for kidsfor kids - no starch press · (game), 193–216 adding an element of change, 212–213...
TRANSCRIPT
symbols and numbers+ (addition operator), 17\ (backslash)
to separate lines of code, 235
in strings, 29, 126{} (braces), for creating
maps, 39[] (brackets), for creating
lists, 33: (colon)
in if statements, 54in lists, 34in maps, 39
/ (division operator), 17–18. (dot operator), 106–107* (multiplication operator),
16–18() ( parentheses)
with classes and objects, 96
for creating tuples, 38% ( percent sign)
as modulo operator, 149as placeholder operator,
30–31, 175- (subtraction operator), 172D (two-dimensional)
graphics, 1633D (three-dimensional)
graphics, 164
aabs function, 109–111adding items to lists, 35 adding objects to classes, 96addition operator (+), 17Adobe Flash, 286Alice, 286
alpha channel, 222, 224and keyword, 61, 294Android mobile phones, 288animation, 164, 183, 198
defined, 308in Mr. Stick Man Races
for the Exit, 225, 260–264
with sprites, 222animation frames,
defined, 309append function, 35as keyword, 294assert keyword, 294AssertionError, 295
Bbackslash (\)
to separate lines of code, 235
in strings, 29, 126BASIC, 4BlitzBasic, 286blocks of code, 54–55, 72
defined, 308body of a function, 83bool function, 111Boolean, 111
defined, 308Bounce! (game), 193–216
adding an element of change, 212–213
ball, 196–198changing direction, 202hitting the paddle,
209–212making bounce, 200moving, 198
canvas, 194paddle, 206
moving, 207–208
braces ({}), for creating maps, 39
brackets ([]), for creating lists, 33
break keyword, 78, 295built-in functions, 109
abs, 109–111bool, 111dir, 113eval, 114exec, 116float, 64, 116int, 63, 117len, 118max, 119min, 120open, 125range function, 121–122
in for loops, 68–69, 119with list function, 82
sum, 122
CC programming
language, 288C++ programming
language, 289C# programming
language, 289calculating, 16, 115calling a function, 83
defined, 308canvases
creating with tkinter module, 167–168
creating with turtle module, 44
defined, 308characteristics, of classes,
97–98child classes, 95
defined, 308
index
Python for Kids©2012, Jason R. Briggs
314 INDEX
class keyword, 94, 296classes, 94
adding objects to, 96class functions calling
other functions, 104child classes, 95, 308defining functions, 97described using turtle
module, 100inheriting functions,
103–104parent classes, 95
classifying things using classes and objects, 94
clicking a button, 308collision detection, 209,
239–244in Bounce!, 209–212in Mr. Stick Man Races
for the Exit, 266–272
collisions, defined, 308colon (:)
in if statements, 54in lists, 34in maps, 39
colorschanging with the
itemconfig function, 189
setting with tkinter module,
174–175with turtle module,
152–155, 159using the color chooser in
tkinter module, 176command-line console, 13conditions, 57–58
and keyword, 61combining, 61defined, 308operators, 57or keyword, 61
continue keyword, 296
converting dates, 140numbers from strings, 63numbers to strings, 64
coordinates, 168Coords class, 238copy module, 130
deep copy, 132shallow copy, 132
copying and pasting, in IDLE, 22
creating fileson Mac OS X, 123–124on Ubuntu Linux,
124–125on Windows, 123
creating lists of numbers, 48, 82
creating variables, 19
Ddata, defined, 308data types
Boolean, 111floating-point
numbers, 116integers, 64, 116strings, 26–32
datesconverting, 140as objects, 140–141
def keyword, 98, 297degrees, 47–48
in arcs, 178–179defined, 308in stars, 147–148
del keyword, 35, 297delaying programs, 141deleting items
from lists, 35from maps, 40
dialogs, defined, 308dict. See mapsdimensions, defined, 308dir function, 113directories, defined, 309
division operator (/), 17–18
dot operator (.), 106–107drawing
for Mr. Stick Man Races for the Exit
background, 229door, 228Mr. Stick Man, 225platforms, 227
with tkinter module, 163–190
arcs, 177–179boxes, 170–174, 206lines, 168–169ovals (circles), 196–197polygons, 179–180
with turtle module, 43–50, 145–160
8-point star, 147boxes, 146, 206car, 151filled circle, 153filled square, 157filled stars, 158line, 169spiral star, 148
eelif keyword, 59, 297. See
also if statementselse keyword, 58, 298. See
also if statementsembedding values in strings,
30, 175EOL (end-of-line), 27errors
AssertionError, 295defined, 309indentation, 56, 71, 303highlighting in IDLE,
56, 71NameError, 85, 299, 300SyntaxError, 27, 28, 56, 71SystemExit, 137TypeError, 37, 38, 41ValueError, 64, 118
Python for Kids©2012, Jason R. Briggs
