everybody lies: rapid cadence research & usability testing

39
Will Evans @semanticwill Yana Kuchirko @mslogophiliac

Post on 17-Oct-2014

15.804 views

Category:

Technology


0 download

DESCRIPTION

This is a short presentation covering the basics.

TRANSCRIPT

Page 1: Everybody Lies: Rapid Cadence Research & Usability Testing

Will Evans @semanticwill

Yana Kuchirko@mslogophiliac

Page 2: Everybody Lies: Rapid Cadence Research & Usability Testing

“When usability is inherent in the products we use, it’s invisible.We don’t think about it. But we

know it’s there.”

Will Evans | Manager, User Experience Design 2

Page 3: Everybody Lies: Rapid Cadence Research & Usability Testing

Defining Usability:

- International Organization of Standardization

Will Evans | Manager, User Experience Design 3

Page 4: Everybody Lies: Rapid Cadence Research & Usability Testing

Critical ElementsSpecific Context:

Specific Users:

Specific Goals:

Will Evans | Manager, User Experience Design 4

Page 5: Everybody Lies: Rapid Cadence Research & Usability Testing

Effective:

Efficient:

Engaging:

Error Tolerant:

Easy to Learn:

The 5 E’s of Usability

Will Evans | Manager, User Experience Design 5

Page 6: Everybody Lies: Rapid Cadence Research & Usability Testing

Will Evans | Manager, User Experience Design 6

Page 7: Everybody Lies: Rapid Cadence Research & Usability Testing

Evaluation of Product

Will Evans | Manager, User Experience Design 7

Page 8: Everybody Lies: Rapid Cadence Research & Usability Testing

Will Evans | Manager, User Experience Design 8

Page 9: Everybody Lies: Rapid Cadence Research & Usability Testing

Formative

Summative

Types of Usability Testing

Will Evans | Manager, User Experience Design 9

Page 10: Everybody Lies: Rapid Cadence Research & Usability Testing

#AgileUX Process at TheLadders

Will Evans | Manager, User Experience Design 10

Page 11: Everybody Lies: Rapid Cadence Research & Usability Testing

Will Evans | Manager, User Experience Design 11

Page 12: Everybody Lies: Rapid Cadence Research & Usability Testing

Establish Test Goals

Will Evans | Manager, User Experience Design 12

Page 13: Everybody Lies: Rapid Cadence Research & Usability Testing

What to test:

Where to test:

How to test:

Determine The Process of Testing

Will Evans | Manager, User Experience Design 13

Page 14: Everybody Lies: Rapid Cadence Research & Usability Testing

Define the “Core” Audience

Will Evans | Manager, User Experience Design 14

Page 15: Everybody Lies: Rapid Cadence Research & Usability Testing

Developing “Personas”

Will Evans | Manager, User Experience Design 15

Page 16: Everybody Lies: Rapid Cadence Research & Usability Testing

Sample Persona: ‘Todd’

Will Evans | Manager, User Experience Design 16

Page 17: Everybody Lies: Rapid Cadence Research & Usability Testing

Recruit Participants

Will Evans | Manager, User Experience Design 17

Page 18: Everybody Lies: Rapid Cadence Research & Usability Testing

Create “real” testing scenarios

Will Evans | Manager, User Experience Design 18

Page 19: Everybody Lies: Rapid Cadence Research & Usability Testing

Determine type of feedback

Will Evans | Manager, User Experience Design 19

Page 20: Everybody Lies: Rapid Cadence Research & Usability Testing

Creating Questionnaires

• Allows people to rate overall experience

Will Evans | Manager, User Experience Design 20

Page 21: Everybody Lies: Rapid Cadence Research & Usability Testing

Creating Questionnaires

Will Evans | Manager, User Experience Design 21

Page 22: Everybody Lies: Rapid Cadence Research & Usability Testing

Prepare a test schedule

Will Evans | Manager, User Experience Design 22

Page 23: Everybody Lies: Rapid Cadence Research & Usability Testing

Write a Test Plan

Will Evans | Manager, User Experience Design 23

Page 24: Everybody Lies: Rapid Cadence Research & Usability Testing

“We are testing the product, not you.”

Will Evans | Manager, User Experience Design 24

Page 25: Everybody Lies: Rapid Cadence Research & Usability Testing

Moderator’s Script

Will Evans | Manager, User Experience Design 25

Page 26: Everybody Lies: Rapid Cadence Research & Usability Testing

Being an Effective Moderator

• Open-ended, non-leading questions beginning with “what” or “how” (never “why”!)

Will Evans | Manager, User Experience Design 26

Page 27: Everybody Lies: Rapid Cadence Research & Usability Testing

Think-aloud Process

• Why the participant is taking an action

• What they think about the process• What they expect to happen

(matching user mental model to system model)

Will Evans | Manager, User Experience Design 27

Page 28: Everybody Lies: Rapid Cadence Research & Usability Testing

Understanding Your User

• Users are people with a goal which the product needs to support

• People are in a hurry to reach their goal and they rarely read text until they come across content that matches their goal

Will Evans | Manager, User Experience Design 28

Page 29: Everybody Lies: Rapid Cadence Research & Usability Testing

“We finished testing. Now what does it all mean?”

Will Evans | Manager, User Experience Design 29

Page 30: Everybody Lies: Rapid Cadence Research & Usability Testing

What Did We See?

Will Evans | Manager, User Experience Design 30

Page 31: Everybody Lies: Rapid Cadence Research & Usability Testing

What Does It Mean?

Will Evans | Manager, User Experience Design 31

Page 32: Everybody Lies: Rapid Cadence Research & Usability Testing

Triangulation Analysis

Will Evans | Manager, User Experience Design 32

Page 33: Everybody Lies: Rapid Cadence Research & Usability Testing

What Should We Do About It?

Will Evans | Manager, User Experience Design 33

Page 34: Everybody Lies: Rapid Cadence Research & Usability Testing

Types of Severity Scales

Will Evans | Manager, User Experience Design 34

Page 35: Everybody Lies: Rapid Cadence Research & Usability Testing

Making Recommendations

Will Evans | Manager, User Experience Design 35

Page 36: Everybody Lies: Rapid Cadence Research & Usability Testing

Framing Findings: Key Considerations

• Will audience already believe changes are needed or must you convince them?

Will Evans | Manager, User Experience Design 36

Page 37: Everybody Lies: Rapid Cadence Research & Usability Testing

Writing a Report

04/07/23 Will Evans | Manager, User Experience Design 37

Page 38: Everybody Lies: Rapid Cadence Research & Usability Testing

Sample Report

Page 39: Everybody Lies: Rapid Cadence Research & Usability Testing

Thanks!

Will Evans is Manager, Experience Design for TheLadders in New York City with 15 years industry experience in interaction design, information architecture, and user experience strategy. His experiences include directing UX for social network analytics and terrorism risk modeling at AIR Worldwide, UX Architect for Gather.com, and UX Architect for travel search engine Kayak.com. He worked at Lotus/IBM where he was the senior information architect, and for Curl – a DARPA-funded MIT project when he was at the MIT Laboratory for Computer Science.

His passions include design and critical theory, postmodernism, information visualization, psychology, neuroscience, and wine. He lives in New York, NY, drinks far too much coffee, wears only black, and was Design Co-Chair for the IxDA Interaction10 conference in Savannah, Georgia in February, 2010. He also served on the board of directors of the Information Architecture Institute leading marketing and events.