 24. Die Golf ball Kill ball Golf club Soccer ball Tin cup Emp beam Emp shield Bowling pin Bowling ball 25. Cannon men Cannon manCannon man heavy Cannon man light Cannon vehicle Gravity lift Cannon man that you can set its landing point unless something in way 26. Gravity zone options Gravity: 0-300% Physics: phased, fixed, normal, fall Shape RadiusSpawn time: 1-360, never Activation channel: 1-100 Activation use: spawn, despawn, change strength Strength change 0-300% Despawn time: 1-360, never 27. Sound fx Music fx Light fx Weather fx Added fx Fx filters All of which run by a radius system 28. Light gun fire human Light gun fire covenant Heavy gun fire human Heavy gun fire covenant Artillery human Artillery covenant Longsword flyover Banshee flyover Phantom flyover Falcon flyover Explosion Car engine Creaking WindRain Ocean Fusion reactor Elite/grunt talk Dripping Thunder Halo control room Machines Bells Train Busy city Alarm Jet engine Walking Scarab Car alarm Police car Record sound Sound fx 29. Music fx All of halo 3/reach/wars soundtracks 30. Sound/music options Spawn time Despawn time ShapeRadius Dissipate over distance: true, false Activation channel: 1-100 Activation use: volume up, volume down, spawn, despawn,Volume: 1-10 31. Weather fx: sunny, rainy, thunder storms, snow, sandstorm 32. Added effects FireSparks Blood human Blood covenant Energy pulse Energy beam 33. Spawning Initial spawn Respawn Initial load out cam Respawn zone Respawn zone weak Respawn zone anti Safe zone Kill zoneInvisible boundary 34. Objectives Capture plate Flag stand Hill marker 35. Scenery Barricades Crates Sandbags Street cone Furniture Appliances Tire Natural Ladder Disarmed bomb Generator Flood light Antenna Satellite Trash bags Dumpster Dumpster tall Logs Computers Barrels Bodies Traffic light Pallets Dummies Port a potty Clock Drop pod Barb wireWire spool Wire Lamppost Fire extinguisher Anchor Train tracksBricks Flood pore Flood tentacle Speakers Lawn mower Umbrella Data pad Methane refill Covie drop pod Odst drop pod Fan Power lines Flag Food Sign Wheel chair Pelican Phantom Street light Digital map Papers Wheel barrow scaffolding Shopping cart Bench Gas pump Soda machine Mirror Spotlight 36. Scenery cont. Grill Phone Lifeboat Railroad crossing Card board box Fountain Tool box Locker Boat propeller Rope Covenant antenna Books Fire hydrant Telephone booth Parking meter Gear Trash can Water tower Mailbox Bench press Treadmill Medical equipment Hay Holographic halo Bus Cryogenic pod Duffle bag Cloths/towel Bike Lawn gnome Pots &amp; pan Bones Saber Destroyed saber Photo Swing set Space elevator debris Tractor Shovel Longsword Missile cart Engine cart Cart trailer Repair unit Windmill Gold Gems Steal beams Car (odst) 37. Barricades Barricade large Barricade small Portable shieldCovenant barrier Roadblock Barricade wall Sword base barricade Jersey barrierJersey barrier short 38. CratesSmall closed Crate metal multi Crate metal single Crate heavy duty Crate heavy small Covenant crateCrate half open Crate fully open 39. Sandbags Sandbag wall Sandbag turret wall Sandbag corner 45 Sandbag corner 90 Sandbag end cap Sandbag long 40. Furniture Sofa Camping stool Foldable chair Chair Table Bed Desk Shelf Dresser Long tableRound table Night standLamp (all of which you can sit in by holding x) 41. Appliances Fridge Microwave Washing machine StoveToilet Sink 42. Natural Pine tree small Pine tree medium Pine tree large Palm tree small Palm tree medium Palm tree large Maple tree small Maple tree mediumMaple tree largeDead tree small Dead tree medium Dead tree large Snow covered pine small Snow covered pine large Snow covered maple small Snow covered maple large Bush Flowers 43. Ladders Ladder built in Ladder extension 44. Logs Log small Log long Log short Log wide Log huge 45. Computers Unsc computerHome computer 46. Barrels Oil barrelOil barrel small 47. Bodies Elites Grunts Brutes Spartans Civilians Marines Drone Hunter Moa Jackal Skirmisher Flood Engineer (Work like dummies) 48. Pallets PalletPallet small Pallet metal 49. Dummies (like clones from halo3) Elites Brutes Grunts Hunter Jackal Skirmisher Moa Spartan Marine Civilian Engineer Flood There would be an option to set animation witch then you would go into human mode which would actually control the dummy and this could be set to happen at any time during the game (this would be great for michinmas). You throw grenade in game the dummy throws grenade at that time. That is excluding the ones that can't do that like flood. 50. Elites Elite minor Elite officer Elite spec ops Elite ranger Elite ultra Elite zealot Elite general Elite field Marshall 51. Grunts Grunt minor Grunt heavy Grunt ultra Grunt major 52. Spartan options Color:... Head:... Right shoulder:... Left shoulder:... Chest:... Wrist:... Knee gaurds:... Visor color:... Armor effect:... Spawn time: 1-360, never Activation channel: 1-100 Activation use: spawn, despawn, die, animation start Despawn time: 1-360 Advanced Animation start: 1-360 Animation repeat: true, false 53. FloodFlood spore Flood human Flood brute Flood elite Flood pure stalker Flood pure turret Flood pure tank 54. Flags Bungie flag Unsc flag Blank flag Odst flag Custom flag 343 flag 55. Signs Sign small Sign medium Sign large 56. Sign options Color:... Physics Spawn time: 1-360, never Activation use: spawn, despawn, digital on Activation channel: 1-100 Digital: true, false, activation Advance Despawn time: 1-360, never 57. Photo options Upload screenshot Spawn time: 1-360, never Despawn time: 1-360, never Activation channel: 1-100 Activation use: spawn, despawn Advance 58. Structures: Building blocks BuildingsDecoratives Windows Walls Doors and tunnels Inclines Bridges Platforms Vehicle parts Grid Custom object 59. Building blocks All normal ones cause list is to long Create block Curved everything 60. Create block First dimension: 1-10 Second dimension: 1-10 Third dimension: 1-10 Save to custom objects 61. Buildings Same Shack Trailer 62. Decorative The same 63. Windows Window small Window double Window large Window huge Window coliseumBreakable glass small Breakable glass double Breakable glass large Breakable glass huge 64. Walls Wall Wall double Wall colosseum Wall curved Wall large Wall medium 65. Doors and tunnels Door Door double (actual double door) Tunnel short Tunnel long Tunnel xlong Full tunnel short (with floor) Full tunnel long Full tunnel xlong 66. Inclines The same 67. Bridges Bridge small Bridge medium Bridge large Bridge xlarge Bridge diagonal Bridge diagonal small Corner 45 degrees Corner 2x2Corner 4x4 Walkway large 68. Platforms Dish Dish open Landing pad Platform ramped Platform xl Platform xxl Platform yPlatform y large Snipers nest Staircase 69. Vehicle parts Airplane cockpit Airplane cabin Airplane wing left Airplane wing right Airplane tail Scarab leg left Scarab leg right Scarab body Scarab head Crane base Crane body Crane control Crane arm Train engine Train cart flat bed Train cart tank Train cart coal Train cart passenger Train caboose 70. Activations Pressure plate Shoot plateActivation panel Radius activation 71. Activation options Color Texture Physics Spawn time: 1-360, never Despawn time: 1-360, never Channel: 1-100 Advanced 72. Arctic Desert, plains, savanna, ocean, flood, beach, lava Arctic Plains Flood Savanna Beach Desert 73. Clear/plains Planets/mountains War/fire Clear/ocean Halo ring Ships Space Thunder storms Cloudy Clear/city Sky boxes/backgrounds 74. Water Water Water fall 75. Water options Physics: phased, fixed, Normal, fall Flow strength: 1-10 Current strength: 1-10 Radius Shape Activation channel Activation use: increase current, decrease current, spawn, despawn, change direction, Spawn time Despawn time Unlimited source: true, false 76. Normal options Color:none, red, orange, yellow, green, blue, purple, grey, black, pink, white, gold, silver, teal, lime green Texture: forerunner, sandbox, foundry, cement, wood, sword base,covenant, unsc green, unsc ship, flood, marble, brick red, brick brown, dirt, gravel, grass, asphalt, rusted metal Spawn time: never, 1-360, never Activation channel: 1-100 Activation use: move, spawn, despawn Physics Shape Despawn time: 1-360, never Advance 77. Tools Edit coordinates Rotation snap Delete all Reset orientation Highlight Glue Copy Paste Set course Save as custom piece Change all texture Undo Delete all objects 78. Course options Speed: 1-10 Repeat course: true, false Laps: 1-50 Rotate: left, right Rotate speed Splatter: true, false Movables stay same place: true, false (Warthogs for example would stay on the moving wall in the same place if set to true) Activation channel: 1-100 Activation use: speed up, speed down, stop, start, fall Start time: 1-360 Stop time: 1-360, never 79. Added stuff Monitor light can change color Monitor can shoot lazer 80. Custom games Put in more gravity options and grenade regeneration And armor ability recharge time and what vehicles a player can enter and boarding on/off and if certain things cause damage to a player. The species of a team or players. And infection with flood as option. 81. Thanks for reading and please excuse those errors 343i please put this stuff in the new game we all want this stuff! Halo maybe most important thing is forge, custom games, next to the campaign. Reply if u want stuff added it will be updated.</p>