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Fear the Worst Fear the Worst A W A W A W A W A Warhammer arhammer arhammer arhammer arhammer ® FRP FRP FRP FRP FRP Adve Adve Adve Adve Adventure nture nture nture nture by Michael D. Mearls by Michael D. Mearls by Michael D. Mearls by Michael D. Mearls by Michael D. Mearls

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Page 1: Fear the Worst - The independent magazine for Warhammer ... goodies/feartheworst/00_Cover_Contents... · Fear the Worst A Warhammer® FRP ... A Warhammer® FRP

Fear the WorstFear the WorstA WA WA WA WA Warhammerarhammerarhammerarhammerarhammer

®®®®®

FRP FRP FRP FRP FRP™™™™™

Adve Adve Adve Adve Adventurenturenturenturenture

by Michael D. Mearlsby Michael D. Mearlsby Michael D. Mearlsby Michael D. Mearlsby Michael D. Mearls

Page 2: Fear the Worst - The independent magazine for Warhammer ... goodies/feartheworst/00_Cover_Contents... · Fear the Worst A Warhammer® FRP ... A Warhammer® FRP

Fear the WorstFear the Worst

Credits

Author: Michael D. MearlsEditor: Graeme Davis

Cover art: Ralph HorsleyInterior art: Ralph Horsley, Tomasz OraczCartography: Ralf Schemman (maps createdusing ‘Campaign Cartographer 2’ software.)Layout: Carol JohnsonKilling Hogshead: James Wallis

Hogshead Publishing Limited18-20 Bromell’s RoadLondon SW4 0BGUnited [email protected]://www.hogshead.demon.co.uk

Product code: HOG221ISBN: 1 899749 28 4First edition: December 2002

Produced under licence from Games Workshop Limited.©2002 Games Workshop Limited. All rights reserved.Games Workshop, Warhammer and White Dwarf areregistered trademarks and other names herein aretrademarks of Games Workshop Limited. All are usedwith permission.

All material in this document is the property of GamesWorkshop Ltd. Copyright Games Workshop Ltd 2002.This document may be freely distributed, on theunderstanding that all intellectual properties associatedwith it remain the property of Games Workshop, and nopart of the document including this paragraph betampered with or erased. No money or other exchangeof goods or services may be charged for this document,or any part of its contents for any reason, except byGames Workshop Ltd or its registered agents andlicencees or by Hogshead Publishing Ltd.

All artwork in all Warhammer Fantasy Roleplay productsand all images contained therein have been producedeither in-house or as work for hire. The exclusivecopyright in the artwork and the images it depicts is theproperty of Games Workshop Limited, © 1986-2002. Allrights reserved. No part of this book may be reproducedin any form or by any means without prior permissionfrom the publishers. All characters, places and events arefictitious: any resemblance to any persons living or deadis purely coincidental.

Contents

CHAPTER 1: Introduction 3

CHAPTER 2: Heideldorf 9

CHAPTER 3: Wurstfest 17

CHAPTER 4: Black Rock Keep 23

CHAPTER 5: Return to the Keep 30

CHAPTER 6: Day of Vengeance 34

CHAPTER 7: Experience Points 41

CHAPTER 8: NPCs and Monsters 42

PLAYER HANDOUT 1 54

PLAYER HANDOUT 2 55

PLAYER HANDOUT 3 56

Maps

Area map 4

Heideldorf 10

Heinz Schiller’s Most Excellent Sausagerie 13

Black Rock Keep 26

Black Rock Keep: The Cellars 28

A WA WA WA WA Warhammerarhammerarhammerarhammerarhammer®®®®®

FRP FRP FRP FRP FRP™™™™™

Adve Adve Adve Adve Adventure by Michael D. Mearlsnture by Michael D. Mearlsnture by Michael D. Mearlsnture by Michael D. Mearlsnture by Michael D. Mearls