gas: player services - jaakko stenros

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Player Services Jaakko Stenros

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Page 1: GaS: Player Services - Jaakko Stenros

Player Services

Jaakko Stenros

Page 2: GaS: Player Services - Jaakko Stenros

”games as services”

Page 3: GaS: Player Services - Jaakko Stenros

games are:

an activitya producta servicea platform

Page 4: GaS: Player Services - Jaakko Stenros

sequels and serializationepisodic gamesexpansion packs

other add-ons

Page 5: GaS: Player Services - Jaakko Stenros

games as fiction

Page 6: GaS: Player Services - Jaakko Stenros

content has not changed

Page 7: GaS: Player Services - Jaakko Stenros

game content or form is not a service, it is a product

Page 8: GaS: Player Services - Jaakko Stenros

however, the way content or form is delivered, presented or

facilitated can be a service

Page 9: GaS: Player Services - Jaakko Stenros

“a helpful act”

“the act of serving”

“useful labor that does not produce a tangible commodity”

Page 10: GaS: Player Services - Jaakko Stenros

“intangible and insubstantial”

“cannot be handled, heard, tasted or smelled”

“cannot be stored or transported”

“inseparable and perishable”

Page 11: GaS: Player Services - Jaakko Stenros

player service model

Page 12: GaS: Player Services - Jaakko Stenros

player point-of-view

nature as product or service an innate feature

includes games and playful activities, digital and non-digital

transaction of money unneccessary

pragmatic and inspirational, not dogmatic

Page 13: GaS: Player Services - Jaakko Stenros
Page 14: GaS: Player Services - Jaakko Stenros

maintenance of environmentmaintenance of environment

Page 15: GaS: Player Services - Jaakko Stenros

support of initiationsupport of initiation

Page 16: GaS: Player Services - Jaakko Stenros

facilitation of playingfacilitation of playing

Page 17: GaS: Player Services - Jaakko Stenros

assistance of playassistance of play

Page 18: GaS: Player Services - Jaakko Stenros

socialization of playersocialization of player

Page 19: GaS: Player Services - Jaakko Stenros
Page 20: GaS: Player Services - Jaakko Stenros

“Instead of commodifying places and things and exchanging them in the market, we now secure access to one another’s time and expertise and borrow what we need, treating each thing as an activity or event that we purchase for a limited period of time. Capitalism is shedding its material origins and increasingly becoming a temporal affair.” (Rifkin 2005)

Page 21: GaS: Player Services - Jaakko Stenros

implications for

serious gamesparagaming

mods, hacks and remixesplayer created contentservices and access

Page 22: GaS: Player Services - Jaakko Stenros

thank youquestions & comments

[email protected]