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Exploring Display Techniques for Mobile Collaborative Learning in Developing Regions
MohitJainEdCutrell
JeremyBirnholtzRavin Balakrishnan
UniversityofToronto
MicrosoftResearchIndia
CornellUniversity
UniversityofToronto
Current State
Image Courtesy: Joyojeet Pal
Current State
Image Courtesy: Bill Thies
Approaches to Technology in Education
[1] Outdoorcomputerkiosks,supportingthegoalofself-learning
[2]E-LearningMaterialswithapedagogicalfocus
[4] Usingmultiplemice toimpart
healthcarelearning
[3] Impartingeducationusinggamesoninexpensivecellphones
Requirements
• Inexpensive(Project#1,2,3,4)• Plug-and-Play(Project#1,2,3,4)• Scalable(Project#1,2,3,4)• EnforceCollaboration(Project#4)• Mobility(Project#3)• Notrestrictingtheplaybehaviour(Project#3)
[1]Hole-in-the-WallEducationLtd.(2001)[2]Azim Premji Foundation(2001)[3]MILLEE.Kam,M.,etal.(2004) [4]MultipleMice.Pawar,U.S.(2007)
Cellphone
Projector
Joysticks
SDG Single Display
Groupware
1
N
Cellphone
CellphonesN
MDG Multiple Display
Groupware
Research Questions
• Whatkindofcommunicationoccurs,bothasindividualandasteamsinthetwodisplayconditions,anddoesthathaveanyimpactonlearning?
• Howdoesthestudentplaybehaviour differinthetwodisplayconditions?
Design: Collaborative BoggleTM
Design: Collaborative BoggleTM
• School1:CLT– 4weeks{2weeksformalstudy}
– 8participants(1female)
• School2:CHI– 5weeks{3weeksformalstudy}
– 34participants(16females)– forinitial4weeks
– 16participants(10females)– forthelastweek
• WithinSubjectsDesignwithMatched-Groups
Participants
• Week1: - EnglishProficiencyTest- black-boardBoggleTM- black-boardCollaborativeBoggleTM
Methodology
• Week1: - EnglishProficiencyTest- black-boardBoggleTM
- black-boardCollaborativeBoggleTM
• Week2: - SDGandMDGgame-playapproaches- HCIissues{observedandfixed}
- Pre-testforWeek3
• Week3onwards: - M,T,W,Th:Game-play- F:Image-wordAssociationPre-
PostTest,Interviews
Methodology
Results: Pre-Post Tests
>SDG
Game Score per day, Collaboration
MDG
>SDG MDG
MDG
Physical+Verbal Fight
Taking control of other’s device
>SDG MDG
Complaint, Learning-based>SDG MDG
MDG
Mobility<SDG MDG
MDG
“like a laptop”“Screen is good, more viewable and clear”, “Small screen”“perfect aiming in phone”
“like a gun”, “like remote control”“Big-bright screen”, “distorted screen”“Its easier as joystick needs to be moved, not pressed. There is something in
centre, and we can move Left, Right, Up or Down”“joystick not so accurate”
“I like to spell, spelling is good”“stars and rocket going up is really good”“I love to compete… winning is good”“… nothing specific about the game, I just like playing with my friends”
SDG
MDG
GAME
• Classroomvs.Field
• Communication
• Game-play
Discussion
• Includingpassiveonlookers
• Competitionvs.Collaborationvs.Competition+Collaboration game
• Truly-mobile,role-playinggamesforMDG
Future Work
Thank YOU