final fantasy xi online salvage guide

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    ContentsSalvage Levels...........................................3

    Salvage Areas............................................4

    General Information...................................4

    Salvage (Level 75)........................................5

    Remnants Areas.....................................5

    Entry Requirements an !etails.............5

    !etails....................................................5General Information...................................5

    Equi"ment Re#ars...................................5

    Arra"ago Remnants...................................$

    Equi"ment %&art....................................$

    'irst 'loor................................................7

    Seon 'loor...........................................

     *&ir 'loor..............................................+

    'ourt& 'loor..........................................,,

    Sout&ern -at&.......................................,

    Si/t& 'loor............................................,3

    Sevent& 'loor.......................................,4Arra"ago Remnants Guie....................,4

    0&a1au Remnants...................................,

    Equi"ment %&art..................................,+

    'irst 'loor..............................................,+

    Seon 'loor.........................................,

    %entral Area.........................................,

    2estern Area........................................

    Soutest -at&.....................................

    Eastern Area.........................................

    ort&east -at&......................................Sout&east -at&.....................................3

    otes....................................................3

     *&ir 'loor...............................................3

    ort&ern Area.......................................3

    Sout&ern Area.......................................4

    'ourt& 'loor..........................................4

    'ift& 'loor..............................................5

    0&a1au Remnants Guie......................$

    Silver Sea Remnants................................+

    Equi"ment %&art..................................3

    'irst 'loor..............................................3

    Seon 'loor.........................................3,

     *&ir 'loor............................................3

    'ourt& 'loor..........................................33

    'ift& 'loor..............................................35

    Silver Sea Remnants Guie..................35

    &ayolm Remnants..................................3+

    Equi"ment %&art..................................3+

    Final Fantasy XI: Salvage ,

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    'irst 'loor..............................................3+

    Soutest -at&.....................................4

    0eginning 6all#ay................................4

    otes....................................................4

    Seon 'loor............................................4,

     *&ir 'loor............................................4

    'ourt& 'loor..........................................43

    'ift& 'loor..............................................44

    Si/t& 'loor............................................45

    0oss 'loor.............................................4$

    &ayolm Remnants Guie....................4$

    'loor 4.....................................................4+

    SalvageRe#ars (Level 75).....................5,

    Salvage*em"orary Items........................54

    Salvage (Level ++)......................................55

    Requirements8.........................................55

    !etails8....................................................55

    Removing -at&os.....................................55

    ,. Initial Runi Lam".............................55. !efeating -at&os9:nlo;ing Enemies855

    3. Su !ro"s.................5$

    ?"timi@e -lans 'arming......................5$

    'irst 'loor..............................................57

    Seon 'loor.........................................57 *&ir 'loor............................................5

    'ourt& 'loor..........................................5+

    'ift& 'loor..............................................5+

    Si/t& 'loor............................................$

    Sevent& 'loor.......................................$

    0&a1au Remnants II.................................$,

    Seon 'loor.........................................$3

     *&ir 'loor............................................$4

    'ourt& 'loor..........................................$4

    'ift& 'loor..............................................$5

    Silver Sea Remnants II.............................$5

    otorious =onsters > !ro"s.................$5

    ?"timi@e -lans 'arming......................$5

    'irst 'loor..............................................$$

    Seon 'loor.........................................$7

     *&ir 'loor............................................$

    'ourt& 'loor..........................................$+

    &ayolm Remnants II...............................7

    otorious =onsters > !ro"s.................7

    Final Fantasy XI: Salvage

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    ?"timi@e -lans 'arming......................7

    'irst 'loor..............................................7,

    Seon 'loor............................................7,

     *&ir 'loor............................................7

    'ourt& 'loor..........................................7

    'ift& 'loor.................................................73

    Si/t& 'loor............................................74

    Sevent& 'loor.......................................74

    SalvageRe#ars (Level ++).....................75

    Ares Armor Set B,...............................77

    Cers Armor Set.....................................77

    =orrigans Armor Set B,......................7

    'eaDs Armor Set....................................7

    S;ais Armor Set B,............................7+

    Sigyns Armor Set.................................7+

    =aru;s Armor Set B,........................

    a

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    Salvage

    Introue in *reasures of A&t :r&gan an

    reently e/"ane to "rovie a ne#

    &allenge an ne# re#ars Salvage is an

    event ivie into t#o iFulty levels

    esigne for level 75 an level++ engame. In most events you

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    Salvage AreasArea ame

    LoationLevel 75 Level ++ Arra"ago

    Remnants

     Arra"ago

    Remnants

    II

    ortest

    -ortal Al@aaal

    :nersea Ruins

     0&a1au

    Remnants

     0&a1au

    Remnants

    II

    Sout&east

    -ortal Al@aaal

    :nersea Ruins Silver Sea

    Remnants

     Silver Sea

    RemnantsII

    ort&east

    -ortal Al@aaal:nersea Ruins

     &ayolm

    Remnants

     &ayolm

    Remnants

    II

    Soutest

    -ortal Al@aaal

    :nersea Ruins

    General Information•  *&e ma/imum time "ermitte in a remnants

    area is , minutes.

