game interface design presentfinal
TRANSCRIPT
![Page 1: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/1.jpg)
I want to be a GUI designer SNS Gamer usability and mission of the
designersPresenter: Nguyễn Xuân Phú- 2D art team leader of GSS
GUI: graphical user interface
![Page 2: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/2.jpg)
Content
Common usabilities Trends of UI art. Testing or discussing UI?
![Page 3: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/3.jpg)
Common usabilities
GUI have to be self-evident, which means gamers can get it on sight.
When GUI can’t be self-evident, let’s make it easy to understand.(explanatory)
![Page 4: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/4.jpg)
Don’t make them think They’re always impatient
Common usabilities
![Page 5: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/5.jpg)
Don’t make them think!– Icon Identification– 5 fingers
Common usabilities
![Page 6: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/6.jpg)
Don’t make me think!
Icon Identification
![Page 7: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/7.jpg)
Don’t make me think!
Icon Identification
![Page 8: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/8.jpg)
Icon Identification
Don’t make me think!
![Page 9: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/9.jpg)
Don’t make me think!
5 fingers
![Page 10: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/10.jpg)
Don’t make me think!
5 fingers
![Page 11: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/11.jpg)
5 fingers
Don’t make me think!
![Page 12: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/12.jpg)
They’re always impatient.
– They don’t read, they CLICK
Common usabilities
![Page 13: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/13.jpg)
What we think: let’s write some great literature or at
least as much as better
They’re always impatient
What a gamer thinks: across the field with a race car and
stop where we find interesting
They don’t read, they click
![Page 14: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/14.jpg)
They’re always impatientThey don’t read, they click
![Page 15: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/15.jpg)
They don’t read, they click
They’re always impatient
![Page 16: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/16.jpg)
They don’t read, they click
They’re always impatient
![Page 17: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/17.jpg)
Trends of UI Art
Texturizing
Borderless
![Page 18: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/18.jpg)
Trends of UI art
Texturizing
![Page 19: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/19.jpg)
Trends of UI art
Texturizing
![Page 20: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/20.jpg)
Trends of UI art
Borderless
![Page 21: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/21.jpg)
Trends of UI art
Borderless
![Page 22: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/22.jpg)
Discussing:– Wasting time– Killing the creativity
Testing or discussing UI
![Page 23: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/23.jpg)
Test- comment- fix- test- comment- fix- test…
Testing or discussing UI
![Page 24: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/24.jpg)
Conclusion- Icon Identification- 5 fingers- They don’t read, they click- Texturizing- Borderless- Testing UI, not discussing.
![Page 25: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/25.jpg)
I want to be a GUI designer
![Page 26: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/26.jpg)
Q&A
![Page 27: Game interface design presentfinal](https://reader035.vdocuments.mx/reader035/viewer/2022062703/554d26d5b4c905ca208b4f39/html5/thumbnails/27.jpg)