eu research and innovation on eaccessibility @ funka accessibility days

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EU Research and Innovation on eAccessibility @ Funka Accessibility Days Marco Marsella Deputy Head of Unit G4 "Skills, Youth and Inclusion" DG CONNECT European Commission (Luxembourg)

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EU Research and Innovation on eAccessibility @ Funka Accessibility Days. Marco Marsella Deputy Head of Unit G4 "Skills, Youth and Inclusion" DG CONNECT European Commission (Luxembourg). ICT and Inclusion ---- ICT for wider inclusion ---- Lowering obstacles Objects of enquiry - PowerPoint PPT Presentation

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Page 1: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

EU Research and Innovation on eAccessibility

@ Funka Accessibility Days

Marco MarsellaDeputy Head of Unit G4 "Skills, Youth and Inclusion"DG CONNECTEuropean Commission (Luxembourg)

Page 2: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

ICT and Inclusion

---- ICT for wider inclusion

---- Lowering obstacles

Objects of enquiry

--- Knowledge

--- Interactions

--- Behaviours

Page 3: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Policy context

Page 4: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

ICT and inclusion @ DG CONNECT

Page 5: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Funded projects: target users

Physical and cognitive disabilities

Stakeholders Groups at risk of exclusion

Carers

Page 6: EU Research and Innovation on eAccessibility @ Funka Accessibility Days
Page 7: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

H2020: Three priorities

•Excellent Excellent sciencescience

•Industrial Industrial leadershipleadership

•Societal Societal challengeschallenges

Page 8: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Coverage of the full innovation chain

BasicBasicResearchResearch

TechnologyTechnologyR&DR&D

DemonstrationDemonstration MarketMarketuptakeuptake

Large scaleLarge scalevalidationvalidation

PrototypingPrototyping PilotsPilots

Excellent scienceIndustrial leadership

Societal challenges

Page 9: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Mainstreaming innovation: How?

• Market orientation

• Incremental and disruptive innovation

• R&I and Entrepreneurship

• SMEs leading innovations

• Risk capital for SMEs

• Innovation in selection of projects

Page 10: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Develop multi-modal adaptive interfaces assisting people with disabilities

ICT and inclusion in H2020

WP 2014 – ICT 22.b Multimodal and Natural computer interaction

Page 11: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Research and Innovation Action

• Users interaction and cooperation

• Behaviours, emotions and intentions

• Sensing and understanding the environment

• Multimodal interaction

• Interoperability standards

Page 12: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Call 22.b - Expected Impact

•Advancing the capacity of human-machine technologies for people with disability and elderly

R&I Actions

•Small project proposals: maximum 3M•Budget 16 M €•Closing: 23 April 2014

Page 13: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

• New digital games and gamification techniques in non-leisure contexts for the market

• Building scientific evidence for governments, enterprises and individuals

ICT and inclusion in H2020

WP 2014 – ICT 21 Advanced digital gaming/gamification technologies

Page 14: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

• Technology transfer for non-leisure applications by digital games SMEs

• Small scale experiments

• For learning and skills acquisition and for empowerment and social inclusion

• Scientific evidence of effectiveness for target groups or problems

Innovation Action

Page 15: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

Call 21 - Expected Impact of IA

•Increase the collaborations between digital game industry and research community

R&I Actions

•Small project proposals: maximum 3M•Budget 8 MEUR•Closing: 23 April 2014

Page 16: EU Research and Innovation on eAccessibility @ Funka Accessibility Days

• DG CONNECT• Unit G4 Skills, Youth, Inclusion

• LUXEMBOURG

Thank you