    • Salvage areas are instane in t&e same

    #ay t&at Assault areas are use8 multi"le

    Final Fantasy XI: Salvage 5

    http://wiki.bluegartr.com/bg/Arrapago_Remnantshttp://wiki.bluegartr.com/bg/Arrapago_Remnantshttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Bhaflau_Remnantshttp://wiki.bluegartr.com/bg/Bhaflau_Remnantshttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnantshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnantshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Zhayolm_Remnantshttp://wiki.bluegartr.com/bg/Zhayolm_Remnantshttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Assaulthttp://wiki.bluegartr.com/bg/Arrapago_Remnantshttp://wiki.bluegartr.com/bg/Arrapago_Remnantshttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Arrapago_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Bhaflau_Remnantshttp://wiki.bluegartr.com/bg/Bhaflau_Remnantshttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Bhaflau_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnantshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnantshttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Silver_Sea_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Zhayolm_Remnantshttp://wiki.bluegartr.com/bg/Zhayolm_Remnantshttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Zhayolm_Remnants_IIhttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Alzadaal_Undersea_Ruinshttp://wiki.bluegartr.com/bg/Assault

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    grou"s an ou"y t&e same Remnants area

    at one time &o#ever t&ey #ill

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    :"on entering a @one an moving for#ar "rior to enountering any enemies an Armoury %rate #ill

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    from -riness -uing#&i& is s"a#ne Ar&ai Gears

    4t&9$t& 1oors

    =aru;s Armor

    Set

    Enlils Collu;s

    Ar&ai %&ariot 5t& 'loor

    Eas !ou Eas

     *iara

    Armore %&ariot 0oss 'loor

    Anus Gaiters

    Ar&ai Gear > Ar&ai Gears

    4t&9$t& 1oors

    S;ais Armor

    Set

    'reyas Leelsens

    Ar&ai %&ariot 5t& 'loor

    'reyrs *rousers

    Armore %&ariot 

    0oss 'loor

    ors Gloves

    Ar&ai Gear > Ar&ai Gears

    4t&9$t& 1oors

    =orrigans

    Armor Set

    =a&as %oat

    Oiqirn *reasure 6unter 3r

    4t& $t& 'loor

    =a&as %ro#n

    -sy&e1ayer 4t& Sout&

    0o

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    Lamia

    Gravero

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    • In t&e &all#ay to t&e east t&ere is a Reserve

    !raugar (0L= an !RC).

    • In t&e seon room t&ere are 3 Reserve

    !raugar (0L= an !RC) an a =erro#

    Ca

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    Northwest Path

    •  *&ere are $ Outru

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    %"ird #loor

    3' %ell !ro"s 3' S"eiH %ell !ro"s

    Enemies %ells Enemies %ells

    Outru< Inus %ell %astellanus %ell

    Oiqirn

     *reasure

    6unter

    %umulus %ell (Stolen) Inus

    %ell 'ratus %ell im

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    Northern Path

    •  *&ere are Reserve !raugar (!RG an *6')

    =erro# (R!= SA= 0R! an

    %?R)Ges"enst an !eviate 0&oot on t&is

    "at&.

    • In t&e Hrst small room t&ere are 3 Reserve

    !raugar an a =erro# S&ao#aner(R!=).

    • In t&e seon small room t&ere are

    3 Reserve !raugar an a =erro#

    Ca

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    #ourt" #loor

    4' %ell !ro"s 4' S"eiH %ell !ro"s

    Enemies %ells Enemies %ells

    !eviate0&oot

    Pirga %ell Pelum %ell %ongestus%ell-raei"itatio %ell ?"aus %ell

    =igrantRussula

    -ileus %ell %astellanus %ell

    -sy&e1ay

    er

    S"issatus %ell ?"aus

    %ell -raei"itatio %ell

    !emoni

    Rose%umulus %ell Stratus %ell

    Ar&ai

    GearStratus %ell !u"liatus %ell i""er %ongestus %ell 'ratus %ell

    Ar&ai

    Ram"art

    Raiatus %ell 6umilus %ell S"issatus

    %ell

    Oiqirn

     *reasure

    6unter

    %umulus %ell (Stolen) Inus

    %ell 'ratus %ell im

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    •  *&e -sy&e1ayers o not lin;.

    •  *&e larger = -sy&e1ayer is a stronger version of t&e normal -sy&e1ayer in t&e area.

    •  *&e larger = -sy&e1ayer &as a lo# &ane to ro" =a&as %ro#n.

    • ?n t&e "at& to t&e east of t&e 3' *ele"orter t&ere is a small room #it& t&ree Ar&ai Gear an t&en

    a larger room #it& 3 Ar&ai Gear  i""er an Ar&ai Ram"art.

    •  *&e Ar&ai Ram"art an use Reinforements to summon a !emoni -ugil.

    Notes

     *&e Oiqirn *reasure 6unter on t&is level

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    Northern Path

    • In t&e Hrst small room to t&e #est of t&e 4'

     *ele"orter t&ere are t&ree Ar&ai Gear.

    • In t&e &all#ay to t&e sout& t&ere is

    an Ar&ai Gear.

    • In t&e room at t&e en of t&e &all#ay t&ere

    is a room in #&i& a Oiqirn Astrologer#ill

    s"a#n one t&e oor to t&e room #it& t&e$' *ele"orter is o"ene.

    • ?ne aggroe t&e Oiqirn Astrologer #ill run

    to#ars t&e "ortal in t&e enter room.

    • If t&e Oiqirn Astrologer is not ;ille in a

    ertain amount of time it #ill use 2ar"(*&is

    an

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    •  *&e Ar&ai Ram"art an use Reinforements to summon a !evil =anta.

    • In t&e t&ir large room to t&e east of t&e 4f *ele"orter t&ere are Ar&ai Ram"art  Ar&ai Gear

     Ar&ai Gears.

    • , Ar&ai Gear an , Ar&ai Gears roam t&e nort&ern t&ir of t&is room an , Ar&ai Gear an

    , Ar&ai Gears roam t&e sout&ern t&ir of t&is room.

    •  *&e Ar&ai Ram"art an use Reinforements to summon an ?ro

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    Central Area

    • In t&e entral room t&at are 4 Ar&ai Gear

    4 Ar&ai Gears an Ar&ai Ram"art.

    • 0ot& of t&e Ar&ai Ram"art in t&e entral

    room an use Reinforements to summon

    a Seasonal *reant.

    • All of t&ese mo

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    Sevent" #loor

    Central Area

    • Armore %&ariot is loate after t&e Gile

    !oors at t&e enter of t&e main room.

