fire kills presentation
TRANSCRIPT
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Fire KillsTim, Eliot, Gaby & Demetris.
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• Fire safety company.
• Huge tents constructed.
• Rooms with smoke and infra red lamps.
• Different groups of people.
• Competition at the end.
• Groups told about locations of keys.
Intro
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Plan your escape route.• Brought into the room with a big touch
screen.
• On the screen is the maze.
• People have to draw their route to the safety point.
• After the route is done properly, the next door unlocks.
• The next room will not operate until the door from the previous room has been closed.
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Plan your escape route.
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Plan your escape route.
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Keep objects out the way of doors
• Objects in the way of the door.
• Sensors around the room for objects.
• Sensors calibrated to turn green when object is on it.
• Objects placed in incorrect place turns on a red light.
• Announcement while exiting room.
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Keep objects out the way of doors
Rejected
Accepted
Waiting
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General Fire safety knowledge testing
• Empty room with dummy fire alarms.
• Screen with questions on at the front.
• Fire alarms grouped on right and left of ceiling.
• Group press all buttons on left or right.
• Wrong answer means alarm, smoke and heat.
• Time also added.
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General Fire safety knowledge testing
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Keep keys to hand.• Very dark smoky room.
• Group needs to find the correct key.
• Keys hidden in different objects.
• Dummy key touched – Smoke + more intense light.
• Time added for dummy keys touched.
• Next door opens when correct key is found.
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Have a plan B.• Initial plans can be blocked.
• Announcement through speakers.
• Questions on screen.
• Pressure pads under the floor.
• Groups move onto left or right side depending on answer.
• Wrong answer – Alarm + infra red lights. Time also added.
• Correct answer – Cool breeze!
• Door opens for next room.
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Have a plan B.
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General Fire safety part 2• Room tests physical actions.
• Screen in room with Xbox Kinect sensor.
• Instructions on screen for the group.
•Get low, stay low.
•Drop and roll.
• Actions completed means next door opens.
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Get out, Stay out! •Group shuts the door behind them.
•Greeted by firemen.
• Tell the group their timing.
•Group also given “goodies”.
•Winning team for timings – organisation dependent prize.
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Event Differences
• Event at different locations.
• Rooms need to change.
• Tasks become simpler/more difficult.
• Prizes also differ.