gsm lazzaro emotion games slides 100n20120620

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www.xeodesign.com © 2011 XEODesign, Inc. XEODesign Putting Emotion into Play ® The Future of Gamification is Emotion The Four Keys to Fun Nicole Lazzaro XEODesign, Inc. June20, 2012 ®

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Page 1: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2011 XEODesign, Inc.

XEODesignPutting Emotion into Play

®

The Future of Gamification is EmotionThe Four Keys to FunNicole Lazzaro

XEODesign, Inc.

June20, 2012

®

Page 2: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

2Player Experience Drives Engagement

Winner Best Game 2007

Tilt the first iPhone accelerometer game Tilt World

250,000 visits Aim to Plant 1 Million Trees

Page 3: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Play Builds Skills in an Engaging Way

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Real World Has Natural Engagement Loops

Page 5: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Gamification Can Kill

Page 6: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Gamification Can Kill

Page 7: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Points Change Behavior

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

8Beyond Points and Badges

Games Must

+ Simplify the World

+ Suspend Consequences

+ Amplify Feedback

+ Set Clear Goals in Achievable Steps

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

9Decartes’ Error

Decisions require

emotion as well

as thought

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How many smiles? [Ekman/Duchenne]

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Orbicularis Oculi

<---

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Player Choice and Curiosity from Easy Fun

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Player Choice and Curiosity from Easy Fun

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Emotion = Fun

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

April 11, 2023 GDC 2012 Behavior Change Games

GAME

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

16

Emotion from Game Mechanics

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Meaning

NoveltyChallenge

Friendship

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Easy Funthe journey is it’s own reward

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Joy of controls

1. Easy Fun: Tilt World: Novelty from Controls

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2. Easy Fun: Netter’s Neuroscience: Better if Explore

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2. Easy Fun: Explore Your Own Brain

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3. Easy Fun: ZombieBooth: Aspirational Fantasy

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

24Easy Fun: Create Novelty

1. Controls

2. Explore

3. Fantasy

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Hard FunIf he screams, “I hate it…”

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

26Hard Fun: Challenge

choices• goals • obstacles• strategy• power ups

modified from “Flow” Csikszentmihalyi

4. Hard Fun: Clear Goals and Strategy

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

27Hard Fun: Feedback and Progress

Page 28: Gsm lazzaro emotion games slides 100n20120620

www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

28Hard Fun: Create Challenge

1. Clear Goal

2. Strategy

3. Progress

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People Funpeople are addictive

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7. People Fun: Social Caretaking Gestures

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8. People Fun: Open Communication

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

32People Fun: Work Together

9. People Fun: Cooperate and Share

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

33People Fun: Create Friendship

7. Caretaking

8. Communication

9. Cooperation

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Serious Fungames are therapy

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

35Serious FunSystems Create: Excitement, Relaxation, Learning, Enhance Sense of Value

Goal: collect all you can

• Enhance progress• Aspire and acquire

10. Serious Fun: Collection

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

10. Serious Fun: Collection Create Meaning

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Meaning: Diner Dash Trophy = New Strategy

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11. Serious Fun: Peggle Repetition & Rhythm

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$#12. Serious Fun: Tilt World Impact Real World

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12. Serious Fun: Tilt World Impact Real WorldTilt World Trailer: http://bit.ly/Iq4xFc

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

41Serious Fun: Create Meaning

10. Collection

11. Repetition

12. Impact

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Free Download 4K2F.com

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

43Tag You’re It!

Nicole Lazzaro• Email: [email protected]• Twitter: @NicoleLazzaro• Blog: NicoleLazzaro.com• Game: TiltWorld.com

White Papers and Slides: • xeodesign.com• slideshare.com/NicoleLazzaro• 4k2f.com <- Downloads

Book Chapters:• Beyond Game Design, Bateman• Game Usability, Isbister• Human-Computer Interaction

Handbook, Jako

Game On! \o/Download Tilt World!