    • Armore %&ariot uses all of t&e stanar

    %&ariot a

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    ?"tion 38 R!= or 0L: Solo

    • , R!= or 0L:

    •  *&is "retty mu& ust #or;s for =a&as %oat an Ar&ai %&ariot farming an going #it& more is

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    Floor 1

    • Enter o"en t&e &est an lot"ass qui;ly.

    • Go ;ill Outru

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    Floor 2

    • E/it t&e room an &ea to t&e enter s"litting u" to

    loo; for t&e Oiqirn Astrologer

    • ?ne aggroe &e #ill ma;e &is #ay to#ars t&e

    enter "orter (#it& s&ort

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    •  *&is time t&e rat tries to run a#ay almost immeiately an you &ave to let &im go.

    • 0efore you start t&e Hg&t loo; to t&e left from t&e entrane of t&e "orter room an Hn t&e

    Koor#ayK outline on t&e #all. As soon as t&e rat leaves t&e room your #&ole "arty nees to stan

    in t&at Koor#ay.K

    • 'or an ?"tion grou" ust "ut your "et on &im. :se Re#ar after a minute or t#o as &is

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    Floor "

    • %lear t&e 1oor for Ale/anrite.

    • 2&en you are one o"en t&e oor to t&e Si/t&

    'loor *ele"orter an &ea

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    ro" from !emente Malaa#a #&i& is s"a#ne

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    0oss 'loor

    :su;ane Armor

    Set

    6i;a@u Sune9Ate

    S;irmis& -e"&reo n

    'loor Ram"art

     *su;i;a@u 6aiate

    Long90o#e %&ariot

    0oss 'loor

    6os&i;a@u *e;;o

    All monsters

    #irst #loor

    ,' %ell !ro"s (2est -at&) ,' %ell !ro"s (East -at&)

    Enemies %ells Enemies %ells

    0ifrons

    Inus %ell !u"liatus

    %ell 6umilus %ell

    S"issatus %ell

    0ifrons

    Inus %ell !u"liatus

    %ell 6umilus %ell

    S"issatus %ell

    2amouraam"a

    :nulatus %ell %astellanus

    %ell Pirga %ell

    %umulus %ell Raiatus

    %ell %irroumulus %ell Stratus

    %ell

    %armine Erua

    -annus %ell 'ratus

    %ell %ongestus %ell

    im

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    • ?ne engage t&e Reationary

    Ram"art #ill s"a#n every , seons

    eit&er a %&igoe or a lo# &ane of a Gate

    2io#. :" of t&ese 5 monsters may

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    • Reationary Ram"art #ill lose ,N of its 6- every , seons one engage until it is efeate or its

    6- runs out. If no ot&er amage is one it #ill ta;e minutes for t&e Reationary Ram"art to

    om"letely e"lete its 6-.

    • ?ne t&e Reationary Ram"art is efeate t&e "arty #ill

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     *roll

    Iron#or;er (2A

    R)

     *roll

    Gemologist (-L

    !)

     *roll

    %ameist (R!=)

     *rollEngraver(-:-)

    %ell im

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    • :ner normal "&ysial atta;s t&e Em"at&i

    'lan #ill enter KAngryK moe a fe# seons

    after

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    • In t&e small room to t&e sout& is t&e tele"orter to 3'.

    Eastern Area

    • In t&e Hrst small room t&e So;et &as t&e "otential to s"a#n. *raing u" to Hve of t&e same ell #ill

    s"a#n 'lu/ 'lan.

    • 'lu/ 'lan #ill ro" ou

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    Stone#or;er (=

    C)

    3' %ell !ro"s (Soutest -at&) 3' %ell !ro"s (Sout& %entral Area)

    Enemies %ells Enemies %ells

    0la; -uing

    !u"liatus %ell -raei"itatio %ell-annus %ell 'ratus

    %ell %ongestus %ellim

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    Sout"ern Area

    Southwest Path

    • In t&e Hrst small room t&ere are 4 0la;

    -uing.

    • In t&e seon small room t&ere are 4 0la;

    -uing an a oor.

    Southeast Path

    • In t&e Hrst small room t&ere are 4 0la;

    -uing.

    • In t&e seon small room t&ere are

    $ Sulfurous Sor"ion a *roll Smelter (RG)

    a *roll Gemologist (-L!) an a oor.

    South Central Area

    • In t&e large room t&ere are , 0la; -uing.

    Central Area

    • *&e Slot is loate in t&e small enter room. *raing an Arra"ago %ar to t&e Slot #ill

    s"a#n !emente Malaa#a.

    • !emente Malaa#a &as a ,N &ane to

    ro" Anus !ou

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    Gears

    Ar&ai

    %&ariot?"aus %ell -raei"itatio %ell

    • In t&e t&ir small room t&ere are Ar&ai

    Gear.

    • In t&e large room t&ere are $ Ar&ai

    Gears an an Ar&ai %&ariot.

    • In t&e fourt& small room t&ere are Ar&ai

    Gear.

    • In t&e Hnal small room t&ere are 3 Ar&ai

    Gear.

    • If an Ar&ai Gear etets a "layer (

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    #ift" #loor

    Central Area

    • Long90o#e %&ariot is loate after Gile !oors at

    t&e enter of t&e main room.

    • Long90o#e %&ariot uses all of t&e stanar %&ariot

    a

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    s"ent outsie t&e ram"art is not going to

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    Reommene Su""lies8

    • Atta; foo

    • A t&ro#ing #ea"on (U, if sta;a

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    •  *&e !ormant Ram"art a""ears #&en you ;ill t&e

    Hnal 1an

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    Floor !

    • In orer to #ea;en t&e @one

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    #&i& a""ears after t&e !evilet in t&at room is

    efeate.

    All of t&e Silver Sea Remnants level 5 Salvage

    "iees (0o

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    As&u *alif

    %re# (=C)

    Inus %ell /3 Raiatus

    %ell or

    -raei"itatio

    %ell /3 %ongestus %ell

    As&u *alif

    %re# (=C)

    Inus %ell /3 -annus %ell / or

    -raei"itatio %ell /3 Stratus

    %ell /

    As&u *alif

    %re# (R!=)

    6umilus %ell /3 S"issatus

    %ell or

    %umulus %ell /3 Stratus

    %ell

    As&u *alif

    %re# (R!=)

    :nulatus %ell /3 %irroumulus

    %ell / or

    %umulus %ell /3 S"issatus

    %ell /

    Central Start %oo&

    •  *&e initial Armory %rate a""ears in t&is room.

    • 'rom t&is room eit&er t&e 2est or East "at& may

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    • 3 %ongestus %ell Pirga %ell (Elvaan RG)   • 3 6umilus %ell -ileus %ell (6ume %?R)

    • Central Area

    • In t&e large entral room t&ere are ,$ As&u *alif %re#.

    •  *&e As&u *alif %re# in t&is room #ill follo# any "layer t&at enters t&e room even if t&ey are

    uneteta

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    Northwest Path

    • In t&e large room t&ere is !ea"an

    !evilet an 4 Armory %rates.

    • !efeating !ea"an !evilet #ill

    ause !e;;a an t&e So;et to s"a#n.

    • !e;;a &as a ,N &ane to ro" ors

    Leelsens an a lo# &ane to ro" Enlils

    %ra;o#s.•  *raing u" to Hve of t&e same ell #ill

    s"a#n Ga;;e.

    • Ga;;e #ill ro" ou

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    Garm 6aunt

    Guar

    S;eleton

    %ellPelum %ell -ileus %ell =eioris %ell

    North Path

    • In t&e large room t&ere are Ar&ai Gear

    a !evilet an a oor.

    • !efeating t&e Ar&ai Gear #ill

    ause Gyroso"i Gear to s"a#n.

    • Gyroso"i Gear &as a ,N &ane to

    ro" Anus Gages an a lo# &ane toro" 'reyas Gloves.

    • !efeating t&e !evilet #ill ause t&e Slot to

    s"a#n an #ill unlo; t&e oor.

    •  *&e !evilet in t&is room &as greatly

    inrease movement s"ee. After losing

    ea& ,.5N 6- (7 times total) !evilet #ill

    1ee a#ay from

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    •  *&e orret Ar&ai Ram"art to efeat to unlo; t&e oor #ill

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    West Path

    • In t&e seon small room t&ere are Ar&ai

    Gear an Ar&ai Gears.

    • In t&e t&ir small room t&ere are Ar&ai

    Gear an Ar&ai Gears.

    • In t&e large room t&ere are 4 Ar&ai

    Ram"art an an Ar&ai %&ariot.

    •  *&e Ar&ai Ram"art an

    use Reinforements to

    summon !einony&us ig&t Eft or San

    Li@ar.

    • In t&e fourt& small room t&ere are Ar&ai

    Gear an Ar&ai Gears.

    • In t&e Hnal small room t&ere are Ar&ai

    Gear an Ar&ai Gears.

    'ast Path

    • In all of t&e small rooms t&ere are 4 Armory

    %rates t&at ea& &ol , *em"orary Item.

     *&ese Armory %rates #ill res"a#n s&ortlyafter t&e *em"orary Item is remove.

    •  *&ere is a train of $ Ar&ai Gear t&at "atrol

    t&e East -at&.

    •  *&e train of $ Ar&ai Gear starts in t&e small

    room ne/t to t&e tele"orter on t&e East "at&

    (I97) an #ill move Sout& until it rea&es t&e

    small room in (I9,) #&ere it #ill reverse its

    "atrol an return to its starting "oint.

    •  *&e Hrst "layer to enter t&e level an 'lee to at& u" to t&e train an aggro it

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    #ift" #loor

    Central Area

    • Long9Arme %&ariot is loate after t&e

    Gile !oors at t&e enter of t&e main

    room.

    • Long9Arme %&ariot uses all of t&e stanar

    %&ariot a

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    This guide is designed for ~3 level 99 layers! It assumes that you will be fairly well geared and

    knowledgeable! There are a variety of "ob #ombinations that #an do the things des#ribed in this

    guide$ but the same basi# strategy alies!

    The tri to level 99 has left Salvage monsters somewhat imotent$ and utterly at the mer#y of

    any evasive layer! %sing evasive &&s will make your Salvage e'erien#e a lot less stressful on

     your healers!

    Party Setups Qou s&oul only nee 3 "eo"le to om"lete t&is @one #it& near9ma/imum eFieny. Its a ;ill9fest an t&e

    @one gives you many e/ess ells t&oug& so t&ere is very little "enalty for

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    • 0S*s8 Several "ets #it& -et foo an a

    s"are !a#n =ulsum or t#o.

    • A t&ro#ing #ea"on if using a 26= &ealer.

    Final Fantasy XI: Salvage4+

    http://wiki.bluegartr.com/bg/Dawn_Mulsumhttp://wiki.bluegartr.com/bg/WHMhttp://wiki.bluegartr.com/bg/Dawn_Mulsumhttp://wiki.bluegartr.com/bg/WHM

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    • Floor 1

    • Enter o"en t&e &est an o"en t&e #est (rig&t as

    you fae t&e &est) oor.

    • Lot an "ass qui;ly

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    •  Qou an avoi amnesia from t&e Im"s

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    • -ull an ;ill Gyroso"i Gears. *&is is mu& faster at ++

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    • 0uJ t&e melee sen it in. *&e mage s&oul &ave Stones;in an 0lin; on.

    • =elee oes 5N amage =age asts !ia II to#ars t&e en of t&at an ma;es sure t&eir 6- is

    to""e oJ.

    • 0ot& "layers get &arme (it lasts a minute unresiste or 3 seons resiste).

