gamification: how to level up consumer engagement

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Gamification Level Up Consumer Engagement Shaun Quigley VP, Digital Practice Director [email protected] 412.995.9500 @squigster #ForTheWin Brunnerworks.com BHiveLab.com

Post on 17-Oct-2014

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Gamification trends (and hype), why game mechanics drive engagement, case studies, platforms, metrics, and how to gamify anything

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Page 1: Gamification: How to Level Up Consumer Engagement

GamificationLevel Up Consumer Engagement

Shaun QuigleyVP, Digital Practice Director [email protected]  

@squigster #ForTheWin

Brunnerworks.com BHiveLab.com

Page 2: Gamification: How to Level Up Consumer Engagement

Automatic Content Recognition

Near Field Communication

Showrooming

Augmented Reality

Page 3: Gamification: How to Level Up Consumer Engagement

My tailgate is better than your tailgate!

Page 4: Gamification: How to Level Up Consumer Engagement

1. Trends (and hype)2. Why game mechanics drive

engagement 3. Case studies 4. Platforms 5. Gamify Anything 6. Metrics

Agenda!

Page 5: Gamification: How to Level Up Consumer Engagement

GamificationLevel Up Consumer Engagement

Shaun QuigleyVP, Digital Practice Director [email protected]@squigster412.995.9500

Page 6: Gamification: How to Level Up Consumer Engagement

Trends (and hype) Gamification

Page 7: Gamification: How to Level Up Consumer Engagement
Page 8: Gamification: How to Level Up Consumer Engagement

Gamification applies game mechanics to non-game activities to drive engagement and solve problems

What is it?

Page 9: Gamification: How to Level Up Consumer Engagement

What’s driving it?

Page 10: Gamification: How to Level Up Consumer Engagement

What’s driving it?

Page 11: Gamification: How to Level Up Consumer Engagement

What’s driving it?

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What’s driving it?

Page 13: Gamification: How to Level Up Consumer Engagement

What’s driving it?

Page 14: Gamification: How to Level Up Consumer Engagement

What’s driving it?

Page 15: Gamification: How to Level Up Consumer Engagement

What’s driving it?

Page 16: Gamification: How to Level Up Consumer Engagement

What’s driving it?

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What’s driving it?

HELLO, I am impervious to your advertising

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What’s driving it?

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What’s driving it?

Rise in social gaming Rise in mobile-social technology

adoption Less attention from consumers Cuts across industries Familiar to consumers

Page 20: Gamification: How to Level Up Consumer Engagement

Gamification applies game mechanics to non-game activities to drive engagement and solve problems

What is it?

Page 21: Gamification: How to Level Up Consumer Engagement

How we make things in the world (non-game activities)

more engaging

Games created specifically for marketing purposes

Games we play as kids and adults

It ain’t no gameGamification

Advergaming

Games

Page 22: Gamification: How to Level Up Consumer Engagement

How we make things in the world (non-game activities)

more engaging (Business goals helped by game mechanics)

Games we play as kids and adults

(mostly entertainment)

What is it?

Games created specifically for marketing purposes

(entertainment with a business goal)

(actual games)

(game mechanics)

Page 23: Gamification: How to Level Up Consumer Engagement

How we make things in the world (non-game activities)

more engaging (Business goals helped by game mechanics)

Games we play as kids and adults

(mostly entertainment)

What is it?

Games created specifically for marketing purposes

(entertainment with a business goal)

(actual games)

(game mechanics)

Page 24: Gamification: How to Level Up Consumer Engagement

AppointmentsPointsLevels

Challenges Virtual Goods Leaderboards

Gifting and Charity

game mechanics

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Game mechanics impact behavior by satisfying fundamental human desires

Graphic: bunchball.com

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Motivate through psychology

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Persuasive Technology

Gaming Trends 

Human Psychology

MotivationsAbility

Triggers

Satisfyfundamental

human desires

Behavior Change

Motivate through psychology

Aided by mobile-social technology

Page 28: Gamification: How to Level Up Consumer Engagement

Non compliance Compliance

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Game mechanicsGamification

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Appointment

yesterday today

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Appointments

yesterday today

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Points

yesterday today

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Levels

yesterday today

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Levels

yesterday today

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Challenges

yesterday today

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Badges

yesterday today

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Leaderboards

yesterday today

Page 38: Gamification: How to Level Up Consumer Engagement

Gifting/Charity

yesterday today

Page 39: Gamification: How to Level Up Consumer Engagement

Game mechanics change behavior by satisfying fundamental human desires

Graphic: bunchball.com

Page 40: Gamification: How to Level Up Consumer Engagement

Platforms Gamification

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Platforms

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Rewards for reviews!

