english redistributable intro scrum
TRANSCRIPT
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Mountain Goat Software, LLC
Scrum
Richard Michael CooMSCS-3
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We’re losing the relay race
Hirotaka Takeuchi and Ikujiro Nonaka, “The New New Product Development Game”, Harvard Business Review, January 1986.
“The… ‘relay race’ approach to product development…may conflict with the goals of maximum speed and flexibility. Instead a holistic or ‘rugby’ approach—where a team tries to go the distance as a unit, passing the ball back and forth—may better serve today’s competitive requirements.”
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•Scrum is an agile process that allows us to focus on delivering the highest business value in the shortest time.
•It allows us to rapidly and repeatedly inspect actual working software (every two weeks to one month).
•The business sets the priorities. Teams self-organize to determine the best way to deliver the highest priority features.
•Every two weeks to a month anyone can see real working software and decide to release it as is or continue to enhance it for another sprint.
Scrum in 100 words
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Scrum origins• Jeff Sutherland
• Initial scrums at Easel Corp in 1993
• IDX and 500+ people doing Scrum
• Ken Schwaber
• ADM
• Scrum presented at OOPSLA 96 with Sutherland
• Author of three books on Scrum
• Mike Beedle
• Scrum patterns in PLOPD4
• Ken Schwaber and Mike Cohn
• Co-founded Scrum Alliance in 2002, initially within the Agile Alliance
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Scrum has been used by:•Intuit•Nielsen Media•First American Real Estate•BMC Software•Ipswitch•John Deere•Lexis Nexis•Sabre•Salesforce.com•Time Warner•Turner Broadcasting•Cisco•GE
● Microsoft● Yahoo● Google● Electronic Arts● Lockheed Martin● Philips● Siemens● Nokia● IBM● Capital One● BBC● Motorola● US Fed. Reserve
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Scrum has been used for:
• Commercial software
• In-house development
• Contract development
• Fixed-price projects
• Financial applications
• ISO 9001-certified applications
• Embedded systems
• 24x7 systems with 99.999% uptime requirements
• the Joint Strike Fighter
•Video game development
•FDA-approved, life-critical systems
•Satellite-control software
•Websites
•Handheld software
•Mobile phones
•Network switching applications
•ISV applications
•Some of the largest applications in use
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Characteristics
• Self-organizing teams
• Product progresses in a series of month-long “sprints”
• Requirements are captured as items in a list of “product backlog”
• No specific engineering practices prescribed
• Uses generative rules to create an agile environment for delivering projects
• One of the “agile processes”
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The Agile Manifesto–a statement of values
Process and toolsProcess and toolsIndividuals and interactions
Individuals and interactions
over
Following a planFollowing a planResponding to change
Responding to change
over
Source: www.agilemanifesto.org
Comprehensive documentationComprehensive documentation
Working softwareWorking software
over
Contract negotiationContract
negotiationCustomer
collaborationCustomer
collaborationover
That is, while there is value in the items on the right, we value the items on the left more.
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Three pillars of Scrum
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Project noise level
Simple
ComplexAnarchy
Complicated
Technology
Req
uir
em
en
tsFar from
Agreement
Close toAgreement
Clo
se t
oC
ert
ain
ty
Far
from
Cert
ain
ty
Source: Strategic Management and Organizational Dynamics by Ralph Stacey in Agile Software Development with Scrum by Ken Schwaber and Mike Beedle.
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Scrum
Cancel
Gift wrap
Return
Sprint2-4 weeks
Return
Sprint goal
Sprint backlog
Potentially shippableproduct increment
Productbacklog
CouponsGift wrap
Coupons
Cancel
24 hours
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Putting it all together
Image available at www.mountaingoatsoftware.com/scrum
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Sprints• Scrum projects make progress in a series
of “sprints”
• Analogous to Extreme Programming iterations
• Typical duration is 2–4 weeks or a calendar month at most
• A constant duration leads to a better rhythm
• Product is designed, coded, and tested during the sprint
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Sequential vs. overlapping development
Source: “The New New Product Development Game” by Takeuchi and Nonaka. Harvard Business Review, January 1986.
Rather than doing all of one thing at a time...