    • 2&en you un&arm (melee #ill

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    • •

    •   • Pagra

    nt

    Lin#

    urm

    • ?"a

    us

    %ell

    • •

    •   • 0ull

    0ugar

    • !u"li

    atus

    %ell

    Southeast Path• In t&e Hrst room t&ere are 4 -u;.

    • In t&e &all#ay to t&e east t&ere is a =amool Ma enist (I).

    •  *&e =amool Ma enist (I) #ill al#ays ro" an Armoury %rate ontaining ,!usty -otion an may

    ontain ot&er meiines.

    • In t&e seon room t&ere are 4 -u;.

    • In t&e t&ir room t&ere are 4 -u;.

    • In t&e fourt& room t&ere are 4 -u; an a oor leaing to t&e ' *ele"orter.

    • !efeating all of t&e -u; in t&is #ing #ill ause a -oroggo Gent to s"a#n in t&is room.

    • Northeast Path

    • In t&e Hrst room t&ere are 4 i@.• In t&e &all#ay to t&e nort& t&ere is a =amool

     Ma enist (I).

    •  *&e =amool Ma enist (I) #ill al#ays ro"

    an Armoury %rate ontaining ,!usty

    -otion an may ontain ot&er meiines.

    • In t&e seon room t&ere are 4 i@.

    • In t&e t&ir room t&ere are 4 i@.

    • In t&e fourt& room t&ere are 4 i@ an a oor

    leaing to t&e ' *ele"orter.

    • !efeating all of t&e i@ in t&is #ing #ill ause

    a -oroggo Gent to s"a#n in t&is room.

    • If i@ are silene (via

    s"ell Guillotine or *a&i8 Ge;;o) t&ey an go

    into rage moe. ot reommene.

    • ortest -at&

    • In t&e Hrst room t&ere are 4 Pagrant

    Lin#urm.

    • In t&e &all#ay to t&e #est t&ere is a =amool

     Ma enist (I).

    •  *&e =amool Ma enist (I) #ill al#ays ro"

    an Armoury %rate ontaining , !usty

    -otion an may ontain ot&er meiines.

    • In t&e seon room t&ere are 4 Pagrant Lin#urm.• In t&e t&ir room t&ere are 4 Pagrant Lin#urm.

    • In t&e fourt& room t&ere are 4 Pagrant Lin#urm an a oor leaing to t&e ' *ele"orter.

    • !efeating all of t&e Pagrant Lin#urm in t&is #ing #ill ause a -oroggo Gent to s"a#n in t&is room.

    • Sout"!est &at"

    • In t&e Hrst room t&ere are 4 0ull 0ugar.

    • In t&e &all#ay to t&e sout& t&ere is a =amool Ma enist (I).

    •  *&e =amool Ma enist (I) #ill al#ays ro" an Armoury %rate ontaining , !usty -otion an may

    ontain ot&er meiines.

    54 Final Fantasy XI: Salvage

    http://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Guillotinehttp://wiki.bluegartr.com/bg/Tachi:_Gekkohttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Opacus_Cellhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Duplicatus_Cellhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Pukhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Zizhttp://wiki.bluegartr.com/bg/Guillotinehttp://wiki.bluegartr.com/bg/Tachi:_Gekkohttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Dusty_Potionhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Vagrant_Lindwurmhttp://wiki.bluegartr.com/bg/Poroggo_Genthttp://wiki.bluegartr.com/bg/Bull_Bugardhttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Mamool_Ja_Zenisthttp://wiki.bluegartr.com/bg/Armoury_Cratehttp://wiki.bluegartr.com/bg/Dusty_Potion

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    • In t&e seon room t&ere are 4 0ull 0ugar.

    • In t&e t&ir room t&ere are 4 0ull 0ugar.

    • In t&e fourt& room t&ere are 4 0ull 0ugar an a oor leaing to t&e ' *ele"orter.

    • !efeating all of t&e 0ull 0ugar in t&is #ing #ill ause a -oroggo Gent to s"a#n in t&is room.

    • eginning -all!ay

    • A -oroggo =aame #ill s"a#n in t&e entrane &all#ay if a -oroggo Gent &as

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    • Southeast Path

    •  *&ere are !rao Li@ar in t&is room.

    •  *&e !rao Li@ar t&at ro" ells #ill al#ays

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    (ort&ern Area)

    • Enemi

    es

    • %

    ell

    s

    • Enemies   • %ells

    • All

    =onste

    rs

    ot

    &i

    n

    g

    • =amool Ma

    enist (I)  • 'ratus %ell im

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    • Northern Path

    • In t&e Hrst small room t&ere are 4 =amool

     Ma Savant (26=).

    • In t&e seon small room t&ere are

    4 =amool Ma So"&ist (0L=).

    • In t&e t&ir small room t&ere are 4 =amool

     Ma =imi;er (0L:).

    In t&e fourt& long room t&ere are =amool Ma =imi;er (0L:) $ =amool Ma

    Savant (26=) an $ =amool Ma

    So"&ist an an Ar&ai Ram"art.

    •  *&e Ar&ai Ram"art an

    use Reinforements to summon a 2aaom

     *iger.

    • !efeating all of t&e =amool Ma an

    t&e Ar&ai Ram"art on t&is "at& #ill ause

    a -oroggo =aame to s"a#n.

    • -oroggo =aame &as a ,N &ane to

    ro" Enyos Gauntlets anemains %uJs.

    • In t&e Hnal small room t&ere is a tele"orterto 4'.

    • Southern Path

    • In t&e Hrst small room t&ere are 4 =amool Ma enist (I).

    • !ro"s in 2ie San orer8 'ratus %ell im

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    ool

     Ma

    =imi

    ;er

    (0L:

    )

    • =am

    ool

     MaSo"&

    ist

    (26

    =)

    =am

    ool

     Ma

    Sava

    nt

    (0L=

    )

    • 6umilus %ell -annus

    %ell 'ratus %ell%ongestus

    %ell im

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    • It may

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    also s"a#n in t&is room.