INDEX 315
escaping strings, 29eval function, 114event bindings, with tkinter
module, 186, 208event objects, 255–256events, defined, 309except keyword, 298exceptions, defined, 309exec function, 116execute, defined, 309expressions, 115, 149
ffile locations, 126file objects
close function, 127creating files
on Mac OS X, 123–124on Ubuntu Linux,
124–125on Windows, 123
opening fileson Mac OS X, 126on Ubuntu Linux, 126on Windows, 125
read function, 126write function, 127
filescreating, 123–125opening, 125–126reading from, 125, 127writing to, 126
finally keyword, 298float function, 64, 116floating-point numbers, 116for keyword, 298for loops, 68
comparing code without using loops, 69
inside loops, 73and lists, 70and range function, 68and turtle module, 147
format placeholder, 30–31, 175
frames, animation, 309from keyword, 298
functions, 11, 35, 82. See also built-in functions
append, 35calling, 83
defined, 308different values, 86
defined, 309list, 69, 82parts of a function, 83print, 12sleep, 141str, 64
Ggames. See Bounce!;
Mr. Stick Man Races for the Exit
GIF images, 182, 226GIMP (GNU Image
Manipulation Program), 222
global keyword, 299graphics
isometric, 164three-dimensional
(3D), 164two-dimensional
(2D), 163
Hhelp function, 114hexadecimal numbers, 175
defined, 309horizontal, defined, 309HTML, 289
iidentifiers, 169, 184, 188
defined, 309IDLE (integrated devel-
opment environ-ment), 10
copying and pasting, 22error highlighting, 56, 71setting up on Mac OS X, 8setting up on Windows, 6starting, 11
if keyword, 300if statements, 54. See also
elif keyword; else keyword
imagesdefined, 309displaying with tkinter
module, 181flipping, in GIMP, 227GIF, 182, 226
import keyword, 301importing modules, 44, 87
defined, 309in keyword, 301indentation
consistent spacing, 57, 72
errors, 56, 71, 303in IDLE, 56, 69, 71indenting blocks, 54
index positions, in lists, 33inheritance, 103–104initialization, defined, 310installation, defined, 310installing Python, 5
on Mac OS X, 7on Ubuntu Linux, 9on Windows, 5
instances, 96defined, 310
int function, 63, 117integers, 64, 116integrated development
environment. See IDLE
is keyword, 301isometric graphics, 164iterators, 69, 121
JJava programming
language, 288 JavaScript programming
language, 291joining lists, 36
Python for Kids©2012, Jason R. Briggs
316 INDEX
Kkeyword module, 133keywords, 293–306
and, 294as, 294assert, 294break, 78, 295class, 94, 296continue, 296def, 98, 297defined, 310del, 35, 297elif, 59, 297. See also if
statementselse, 58, 298. See also if
statementsexcept, 298finally, 298for, 298from, 298global, 299if, 300import, 301in, 301is, 301lambda, 302not, 302or, 61, 302pass, 95, 303raise, 304return, 305try, 305while, 305with, 306yield, 306
Llambda keyword, 302len function, 118Linux. See Ubuntu Linuxlists, 33
adding items to, 35changing, 33deleting items from, 35and for loops, 70index positions, 33
joining, 36length of, 118minimum value of, 120of numbers, creating,
48, 82printing contents of, 33and range function, 82subsets of, 34type errors, 37, 38
loopsdefined, 310for loops. See for loopswhile loops, 75–78
MMac OS X
creating files on, 123–124file locations on, 126installing Python on, 7opening files on, 126setting up IDLE on, 8
main loops, 197, 236maps, 39
deleting values from, 40length of, 118obtaining values of, 40replacing values in, 40type errors, 41
mathematical operationsaddition, 17division, 17–18modulo, 149multiplication, 16–18
with strings, 31with variables, 84
subtraction, 17max function, 119memory, defined, 310min function, 120modules, 87
copy, 130deep copy, 132shallow copy, 132
defined, 310importing, 44, 87keyword, 133
pickle, 142dump function, 142load function, 143
random. See random modulesys. See sys moduletime. See time moduletkinter. See tkinter
moduleturtle. See turtle module
modulo operator (%), 149Monty Python’s Flying
Circus, 4Mr. Stick Man Races for the
Exit (game)background, drawing,
229–230collision detection,
239–244Coords class, 238door, drawing, 228–229DoorSprite class, 274–275Game class, 234–238platforms
adding, 245–248drawing, 227–228
sprites, creating, 244–245Mr. Stick Man, 252–256
animating, 260-272binding to keys, 255drawing, 225–227loading images,
252–253moving, 255–257
multiline strings, 27, 116multiplication, 16–18
with strings, 31with variables, 84
nNameError, 85, 299, 300None, 61–62not keyword, 302null, defined, 310numbers,
