first video game theron grant tennis for two by willam higinbotham and the brookhaven national...
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First Video Game Theron Grant
Tennis For Two by Willam Higinbotham and the Brookhaven
National Laboratory
William Higinbotham was a nuclear physicist on the Manhattan Project.
The game was revealed on October 18, 1958. The game was not made for retail.
Used a oscilloscope as a screen.
http://www.gamespot.com/gamespot/features/video/hov/p4_01.html
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Dates of interest Theron Grant
• 1889 The Nintendo Company is formed
• 1947 Sony is formed• 1954 The Sega company is
formed• 1972 Magnavox unveils the fist
home video game system 100,000 units sold
• 1972 The Atari company is formed by a man named Bushnell.
• 1972 Pong is released by Atari
• 1976 cartridges are released for at home system.
• 1976 Protest against violent games begins with Death Race 2000
• 1976 Atari sold to Warner Communications for $28 million
• 1977 Chuck E Cheese pizza parlor formed
• 1978 Nintendo releases there first video game
• 1979 Atari releases Lunar Lander and Asteroids
• 1980 Space Invaders invades homes
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Theron Grant
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Gaming and Medical Technology
Gaming allows a bigger sense of urgency
Forces doctors to find faster solutions
Saving lives
Kyle Wiren
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Advance Machines
• Advance technology– Makes surgeries more precise – Keeps surgeries easier and cleaner– Faster work– Less mistakes
• Patient gaming – Physical therapy– Other medical games
• Rehabilitation
Kyle Wiren
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Gender in Videogames
• Videogames used to be primarily played by males
• There were very few female characters• With the development of new games, and
technology, the gender gap is being closed.
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Difference in Taste
Guys• Violent games• Competitive games• Ego-Shooter (COD)• Action Adventure (Mafia)• Sport (FIFA-Soccer 2002)• Simulation (Comanche 4)
Girls• Peaceful games• Buildup games (Sims)• Role-play (Baldur’s Gate)• Adventure (Monkey Island)• Casual (Bejeweled)
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Military Gaming
Wii All You Can Be
History of Gaming in the Military
How the Military is Using Gaming
The Future of Gaming in the Military
Justin Dirks
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Military GamingHistory of Gaming in the Military
• Early Military Warfare Simulation
• Sand Tables
Justin Dirks
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Military GamingHow the Military is Using Gaming
• Recruitment
• Training
• Rehab
http://cnettv.cnet.com/military-using-video-games/9742-1_53-50033773.html
Justin Dirks
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Military GamingThe Future of Gaming in the Military
• Technology
• Future Warfare
• Cost
Justin Dirks
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Gamers vs. Non-Gamers
• Non-Gamers are transforming to Gamers– "There's A Soldier In All Of Us“– Identity and how you create a “new one”
• Not as big of a gap between young and old.– Technological advancement has helped with
creating a wider target market for video games.– Wii, X-Box Kinect, PS3 Move
Joe Teska
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By Victor Olavarri
Economic Impact Of Video Games
http://www.youtube.com/watch?v=VpsNES_zVj4&feature=fvw
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Gaming• “A new study from Economists
Incorporated reports that the video game industry added $4.95 billion to the U.S. Gross Domestic Product last year.” (The Entertainment Software Association).
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Video Game IndustryUSA Figures:
(Billions)• Television: $50• Film: $40• Video Games:
$11.7• Magazines: $40• Newspaper: $40• Music: $10
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Ads in Video Games• “Spending on in-
game advertising is supposed to grow to between $732 million and $1.8 billion by 2010”(Techcrunch)