    •  *&e -oroggo =aame &as a lo# &ane to

    ro" Enlils Gam

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    •  *&e gears are un9slee"9a

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    • ,"ayolm Remnants Guide

    • This guide is designed for ~3 level 99 layers! It assumes that you will be fairly well

    geared and knowledgeable! There are a variety of "ob #ombinations that #an do the things

    des#ribed in this guide$ but the same basi# strategy alies!

    • The tri to level 99 has left Salvage monsters somewhat imotent$ and utterly at the

    mer#y of any evasive layer! %sing evasive &&s will make your Salvage e'erien#e a lot

    less stressful on your healers!

    • Party Setups

    •  Qou s&oul only nee 34 "eo"le to om"lete t&is @one #it& near9ma/imum eFieny. *&oug& t&e

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    • =age %ells 8 =- (S"issatus) =agi (-raei"itatio) =! (-ileus) I* (Pelum) an %6R (=eioris)

    •  *&ere is no nee to onserve =- or Stat ells from t&e starting &est as t&ey are "lentiful later on.

    • If all you &ave is a 26= you s&oul onsier giving t&em Refres& armor ells early on as #ell.

    • =ages #ill nee 6- ells if youre oing t&e

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    Floor 1

    • Enter o"en t&e &est an "asslot ells qui;ly.

    • !o not use any ells if you la; a Silver Sea %ar.

    •  Qou an see on t&e ma" to t&e rig&t t&at t&e 1oor is

    ivie into four setions. Ea& setion &as one

    ty"e of monster t&at ro"s one of t&e four

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    • At t&is "oint you an use RangeRing ells

    • Go to t&e ot&er t&ree #ings an get your 3 Kunlo;K

    "layers t&e armor t&at ea& #ing ro"s. !o not

    #aste time farming aitional ells for mage o

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    Floor

    • 0y t&is "oint your 3 Kunlo;K "layers s&oul &ave

    all t&eir equi"ment slots o"en.

    • 'rom t&e "orter lear t&e monsters #est#ar for

    stat ells all t&e #ay to an inluing t&e Ar&ai

    Ram"art

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    Floor "

    •  *&e Hrst 359ro""ing -oroggo =aame is on t&is

    1oor

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    Salvage/Re!ards (Level 75)Salvage inlues a met&o of o

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    !E'855 6-B3N =-B3N

    S*RB, PI*B, A*C B

    4

    As Refres& eJet

    Arra"ago Remnants

    Oiqirn Astrologer ('

    5')

    0&a1au Remnants

    Long90o#e %&ariot

    0oss

    Silver Sea Remnants

    !on -oroggo &ayolm

    %ar = (3' )

    Ares Gauntlets

    !E'8 6-B,N =-B,N

    S*RB4 PI*B4 A%%B,

    !eimoss Gauntlets

    0&a1au Remnants

    e

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    Set8 En&anes 'ast %ast

    =orrigan (0L=R!=0L:) Set-iee Lv35 Lv5 Lv,5

    =orrigans %oronal

    !E'8,5 S*RB4 I*B4

    =!B4 A%%B5 =A%%B

    5

    =a&as %ro#n

    Arra"ago Remnants

    -sy&e1ayer 4' Sout&

    0o

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    S;ais %&ausses

    !E'8 A%%B4 A*C B5 R

    A%%B4

    RA*C B5 Store

     *-B7 6asteBN

    'reyas *rousers

    &ayolm Remnants

    -oroggo =aame 5'

    ort&

    'reyrs *rousers

    Arra"ago Remnants

    Armore %&ariot 0oss

    ors *rousers

    0&a1au Remnants

    =ulti"le Enemies an

    'loors

    S;ais Mam

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    Salvage/%emorary Items2it&in Salvage t&e tem"orary items in t&e ta

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    enfee

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    -layers are aite #it& "at&os u"on initiation of t&e event. *&ese "at&os reue "layers 6- =- an

    Attri

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    Re!ards

    Ale'andrite

    :nli;e in Level 75 Salvage %otton %oin -urses are not guarantee from notorious monsters

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    Notorious .onsters

    %&igoe Stinger8 In t&e seon &all#ay of one of t&e four #ings an untargeta

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    %"ird #loor

    3' -at&os :nlo;s 3' -at&os :nlo;s

    Enemies :nlo;s Lamia !aner =agi 6ans =-

    Outru<  Mo< A

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    North Si-e

    • ort&ern Room ontains 'lytra" /,

    • Eastern Room ontains Arolit& /

    • Room

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    Si't" #loor

    5' -at&os :nlo;s

    Enemies :nlo;sAr&ai %&ariot S*R I* !EX =agi

    Central %oo&

    • %ontains Ar&ai %&ariot /3 Armore

    %&ariot an Ar&ai Ram"art.

    • Sie Rooms

    • %ontain Ar&ai %&ariot /

    Notorious .onsters

    • C&imaira8 *&ere is a stationary Ar&ai

    Ram"art against t&e sout& #all #&i& an

    use Reinforements to s"a#n C&imaira (=)

    or anot&er Ar&ai %&ariot. *&e s"a#n

    onition for C&imaira requires

    ;illing Armore %&ariot in uner t&ree

    minutes (ot&er onitions su& as "revious

    otorious =onster ;ills may

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    0&a1au Remnants II &as far fe#er monsters t&an t&e ot&er Level ++ Salvage areas an on 1oors , an

    ea& monster &as onsiera

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    • '48 East8 Ar&ai Gear t&en Arolit&

     *utelary -lans

     *&e follo#ing route #ill aquire 49+ *utelary -lans an 9$ Ritualisti -lans. *&is is t&e

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    Se$ond #loor

    ' -at&os :nlo;s

    Enemies :nlo;s *roll Stone#or;er  Mo< A

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    %"ird #loor

    3' -at&os :nlo;s

    Enemies :nlo;sAr&ai Gear =! AGI !EX 6-

    Ar&ai Gears S*R I* PI* %6R =-

    • 2&ile t&e "at& you start in is restrite

    e"ening on #&ere you tele"orte from '

    t&e general layout of monsters is iential

    regarless of #&i& iretion you ome from8

    • 'irst room8 Ar&ai Gear /

    • Seon room8 Ar&ai Gear /3

    • Large room (nort& or sout&)8 Ar&ai Gear /$• %enter room8 Ar&ai Gear /3

    • Small rooms east an #est of enter8 Ar&ai

    Gear /3 ea&

    • Large rooms east an #est8 Ar&ai Gear /3

    ea&

    • !efeating t&e t&ree Ar&ai Gear in t&e

    enter of a large room s"a#ns an Ar&ai

    Ram"art.