converting from strings, 63
converting to strings, 64
Python for Kids©2012, Jason R. Briggs
INDEX 317
floating-point, 116integers, 64, 116vs. strings, 62and ValueError, 64, 118
oObjective-C programming
language, 290objects, 88, 95–96
adding to classes, 96defined, 310identifiers, 188initializing, 105reading from files, 143standard input, 88standard output, 138writing to files, 142
opening fileson Mac OS X, 126on Ubuntu Linux, 126on Windows, 125
operators, 17defined, 310modulo (%), 149order of operations, 19placeholder (%), 30
or keyword, 61, 302order of operations, 18OS X. See Mac OS X
Pparameters, 83
defined, 310named, 167
parent classes, 95defined, 310
parentheses (), 18with classes and
objects, 96for creating tuples, 38
pass keyword, 95, 303percent sign (%)
as module operator, 149as placeholder operator,
30–31, 175
PERL programming language, 290
PHP programming language, 289–290
pickle module, 142dump function, 142load function, 143
pixels, 47defined, 310
placeholders, 30, 175printing
contents of lists, 33contents of variables, 20
programming languages, 4, 288–291
for mobile phone development, 288, 290
for website development, 289, 290, 291
programsdefined, 310delaying, 141running, 13saving, 12
prompt, 11PyGame2, 286–287Python, 4
console, using, 46installing, 5
on Mac OS X, 7on Ubuntu Linux, 9on Windows, 5
saving programs, 12shell. See shell
rrandom module, 133
choice function 135creating random
rectangles, 172randint function, 134shuffle function, 136, 202
range function, 121–122in for loops, 68–69, 119with list function, 82
raise keyword, 304reading input, 89reading objects from
files, 143replacing map values, 40resetting variables, 62return keyword, 305Ruby programming
language, 290running programs, 13
ssaving programs, 12scope
defined, 310of variables, 84, 85
Scratch, 286shell, 11. See also IDLE
creating a new window, 13defined, 311
sleep function, 141software, 3
defined, 311sprites, defined, 222, 311.
See also Bounce! (game); Mr. Stick Man Races for the Exit (game)
standard input (stdin), 88standard output (stdout), 138str function, 64strings, 26
defined, 311embedding values in,
30, 175escaping, 29multiline, 27, 116multiplying, 31vs. numbers, 62syntax errors in strings,
27, 28and whitespace, 112
subset of a list, 34subtraction, 17sum function, 122
Python for Kids©2012, Jason R. Briggs
318 INDEX
syntax, 27defined, 311
SyntaxError, 27, 28, 56, 71sys module, 88, 136
exit function, 136stdin object, 137stdout object, 138version function, 138
SystemExit, 137
ttime module, 87, 138
asctime function, 140localtime function,
140–141sleep function, 141time function, 139
three-dimensional (3D) graphics, 164
tkinter module, 163animation, 183–186, 198askcolor function, 176Canvas object
coords function, 200–201
winfo_height function, 200
winfo_width function, 202
and colors, 174–177coords function, 201creating
button, 165–166canvas, 167–168
displayingimages, 181–183text, 180–181
drawingarcs, 177–179boxes, 170–174, 206lines, 168–169ovals (circles), 196–197polygons, 179–180
event binding, 186, 208and identifiers, 169,
184, 188itemconfig function of the
canvas, 189keysym variable 187move function, 207pack function, 168, 195PhotoImage, 182tk object
title function, 195update function, 197update_idletasks
function, 197wm_attributes
function, 195transparency in images,
222–223, 230creating with GIMP, 224defined, 311
try keyword, 305tuples, 38, 176, 181turtle module, 44–50,
145–160begin_fill function, 153clear function, 49color function, 152creating canvas, 44drawing
8-point star, 147boxes, 146, 206car, 151filled circle, 153filled square, 157filled stars, 158line, 169spiral star, 148
end_fill function, 153importing, 44moving
backward, 49forward, 46
Pen class, 44reset function, 49
turningleft, 47right, 49
using with for loops, 147two-dimensional (2D)
graphics, 163TypeError, 37, 38, 41
UUbuntu Linux
creating files on, 124–125file locations on, 126installing Python on, 10opening files on, 126
Unity3D, 286user input, 62
VValueError, 64, 118variables
creating, 19defined, 311printing the contents
of, 20resetting, 62scope of, 84using, 21
vertical, defined, 311
Wwhile keyword, 305while loops, 75–78whitespace, 55whole numbers, 116Windows
creating files on, 123file locations on, 126installing Python on, 5opening files on, 125setting up IDLE on, 6
with keyword, 306writing objects to files, 142
Yyield keyword, 306
Python for Kids©2012, Jason R. Briggs