...Scrum teams do a little of everything all the time
Requirements Design Code Test
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No changes during a sprint
•Plan sprint durations around how long you can commit to keeping change out of the sprint
Change
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Scrum framework
•Product owner•ScrumMaster•Team
Roles
•Sprint planning•Sprint review•Sprint retrospective•Daily scrum meeting
Ceremonies
•Product backlog•Sprint backlog•Burndown charts
Artifacts
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Mountain Goat Software, LLC
Scrum framework
•Sprint planning•Sprint review•Sprint retrospective•Daily scrum meeting
Ceremonies
•Product backlog•Sprint backlog•Burndown charts
Artifacts
•Product owner•ScrumMaster•Team
Roles
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Product owner• Voice of the customer
• Define the features of the product
• Decide on release date and content
• Be responsible for the profitability of the product (ROI)
• Prioritize features according to market value
• Adjust features and priority every iteration, as needed
• Accept or reject work results
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The ScrumMaster• Represents management to the project
• Responsible for enacting Scrum values and practices
• Removes impediments
• Ensure that the team is fully functional and productive
• Enable close cooperation across all roles and functions
• Shield the team from external interferences
• Servant leader and coach
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The team
• Typically 5-9 people
• Cross-functional:
• Programmers, testers, user experience designers, etc.
• Members should be full-time
• May be exceptions (e.g., database administrator)
• Teams are self-organizing
• Ideally, no titles but rarely a possibility
• Membership should change only between sprints
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Reqt's as user stories
• As a <role>, I want to <functionality>, so that I can <benefit>
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•Product owner•ScrumMaster•Team
Roles
Scrum framework
•Product backlog•Sprint backlog•Burndown charts
Artifacts
•Sprint planning•Sprint review•Sprint retrospective•Daily scrum meeting
Ceremonies
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Sprint planning meeting
Sprint prioritization
• Analyze and evaluate product backlog
• Select sprint goal
Sprint planning
• Decide how to achieve sprint goal (design)
• Create sprint backlog (tasks) from product backlog items (user stories / features)
• Estimate sprint backlog in hours
Sprintgoal
Sprintgoal
SprintbacklogSprint
backlog
Business condition
s
Business condition
s
Team capacityTeam
capacity
Product backlogProduct backlog
Techno-logy
Techno-logy
Current productCurrent product
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Sprint planning• Team selects items from the product backlog
they can commit to completing
• Sprint backlog is created
• Tasks are identified and each is estimated (1-16 hours)
• Collaboratively, not done alone by the ScrumMaster
• High-level design is considered
As a vacation planner, I want to see photos of the hotels, (so that I have an intial...)
As a vacation planner, I want to see photos of the hotels, (so that I have an intial...)
Code the middle tier (8 hours)Code the user interface (4)Write test fixtures (4)Code the foo class (6)Update performance tests (4)
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The daily scrum
• Parameters• Daily
• 15-minutes
• Stand-up
• Not for problem solving• Whole world is invited
• Only team members, ScrumMaster, product owner, can talk
• Helps avoid other unnecessary meetings
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Everyone answers 3 questions
• These are not status for the ScrumMaster
• They are commitments in front of peers
What did you do yesterday?What did you do yesterday?11
What will you do today?What will you do today?22
Is anything in your way?Is anything in your way?33
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The sprint review
• Team presents what it accomplished during the sprint
• Typically takes the form of a demo of new features or underlying architecture
• Informal
• 2-hour prep time rule
• No slides
• Whole team participates
• Invite the world
• Inspect the product
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Sprint retrospective
• Periodically take a look at what is and is not working
• Typically 15–30 minutes
• Done after every sprint
• Whole team participates• ScrumMaster
• Product owner
• Team
• Possibly customers and others
• Inspect the process
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Start / Stop / Continue
• Whole team gathers and discusses what they’d like to:
Start doingStart doing
Stop doingStop doing
Continue doingContinue doingThis is just one of many ways to
do a sprint retrospective.
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Mountain Goat Software, LLC
•Product owner•ScrumMaster•Team
Roles
Scrum framework
•Sprint planning•Sprint review•Sprint retrospective•Daily scrum meeting
Ceremonies
•Product backlog•Sprint backlog•Burndown charts
Artifacts
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Product backlog
•The requirements
•A list of all desired work on the project
•Ideally expressed such that each item has value to the users or customers of the product
•Prioritized by the product owner
•Reprioritized at the start of each sprint
This is the product backlog
This is the product backlog
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Product backlog
•The requirements
•A list of all desired work on the project
•Ideally expressed such that each item has value to the users or customers of the product
•Prioritized by the product owner
•Reprioritized at the start of each sprint
This is the product backlog
This is the product backlog
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A sample product backlog
Backlog item Estimate
Allow a guest to make a reservation 3
As a guest, I want to cancel a reservation. 5
As a guest, I want to change the dates of a reservation. 3
As a hotel employee, I can run RevPAR reports (revenue-per-available-room) 8
Improve exception handling 8
... 30
... 50
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A sample product backlog
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•Planning poker, also called Scrum poker, is a consensus-based technique for estimating, mostly used to estimate effort or relative size of user stories in software development.