    • Ea& Ar&ai Ram"art s"a#ns Ar&ai

    Gears / t&roug&out t&e large room in #&i&

    it #as s"a#ne (t&ey o not instantly aggro

    or lin;). *&ese Ar&ai Ram"arts an Ar&ai

    Gears ea& ro" at least one Ale/anrite.

    http://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Alexandritehttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Gearhttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Archaic_Gearshttp://wiki.bluegartr.com/bg/Alexandrite

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    #ourt" #loor

    •  *&e availa

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    In Silver Sea Remnants II t&e only monsters initially "resent are Ar&ai Ram"arts. All aitional monsters

    s"a#n as Reinforements instantly u"on aggroing (soun aggro) or s&ortly after "erforming an oJensive

    ation against an Ar&ai Ram"art. In some instanes t&e monsters s"a#ne #ill iJer e"ening on

    #&et&er t&e ram"art #as aggroe or lin;e. ote8 Ar&ai Ram"artsGearGears &ave e/tene lin;aggro

    range uring nig&ttime an ertain #eat&er onitions.

    +otorious :onsters ; Dros

    otorious =onstersotorious =onster Loation(s) -lans !ro""e

    Poraious %arrion ', (#est) -rimay -lans /,

    A";allu Avenger ', (east)  *utelary -lans /,Seafarer -ili"roon ', (enter) -rimay -lans /,9

    'omor 2in#al;er ' (enter) -rimay -lans /,9

    Stone"late G&alima ' (#est)  *utelary -lans /,9Oui;ir; Ca&lain ' (east) -rimay -lans /,9

    Lunati -sy&e1ayer '3 (nort&)  *utelary -lans /,9Argent9eye ?ro

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    • 'rom t&is room eit&er t&e 2est or East "at& may Oiqirn (*6')

    Left8 !oome> Oiqirn (0L=)

    • ort& into ea en8 Left8 Oiqirn (0L= >

     *6') %enter8 !oome Rig&t8 Oiqirn (0L= >

     *6')

    • East of seon room8 4 Im"s

    • Sout& into ea en8 3 Im"s

    • !efeating t&e t#o Ar&ai Ram"arts an any

    s"a#ne Im"s in G9 an G9+ #ill "o" anaitional Ar&ai Ram"art #&i&

    s"a#nsPoraious %arrion (=).

    • 'inal large room8 2est8 !oome /3 ea&

    East8 Im" /3 ea&

    • Ea& room along t&is "at& ontains Ar&ai

    Ram"arts #&i& an s"a#nA";allu Oiqirn

    or Im"s.

    • 'irst room8  A";allu

    • Seon room8 'ront8 Oiqirn (*6') 0a;8

    Oiqirn (0L=)

    • 2est of seon room8

    Rig&t8 A";allu > Oiqirn (*6')

    Left8 A";allu> Oiqirn (0L=)

    • ort& into ea en8 Left8 Oiqirn (0L= >

     *6') %enter8 A";allu Rig&t8 Oiqirn (0L= >

     *6')

    • East of seon room8 4 Im"s

    • Sout& into ea en8 3 Im"s

    • !efeating t&e t#o Ar&ai Ram"arts an any

    s"a#ne Im"s in I9 an I9+ #ill "o" anaitional Ar&ai Ram"art #&i&

    s"a#nsA";allu Avenger (=).

    • 'inal large room8 2est8 A";allu /3 ea&

    East8 Im" /3 ea&

    http://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Voracious_Carrionhttp://wiki.bluegartr.com/bg/Voracious_Carrionhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Apkallu_Avengerhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Voracious_Carrionhttp://wiki.bluegartr.com/bg/Doomed_(Monster)http://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Qiqirnhttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Imphttp://wiki.bluegartr.com/bg/Archaic_Ramparthttp://wiki.bluegartr.com/bg/Apkallu_Avengerhttp://wiki.bluegartr.com/bg/Apkalluhttp://wiki.bluegartr.com/bg/Imp

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    Southern %oo&s

    • After efeating t&e 4 Ar&ai Ram"arts an

    any s"a#ne Reinforements from t&e last

    large room along t&e &osen "at& (G9, or I9

    ,) an aitional Ar&ai Ram"art#ill s"a#n

    on t&e sout& sie of t&e onneting room in

    69, (t&is ram"art #ill still s"a#n even if t&e

    "revious 4 Ar&ai Ram"arts are efeate

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    orner #&ere As&u *alif &ave not yet s"a#ne. *&e snea;e "arty mem

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    • All monsters are loate in t&e nort& sout&

    east an #est large rooms. %onneting

    &all#ays an rooms &ave no monsters

    "resent. ?"ening t&e oor to leave t&e nort&

    or sout& rooms lo;s t&e oor to t&e o""osite

    room.

