game design rules – talking about the center of attention to understand the players experience
DESCRIPTION
The center of attention is one of the most important things when designing a game. First we will talk about the reason why you must keep that in mind by every little step of the game by showing a few examples. After that we will talk about the requirements coming up with that and how we can influence the players center of attention with game design elements.TRANSCRIPT
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Game Design Rules
Talking about the center of attention
to understand the players experience
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LabRATs and HumanName Bjoern Bergstein
Age 34
Job Title Product Manager
Responsibilities
- Game Design
- Casual Games
- Business Development
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Lessons Learn
Experience needs Attention
Multitasking is a lie
Guide the user with natural behavior
Try out and do play tests
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We are talk about Game Design and not…
Marketing / PRCodingMoneyArt
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Example LabRATory
Develop an awesome game
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Expectations…
DeveloperPlayer
Experience
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Create player experience
DeveloperPlayer Experience
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Experience needs attention
Just one Center of Attention:
point of concentration - using the consciousness
focus of the senses - all other impressions are out of focus
priority number one - you will need it!
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Multitasking is a lieBut I have a subconsciousness…
Driving
Talking to my Partner
Playing Games
Work
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Get into detailStep by Step
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Main Menu
Size, Colour, Position
Ask your Artist
Try out
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Be differentPlay Credits
Score Shop
SPECIAL
OFFER
Shop
MORE GAMES
be awesome
be new
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Difference is the key
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Enter a game
Give attention a chance
No idea ???
Anything
common Overstrained
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Colours + Animation + Shapes
What the player realizes…
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Common tutorial
Is this really cool ?
Flow
Freedom
Choice
Respect
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Start a game
Because you like to play
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CoA while playing
In front of the action Where decisions needed
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Put them in the right place
Rewards
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Use it as challenge
Be creative…
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Need more feedback…
Sound + Size + Effects
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Kids are very good testerAwesome Eyetracking tool ?
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Experience without focus
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Lessons Learned
Experience needs Attention
Multitasking is a lie
Guide the user with natural behavior
Try out and do play tests
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Bjoern Bergstein Tivola Publishing
Add me on LinkedIn!
Questions ?