gameplay and ludology

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Page 1: Gameplay and ludology

Gameplay and Ludology

Amy O’Toole

Page 2: Gameplay and ludology

Game 1

Horse:

The aim of the game is to arrive at your destination with the most Points.

Page 3: Gameplay and ludology

Rules

Can play with up to 4 people.

Every time you pass a horse or a horse related object * you shout out horse.

You can only say one horse per field e.g.. If you pass a field full of horses it only counts as one point.

E.g.. Horse box, Pictures of horses, seahorse.

Page 4: Gameplay and ludology

The Twist

If you pass a graveyard the first player to say “graveyard” keeps their points but all the other players points get cancelled out.

Page 5: Gameplay and ludology

Game 2

Blind Illustration

2 or more Players

Can be teams

One person (in the team) is blind folded

Page 6: Gameplay and ludology

Rules

The person who is blind folded is given a word and they have 20 seconds to draw it.

The person who draws it the best wins

Page 7: Gameplay and ludology

Team or person with the most points wins the game

Page 8: Gameplay and ludology

Game 3

Animal in the Dark

For 4 players and up

Aim: Find the right person

Page 9: Gameplay and ludology

Rules

To begin: everyone stands in a circle except for one person who is it. They stand in the middle of the circle.

Someone turns off the light and everyone in the circle shuffles around the room.

The person who is “it” calls out one persons name and they have to respond with an animal noise

Page 10: Gameplay and ludology

More Rules

The person who is “it” has to find his/her way to the person who made the noise

They have 3 chances to get it right

If they get it wrong they have to be “it” again

If they get it right then the person they caught is “it”

Page 11: Gameplay and ludology

Game 4

Traffic Lights

2 players and up

One person is the traffic warden

Page 12: Gameplay and ludology

What to do?

The warden stands with their backs to the other players

The players take steps towards the warden

The warden shouts red and turns around

The people caught still moving are out

Page 13: Gameplay and ludology

The warden calls green and the players move again

The first player to reach the warden is the winner

Page 14: Gameplay and ludology

Game 5Pin the tail on (insert name)

This is a drinking game version of pin the tail on the donkey

You stick one of your friends pictures on the body of a donkey*

*example to follow

Page 15: Gameplay and ludology

The picture has sections surrounding it

The sections will have tasks to do

If the tail lands on one of the sections they have to do the task

For example “drink 3 shots in 10 seconds”

Page 16: Gameplay and ludology

If the tail lands on the donkeys body then you can pick someone else to take a shot