Gamifying Agile Practices in 2015

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Post on 16-Jul-2015

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<ul><li><p>http://bit.ly/game-layer</p></li><li><p>chart info Amy Jo Kim</p></li><li><p>chart info Edward Deci &amp; Richard Ryan</p><p>www.selfdeterminationtheory.org</p></li><li><p>chart info Andrzej Marzewski</p></li><li><p>chart info Frank Caron</p></li><li><p>image Media Made My Day</p></li><li><p>image Steve Filipiak</p></li><li><p>image InfoQ</p></li><li><p>image Mountain Goat Software</p></li><li><p>image Crisp</p></li><li><p>learn more here http://bit.ly/owler-scrum</p><p>image Owler</p></li><li><p>learn more here http://bit.ly/fellowship-scrum</p><p>image Lego</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>images Cartoon Network</p></li><li><p>image Disney</p></li><li><p>image Disney</p></li><li><p>source: Gartner Research</p><p>source: Gartner Research</p></li><li><p>http://bit.ly/gamification-1</p><p>http://bit.ly/designing-gamification-1http://bit.ly/designing-gamification-2</p></li><li><p>http://bit.ly/gc-podcast</p><p>http://bit.ly/ross-smith</p><p>http://bit.ly/jesse-schell</p></li><li><p>image Amazon</p></li><li><p>image Jill Britton</p></li><li><p>image Super Mario World</p></li><li><p>www.slideshare.net/Tricode </p></li></ul>