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Buffalo Wild Wings

+ +

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+ +• Well-trained staff • Good marketing

• Good consumer connection

• Good timing

• Simple platform

Buffalo Wild Wings

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Goals

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Challenge

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Customization

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Results

20,000 challenges

184,000unique players 

1 in 3 played again, averaging 7 challenges per player 

100MMsocial media impressions

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Objectives Success metrics

Audience Hot Idea

Spicy game mechanicsAppetizing Promotion

recipe for success

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• increase value per purchase • drive new product/service adoption• acquire/segment users• get feedback• increase compliance • train staff • improve customer service

Clarify your objectives

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Let’s Play! Gamification

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Make it a game!

1. Decide on a topic 2. Pick an audience3. Define player motivations4. Define your victory conditions 5. Set the rules for the game 6. Make it social

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Audience

• Who are they? • What are their attitudes? • What motivates them? • How do you want them to behave?

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Audience

• Who is the consumer? • What are their motivations? • What are their current attitudes? • How do you want them to behave?

Page 55: Gamification: How to Level Up Consumer Engagement

Player motivations

• Competition• Mastery • Free• Winning • Affiliation• Power• Loyalty • Curiosity

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Choose win condition

• Rescue/escape • Victory points • Checkpoint • Race • Territory Control • Capture• Survival • Elimination

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Set rules

• Points (+/-) • Levels• Reward schedule• Auction• Risk • Variable challenge• Time • Loss aversion• Risk • Luck

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Make it social

• Social Status• Collecting• Achievement • Feedback • Collaboration • Leaderboard • Gifting • Customization

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Challenges = Achievement

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“Dare to quit smoking”

Topic: Smoking

Audience: Smokers who want to quit

Motivation: Achievement, Acceptance

Victory Condition:Quit

Mechanics Variable, customization, badges, gifting

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Nike+

Topic: Running

Audience: Runners who listen to music

Motivation: Competition, Mastery, Achievement

Victory Condition:Goal achievement

Mechanics Challenge, customization, feedback

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Time2Brush!

Topic: Brush your teeth

Audience: Kids

Motivation: Instant gratification, winning

Victory Condition:Checkpoints

Mechanics Challenge, customization, feedback

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Enterprise gamification

Topic: Better serve your customers

Audience: Developers

Motivation: Power, competition, mastery

Victory Condition:Victory points, race

Mechanics Social points, leaderboard, achievement, communal collaboration

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Metrics Gamification

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1. What’s the business goal? 2. How will this effort help achieve it? 3. Develop measureable objectives

- Do benchmarks exist? 4. What will be measured? 5. How will it be measured?

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What brands expect

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Awareness

Consideration

Trial 

Loyalty 

Advocacy 

Brand awarenessPerceptions

Recall

Web interactionBrand buzz (social) Program enrollment

Offer response ratesCoupon redemption

Sales conversion

CRM Segmentation

Customer satisfaction

Pass-alongNet promoter score

Virality

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Awareness

Consideration

Trial RecencyFrequencyDuration ViralityRatings

eScore

Loyalty 

Advocacy 

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Lipstick on a pig?

Page 70: Gamification: How to Level Up Consumer Engagement

Shaun QuigleyVP, Digital Practice Director [email protected]@squigster412.995.9500

Thanks!

Brunnerworks.com BHiveLab.com

Page 71: Gamification: How to Level Up Consumer Engagement

GamificationLevel Up Consumer Engagement

Shaun QuigleyVP, Digital Practice Director [email protected]@squigster412.995.9500

Page 72: Gamification: How to Level Up Consumer Engagement

The Valentine’s Game

Topic: Valentine’s day

Audience: YOU!

MotivationsReward

Victory Condition:Victory points

Mechanics Appointment, gifting , communal collaboration, Turns/randomizers

Page 73: Gamification: How to Level Up Consumer Engagement

Shaun QuigleyVP, Digital Practice Director [email protected]@squigster412.995.9500

Thanks!

Brunnerworks.com BHiveLab.com