feigelson denzyl at 4th athens music forum
DESCRIPTION
TRANSCRIPT
The Future of MusicApril 10, 2008
1
Where are we now? Where is it heading?
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
➡ Brief History/AWAL /iTunes/Coke Music
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
➡ Brief History/AWAL /iTunes/Coke Music
➡ Useful Facts (source IFPI)
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
➡ Brief History/AWAL /iTunes/Coke Music
➡ Useful Facts (source IFPI)
➡ The Future Looks Bright
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
➡ Brief History/AWAL /iTunes/Coke Music
➡ Useful Facts (source IFPI)
➡ The Future Looks Bright
➡ Examples
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
➡ Introduction
➡ Brief History/AWAL /iTunes/Coke Music
➡ Useful Facts (source IFPI)
➡ The Future Looks Bright
➡ Examples
➡ Q&A
"I can't understand why people are frightened of new ideas. I'm frightened of the old ones." — John Cage
About Me :)
About Me :)
Musician
Producer Manager
Music Therapist
4 years with Paul Simon (Graceland)
Manager/Tour Manager/TV Show producer
Flowers (www.hanaflowers.com) & Internet Music
AWAL - licensemusic.com, custom CD business
Record Labels
Consult to Apple - iTunes (Editor/Live) (since 2003)
AWAL growth + consulting biz (Coca-cola, Publishing, Ralph Lauren, Jeep, Puma, Nike +++)
Fearless Agency
circa 1985: the telex machine (teleprinter) replaced by the fax machine
April 1973Rudy Krolopp holds Motorola’s first commercial cell phone, the $3,995 Dynatac 8000X, in 1984.
How we have progressed......
Project Examples• iTunes22 Stores
5 Billion#1 RetailerLaunched
in 2003EditorLive
• AWAL7 million
2000 artistsA&R Success
CokeMusicCoke IceMagNetFearlessRadar
Facts & FiguresSource: IFPI 2007
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Tens of billions of illegal files were swapped in 2007. The ratio of unlicensed tracks downloaded to legal tracks sold is about 20+ to 1
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Tens of billions of illegal files were swapped in 2007. The ratio of unlicensed tracks downloaded to legal tracks sold is about 20+ to 1
• Progress in the digital music market is being hampered by lack of interoperability between services and devices, and lack of investment in marketing of new services
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Tens of billions of illegal files were swapped in 2007. The ratio of unlicensed tracks downloaded to legal tracks sold is about 20+ to 1
• Progress in the digital music market is being hampered by lack of interoperability between services and devices, and lack of investment in marketing of new services
• The growth rate of around 40% in digital sales did not offset the sharp fall in CD sales globally, meaning that the overall market for the year will be down on 2006
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Tens of billions of illegal files were swapped in 2007. The ratio of unlicensed tracks downloaded to legal tracks sold is about 20+ to 1
• Progress in the digital music market is being hampered by lack of interoperability between services and devices, and lack of investment in marketing of new services
• The growth rate of around 40% in digital sales did not offset the sharp fall in CD sales globally, meaning that the overall market for the year will be down on 2006
• Research by IFPI debunks a myth about illegal P2P services: fans get better choice on legal sites. IFPI conducted research with a sample of 70 acts on the legal site iTunes and on the copyright infringing service Limewire. In 95 per cent of searches the artists requested had more songs available on iTunes than on the leading P2P service.
• Global digital music sales estimated at approximately US$2.9 billion in 2007, a 40% increase on 2006 (US$2.1 billion)
• Single track downloads, the most popular digital music format, grew by 53% to 1.7 billion (including those on digital albums)
• Digital sales now account for an estimated 15% of the global music market, up from 11% in 2006 and zero in 2003. In the world’s biggest digital music market, the US, online and mobile sales now account for 30% of all revenues
• The music industry is more advanced in terms of digital revenues than any other creative or entertainment industry except games. Its digital share is more than twice that of newspapers (7%), films (3%) and books (2%)
• There are more than 500 legitimate digital music services worldwide, offering over 6 million tracks – over four times the stock of a music megastore
• Tens of billions of illegal files were swapped in 2007. The ratio of unlicensed tracks downloaded to legal tracks sold is about 20+ to 1
• Progress in the digital music market is being hampered by lack of interoperability between services and devices, and lack of investment in marketing of new services
• The growth rate of around 40% in digital sales did not offset the sharp fall in CD sales globally, meaning that the overall market for the year will be down on 2006
• Research by IFPI debunks a myth about illegal P2P services: fans get better choice on legal sites. IFPI conducted research with a sample of 70 acts on the legal site iTunes and on the copyright infringing service Limewire. In 95 per cent of searches the artists requested had more songs available on iTunes than on the leading P2P service.
