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1 Engineering Challenge : Monster Effects Team Manager Training #2 January, 2018 Massachusetts Destination Imagination, www.madikids.org

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Page 1: Engineering Challenge: Monster Effects Team Manager ... · