great battles of the · wagons will also list road movement for wagons.) movement quiz. gbacw...
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GREAT BATTLES OF THEAMERICAN CIVIL WAR
Module 5: Movement
with Russ Gifford
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GBACW MovementModule 5: Movement
Key Items you will learn in this session:• Which units may move • How to determine terrain type• How formations affect movement costs.• How command and rout affects movement.You will learn how to find and use the • Terrain Key• Terrain Effect on Movement ChartEstimated Module Time: 15 minutes
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GBACW Movement
As you remember from Module 1, after the Initial Command
Phase is theMovement Phase.
Movement Rules Sequence of Play:Player turn:
Initial Command PhaseMovement Phase
Defensive Fire Offensive Fire Phase
Retreat Before MeleeMelee PhaseAmmo Re-Supply Rally PhaseFinal Command Phase
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GREAT BATTLES OF THE AMERICAN CIVIL WAR
Terrible Swift Sword 1st Ed.
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GREAT BATTLES OF THE AMERICAN CIVIL WAR
Ridge
Wall
Slope
Steep Slope
(Changes in GBACW/TSS 2nd Edition)
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GBACW Movement
The map hex grid is used with the
movement chart.
Each movement phase, units can use their full Movement
Allowance.
Movement Rules
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GBACW Movement
Every type of unit in the game has a Movement
Allowancelisted on the
Terrain Effects on Movement
Chart.
Movement
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GBACW Movement
The chart shows how many movement
points each hex costs based on
the terrain and unit
formation.
Movement
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GBACW Movement
How many movement points does each woods
hex cost Mounted Cavalry?
Movement Quiz
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GBACW Movement
At 3 points per woods
Hex, Mounted Cavalry could only move 4
hexes in woods.
Movement Quiz
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GBACW MovementMovement Quiz
SPEED COUNTS!Roads, trails andpikes negates all
other terrain in a hex – including crests!
Which units can use Roads, Pikes, and
Trails?
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GBACW Movement
Which units can use Roads, Pikes, and
Trails?
Movement Quiz
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GBACW Movement
Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and
pikes!
(Games with supply wagons will also list road movement for
wagons.)
Movement Quiz
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GBACW Movement
Note the difference:
Mounted Cavalry on a road costs only a
half point!
So on a road through the woods they could
move 24 hexes!
Movement Quiz
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GBACW Movement
Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and
pikes!
(Games with supply wagons will also list road movement for
wagons.)
Movement Quiz
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GBACW Movement
Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and
pikes!
(Games with supply wagons will also list road movement for
wagons.)
Movement Quiz
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GBACW MovementThe Terrain Key translates the
symbols on the map to the TEC list.Movement
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GBACW Movement
The Terrain Keyshows ground height:
Crest line: change in ground level.
Steep Crest: drastic change.
Movement
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GBACW Movement
The Terrain Keyshows ground height:
Crest line: change in ground level.
Steep Crest: drastic change.
Movement
Important Note to Remember!!!!
Two levels in the same hex:The unit is at the LOWER level.
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GBACW Movement
Let’s take a look:
Crest line: gradual change in ground level.
Steep Crest: drastic change.
Upcrest movement costs are added to the cost of the hex being entered.
Movement
100’75’50’
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GBACW Movement
Stream
Fence
Trail
Road
Woods
Movement
100’
75’
50’
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GBACW Movement
Let’s watch a unit moving and count the points!
This is the Confederate 38th North Carolina unit,
in line.
For this example, assume Pender is in hex 2128, so the 38th is in command.
Movement
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GBACW Movement
First hex:
Clear hex, uphill. (Called up crest on the TEC.)
This is Cedar Mountain, and up crest costs +1,
So this move cost 1 + 1 = 2 MP.
Movement
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GBACW Movement
Next hex – clear hex
1 MP
Movement
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GBACW Movement
Next hex – clear
1 MP
No cost for Infantry to go down crest.
Movement
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GBACW MovementMovement
Next hex – clear
1 MP
(Buildings on GBACW maps are only there as historical landmarks.)
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GBACW MovementMovement
Next hex – unit faces right, enters clear hex.
1 MP
Total MP: 6 MP
Unit faces forward, and ends its move.
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GBACW MovementMovement
We said units must face the hex they enter – was
this move legal?
Yes. Units can change facing before, during and
after each hex entered.
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GBACW MovementMovement
Let’s watch a few more examples.
This is a limbered battery moving on the road.
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GBACW Movement
Starting: limbered, on the road.
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GBACW Movement
Uphill on road – only pays road cost, not uphill: 1 MP
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GBACW Movement
On road – only pays road cost: 1 MP
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GBACW Movement
Still on road. Only pays road cost: 1 MP
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GBACW Movement
Downhill, NOT on road – pays terrain (clear, 2 MP) and downhill cost (+ 1): Total for hex = 3 MP
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GBACW Movement
Clear, 2 MP
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GBACW Movement
Change Formation : Unlimber, 4 MP.
Total points: 12 MP
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GBACW Movement
Units are not forced to move.
They may choose to move or not. They may use all of their movement points, or some, or none.
Movement
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GBACW Movement
Some units may NOT move.
Movement
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GBACW Movement
• Routed units can move only one hex
•Units not ‘in Command” can move only one hex.
•Pinned units may notmove.
(more)
Movement Rules
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GBACW Movement
• Artillery must be in limbered formation to move.
•Artillery and Wagons must be crewed to move or change formation.
•Units engaged in Melee may not move.
Movement Rules
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GBACW Movement
• Units must be in command to change formation.
Movement Rules
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GBACW Movement
• A Cavalry regiment that changes formation ENDS their movement.
Movement Rules
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GBACW Movement
Friendly units may occupy the same hex, up to stacking limits.
Movement Rules
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GBACW Movement
Infantry in Column may NEVER stack with any units other than leaders.
(Exception: Pea Ridge)
Movement Rules A string of units in column are noted by placing a column marker only on the lead unit.
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GBACW Movement
•Units may ONLY change facing during movement phase.
•A unit MUST always face a hexside, not a spine.
•ALL units in the same hex must face the same hexside.
Movement Rules – Facing
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GBACW Movement
Read Section 6.0 to 6.22in the Standard Rules for the
GREAT BATTLES OF THE AMERICAN CIVIL WAR.
For Further Information
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GBACW Movement
Now that you’ve seen how to move around, get out a few units and move them on the map. Move up hill and down, into woods and across streams.
Note in the different games the terrain costs may vary!Check the Terrain Effects on Movement Chart for the game you are playing.
Coming Next Module
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GBACW Movement
Ready to learn more?
Once you’ve marched and drilled your troops, report to duty at the next class, where we’ll see if you can spot your target!
Module 6 – Line of Sight!
Coming Next Module