    North

    %oo& (3utelaryPlans+

    South

    %oo& (Pri&ayPlans+

    • ort& Room

    • 'our

    mo

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    #ourt" #loor

    4' -at&os :nlo;s

    Enemies :nlo;s

    Ar&ai Gear2ea"ons 6ans

    6eae; 0oy

    Ar&ai GearsRange 0a;2aist

    RingsEarrings Legs'eet

    'ast)West Paths

    • Ea& room ontains one or more Ar&ai

    Ram"arts t&at summon various ty"es of

    ar&ai ma&inery8 Ar&ai Gear /39

    4 Ar&ai Gears /394 Arolit& or Ar&ai

    %&ariot /,93. Ar&ai Gears (not Gear)

    an Ar&ai %&ariots are guarantee to ro"

    ,9 Ale/anrite.

    • 'irst Room8 , ram"art8 Ar&ai Gear /3

    • Seon Room8 , ram"art8 Ar&ai Gear /3

    •  *&ir Room8 , ram"art8 Ar&ai Gears /3

    • 'ourt& Room (Large)8 %enter

    ram"art8 Ar&ai %&ariot /3 Sie ram"arts()8Ar&ai Gears /4 ea&

    • 'ift& Room8 ram"arts8 Left8 Ar&ai

    Gears /4 Rig&t8 Ar&ai Gears /4

    • If t&ese ram"arts are lin;e to ot&er

    ram"arts instea of "ulle iretly t&ey #ill

    instea s"a#n Ar&ai Gears /3

    an Arolit& /, ea&.

    • Si/t& Room8 3 ram"arts8 Ar&ai %&ariot /, ea&

    • If t&ese ram"arts are lin;e to ot&er ram"arts instea of "ulle iretly t&ey #ill instea

    s"a#n Arolit& /, ea&.

    Central Area•  *&e room #&i& onnets

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    • Reommene su

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    #irst #loor

    ,' -at&os :nlo;s

    Enemies :nlo;s *oa %6R !EX 0a;2aist

    %ra#ler PI* S*R RingsEarrings=amool Ma

    Stra""er (0S*)2ea"ons Mo< A

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    %"ird #loor

    ' -at&os :nlo;sEnemies :nlo;s

    !iremite S*R AGI !EX-ugil I* =! %6R

    =amool Ma

    So"&ist (0L=)=agi I* =-

    =amool Ma

    enist (I)Su< Mo

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    North Path 

    •  *&e nort&ernmost room ontains + -ugil #&i&

    s"a#n + Ar&ai Gear #&en efeate.

    •  *&e + Ar&ai Gear are ea& guarantee to ro" at

    least one Ale/anrite an also ea& &ave a small

    &ane to ro" a %otton %oin -urse (P).

    •  *&e small #estern room ontains one =amool Ma

    Savant an one =amool Ma 0ouner an t&e largerroom "ast t&at ontains four more of ea&.

    South Path

    •  *&e sout&ernmost room ontains + !iremite #&i&

    s"a#n + Ar&ai Gear #&en efeate.

    •  *&e + Ar&ai Gear are ea& guarantee to ro" at

    least one Ale/anrite an also ea& &ave a small

    &ane to ro" a %otton %oin -urse (P).

    •  *&e small eastern room ontains one =amool Ma Savant an one =amool Ma 0ouner an t&e larger

    room "ast t&at ontains four more of ea&.

    • ote8 Ar&ai Gear on t&e fourt& 1oor o not unlo; "at&os restritions.

    #ift" #loor5' -at&os :nlo;s

    Enemies :nlo;s

    Ar&ai Gear6eae; 6ans 0oy

    Legs'eet

    Ar&ai Gears Mo< A

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    Southern Path

    • Ar&ai Gear /4 an Ar&ai %&ariot /, in ea& of t&e Hrst t#o rooms outsie t&e tele"orter room.

    •  *&e nort&ernentral Kea enK room (see ma") ontains one Ar&ai Ram"art. *&is Ram"art #ill

    alternate s"a#ning Ar&ai Gears an Ar&ai Gear. *&e = #ill s"a#n ranomly after several uses

    of reinforements.

    • =amool Ma 0a;sta

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    • Level 45 om"onents may

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    S;ais Armor Set B, ( *6'RG0S*%?R!%)

    :"grae

    Equi"ment?riginal Equi"ment

    Level 45

    %om"onent!esign -lans Im"erial %urreny

    S;ais Pisor B, S;ais Pisor Iis =as; 4 :m

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    ?moa;a Armor Set (=C ISA=-:-):"grae Equi"ment Level 45 %om"onent !esign -lans Im"erial %urreny

    ?moa;a Somen Genta Ca

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    @er>s Armor Set

    Cers Armor Set

    (2AR !RC  -L! !RG)

    6ea

    Cers =as;

    !E'8 4+ S*R B PI* B S&iel s;ill B,,

    K!ou

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    #eas Armor Set

    'eas Armor Set

    (0L= R!= 0L: S%6)

    6ea

    'eas %oronal

    !E'8

    3 I* B7 =! B7 =A%% B Enfee

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    Sadi>s Armor Set ?2

    S;ais Armor Set B,

    ( *6' 0S* RG %?R !% R:)

    6ea

    S;ais Pisor B,

    !E'8 37 !EXB,3 AGIB,3 Atta; B,

     *- B4 6asteB7N

    0oy

    S;ais %uirie B,

    !E'8 $5 !EX B, AGI B, %6R B,

    Range Auray B,4 Range Atta; B,4 En&anes KeJet K *rue S&otKB,

    6ans

    S;ais 0a@u

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    :ardu>s Armor Set ?2

    =aru;s Armor Set B,

    (26= S= 0R!)

    6ea

    =aru;s *iara B,

    !E'8 3, =! B,3 %6R B,3 !ivine magi s;ill B,

    Summoning magi s;ill B, Singing s;ill B,

    K%ureK "oteny B,,N Inreases KRegenK eJet

    0oy

    =aru;s Mu

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    6suane Armor Set ?2

    :su;ane Armor Set B,

    (=C  SA= I -:-)

    6ea

    :su;ane Somen B,

    !E'8 4, S*R B+ AGI B+ Auray

    Evasion B, K!ou