Greece - 2006/7 info• KEY INDICATORS
• Population: 10.7m, Internet users: 4m, Broadband lines: 0.5m, Mobile subscriptions (penetration): 15.4 m (143.1%), Global music market ranking: 30, % of Total global sales: <1% (0.33%), Physical piracy: Over 50%, Digital piracy: Lowest band in Europe (due to low BB penetration)
• DIGITAL SALES
• 2006: USD $ 4 m – Mainly via mobile channels
• DIGITAL SALES BY FORMAT
• Master ringtone: 22%
• Mobile single: 8%
• Ringback tone: 48%
• Mobile subscription: 5%
• Other: 17% (music, videotones)
• ONLINE RETAILERS:
• 123 Play • EMI Downloads • e-Music • Go mp3 • iTunes Greece • mpGreek • Musicnow • SonyBMG Musicstore • Tellas • Virgin Mega Downloads • Zuper
Source: IFPI, 2007
Where to from here?
THE FUTURE LOOKS BRIGHT
(to me)
More music being enjoyed, traded, P2P’d, bought online, shared, watched, talked about - than ever before.
We are in a music revolution/transformation.
Digital natives/immigrants
The change in “distribution”
Record labels & the industry will reinvent
Major label artists & independents will survive side by side
Economics & income streams for labels & artists will transform
Social Networks as benchmarks
The role of BRANDS
The role of FANS
Gerd Leonhard’s Predictions
- from 2003
1. Music like Water
2. A bigger pie, but cheaper slices
3. Diverse and Ubiquitous (everywhere)
4. Access to music will replace ownership
5. Multipoint to access to music will be the default environment
6. Go Direct
7. Instant Payment Solutions
8. Mobile Mobile Mobile
The Next GenerationMusic/Entertainment Company
“ A seemingly endless list of possibilities”
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
The Next Generation(Music) Entertainment
Company
Online/Digital Marketing Licensing/Publishing
All Social NetworksAll channels 24/7
TV • Film • Radio • Streaming • Blogging • PODcasting
• VideoPhone Casting
Creative Mash ups/CollaborationsTouring • Merch
World-wide DistributionFearless Technology
Use all Formats
Discovery
Fan Armies
Release tracks when readyWhat should be free?
Multiple Income Streams
Self-Management/Promo to hundreds of DSP’s - incl;iTunes, we7, Amazon, qTrax,
LastFm, Napster, Nokia,Rhapsody, eMusic, 7digital
myspace, facebook
CreativeRoyalty
Collection
D2C-Direct to Consumer
New Ideas:
Examples:
Artist Support:
USB Wristbands with pre-loaded content
USB Wristbands with pre-loaded content
Preloaded with AWAL RistDisk Interface and
Artist’s Unique Free Content
Preloaded with AWAL RistDisk Interface and
Artist’s Unique Free Content
StatsExportFilterIncoming TranscodeBrowse
Geo-Mapping
Artist Sales Data
Stats
U.K.Eddie Izzard
01.02.2008 - 27.04.2008
ExportFilterIncoming TranscodeBrowse
Geo-Mapping
Artist Sales Data
http://www.woodburyskiarea.com/Graphics/conert93.gif
Song title & ITMS Link sent to all PhonesLinks are prepared with affiliate codes
embedded
http://www.woodburyskiarea.com/Graphics/conert93.gif
Song title & ITMS Link sent to all PhonesLinks are prepared with affiliate codes
embedded