grm_upg.pdf
TRANSCRIPT
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Tactical Action:(1) Poke Around: Draw a card. This Action may betaken once per Turn.
This model gains the following Attack Action:
(0) Clobber (Ml 6 / Rst: Df / Rg:y1): Target suffers2/3/7 damage.
Ulix
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model gains the following Attack Action:(1) Huntin' Bow (Sh 7 / Rst: Df / Rg: z12): Targetsuffers 2/3/5 damage.
C Blood Trail : After damaging, target gains thefollowing Condition for the rest of the Turn: "Blood
Trail: When dealing damage, Pigs deal +1 damage
against this model."
This model gains the following Tactical Action:
(1) Shot in the Rear (Ca 6 / TN: 12R / Rg: 6): Targetfriendly Pig makes a Charge Action against any legal
target. If the target of the Charge is killed, the Pig
must immediately make another Charge Action against
the closest legal target, besides this model. The Pig
continues to make Charge Actions until it fails to kill its
target, or there are no legal targets available.
Ulix
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Ability:Dem's Pets: All friendly Pigs in play lose the BeastCharacteristic.
This model gains the following Attack Action:
(1) Pig Slingin' (Sh 6 / Rst: Df / Rg: z10): Toperform this Action, select a Ht 1 friendly Pig within
2". Target suffers 2/3/4 damage. If this Action is
successful, the selected Pig is placed into base
contact with the target and then suffers a 1/2/4
damage flip which may be cheated. Pigs placed in
this way may not perform Interact Actions for the rest
of the Turn.
R Enraged : After succeeding, the selected Pig gainsthe Fast Condition.
t Gently: After succeeding, the selected Pig is notdamaged.
Ulix
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Ability:Climb On: When this model declares a Walk Action, itmay target a friendly non-Rooster Gremlin within 2".
Place the target in base contact with this model after
completing the Walk Action.
Old Major or Gracie, Rare 1
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model gains the following Abilities:Corn Husks: Friendly Pigs which end their Activationwithin LoS of this model may discard an enemy
Scheme Marker within 1" to heal 1 damage.
Trained Pigs: Friendly Piglets in LoS may take (1)
Interact Actions as (0) Actions.
Ulix or Pig, Rare 1
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model gains the following Attack Action:(1) Three Demon Bag (Ca 7t / Rst: Wp / Rg: 10):Target suffers 2/3/4 damage.
t Curse of Fiery Death: After succeeding, thetarget gains the following Condition until the
end of the Turn: "Fiery Death: This model loses
all immunities to p and b."
tt Bacon Curse: After damaging an enemy non-Piglet model, the target must pass a TN 13 Wp duel
or become buried. The target's controller summons
a Piglet into base contact with the target before
burying it (the Piglet is a member of the target's
Crew). If the Piglet is killed or sacrificed, unbury
the target in base contact with the Piglet before
removing it.
Wong
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Ability:A Gremlin's Luck: This model gains + to all flips itmakes during its Activation which are not part of a duel
or damage flips.
Wong, Limited
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Ability:"It's Magic, Don't Question It": Enemy models maynot remove the Magical Condition from any friendly
models with Actions or Abilities. Friendly models with the
Magical condition gain the following Abilities:
Regeneration +1: When this model Activates, it
heals +1 damage.
Trust the Glow: Whenever this model deals
damage with an Attack Action, it deals +1
damage.
Wong, Limited
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model's Lightning Jump Action gains thefollowing Triggers:M Concussive Force: After succeeding, allmodels damaged by this Action are pushed up
to 4" in any direction.R BWHAM!: After succeeding, all blast Markersplaced as a result of this Action deal +1
damage.
Wong
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Attack Action:(1) Big Ol' Gun (Sh 5 / Rst: Df / Rg: z10): Targetsuffers 3/4/5 damage. Push this model 3" away
from the target (regardless of success). This Action
must declare a Trigger if able.
M Help Her Up: After resolving, select a friendlyGremlin within 6" and LoS. Push the Gremlin 6"
towards this model.
C "Oh Dear...": After resolving, the closest otherfriendly model within 10" suffers 3 damage.
R BLAM!: While damaging, the damage flipgains ++.
t There Goes a Leg!: After damaging, the targetgains the Slow Condition.
Trixiebelle
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Attack Action:(1) Tossed in the Mud (Ca 6 / TN: 12 / Rst: Wp /Rg: 8): End one Condition on target model.
t Mud Bucket : After succeeding, target friendlyGremlin within 3" of the target may suffer 1 damage
to allow this model to take this Action again.
McTavish or Mancha Roja, Rare 1
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model's Whacked With a Gremlin Attack Actiongains the following Trigger:R Whacked With Two Gremlins: After damaging,take this Action again against the same target.
This Action may not declare Triggers.
Mancha Roja
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model's Aim For the Sore Spots Action gainsthe following Trigger:Rt Cripple 'em: After succeeding, immediatelytake a Charge Action, if able. This Trigger may
only be declared once per Turn.
Mah Tucket
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Ability:Diving Charge: This model may declare a ChargeAction when it is engaged and may ignore intervening
models and terrain when it takes a Charge Action.
Mah Tucket
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F I N A L ,
O F F I C I A
L
Cost: SS
2This model gains the following Ability:Armor +1: Reduce all damage suffered by this model by+1, to a minimum of 1.
Mah Tucket
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F I N A L ,
O F F I C I A
L
Cost: SS
1This model gains the following Attack Action:(1) Wrangle Critter (Ca 6 / TN: 12 / Rst: Wp /Rg: 8): Target non-Leader Pig or Swampfiend model
performs a (1) Action controlled by this model which
may not declare Triggers. The target gains + to allduels for the duration of the Action.