•The reason to use Planning poker is to avoid the influence of the other participants. If a number is spoken, it can sound like a suggestion and influence the other participants' sizing.
Estimating effort
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•A typical deck has cards showing the Fibonacci sequence including a zero: 0, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89; other decks use similar progressions.
•The reason for using the Fibonacci sequence is to reflect the inherent uncertainty in estimating larger items.
•Standard playing cards are also acceptable.
Estimating effort
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Planning poker
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Planning poker
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Planning poker
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Planning poker
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The sprint goal
• A short statement of what the work will be focused on during the sprint
Database Application
Financial services
Life Sciences
Support features necessary for population genetics studies.
Support more technical indicators than company ABC with real-time, streaming data.
Make the application run on SQL Server in addition to Oracle.
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Managing the sprint backlog• Individuals sign up for work of their own choosing
• Work is never assigned
• Estimated work remaining is updated daily
• Any team member can add, delete or change the sprint backlog
• Work for the sprint emerges
• If work is unclear, define a sprint backlog item with a larger amount of time and break it down later
• Update work remaining as more becomes known
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A sprint backlog
TasksTasksCode the user interface
Code the middle tier
Test the middle tier
Write online help
Write the foo class
MonMon
8
16
8
12
8
TuesTues
4
12
16
8
WedWed ThurThur
4
11
8
4
FriFri
8
8
Add error logging
8
10
16
8
8
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A sprint backlog
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A sprint burndown chartH
ou
rs
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Hou
rs
40
30
20
10
0Mon Tue Wed Thu Fri
TasksTasksCode the user interface
Code the middle tier
Test the middle tier
Write online help
MonMon8
16
8
12
TuesTues WedWed ThurThur FriFri4
12
16
7
11
8
10
16 8
50
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Is this your burndown?
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Scrum Board
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Scalability
• Typical individual team is 7 ± 2 people
• Scalability comes from teams of teams
• Factors in scaling
• Type of application
• Team size
• Team dispersion
• Project duration
• Scrum has been used on multiple 500+ person projects
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Scaling through the Scrum of scrums
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Scrum of scrums of scrums
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Where to go next
• www.mountaingoatsoftware.com/scrum
• www.scrumalliance.org
• www.controlchaos.com
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A Scrum reading list• Agile and Iterative Development: A Manager’s Guide by
Craig Larman
• Agile Estimating and Planning by Mike Cohn
• Agile Project Management with Scrum by Ken Schwaber
• Agile Retrospectives by Esther Derby and Diana Larsen
• Agile Software Development Ecosystems by Jim Highsmith
• Agile Software Development with Scrum by Ken Schwaber and Mike Beedle
• Scrum and The Enterprise by Ken Schwaber
• User Stories Applied for Agile Software Development by Mike Cohn
• Lots of weekly articles at www.scrumalliance.org
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Mountain Goat Software, LLC
References
• Head First Software Development by Dan Pilone and Russ Miles (O'Reilly 2007)
• Scrum Handbook by Jeff Sutherland (Scrum Training Institute Press 2010)
• http://www.scrumdesk.com/is-it-your-burn-down-chart/
• http://www.xpday.net/html/Xpday2007/SCRUM%20Board%20with%20comments.JPG
• http://www.agilemodeling.com/artifacts/userStory.htm#InitialInformal
• http://www.qualitystreet.fr/wp-content/uploads/2011/03/userstoryinvest.jpg
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Mountain Goat Software, LLC
Copyright notice
• You are free:
• to Share―to copy, distribute and transmit the work
• to Remix―to adapt the work
• Under the following conditions
• Attribution. You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
• Nothing in this license impairs or restricts the author’s moral rights.
• For more information see http://creativecommons.org/licenses/by/3.0/
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Mountain Goat Software, LLC
Contact information
Presentation by: Mike [email protected]
(720) 890-6110
Presentation by: Mike [email protected]
(720) 890-6110
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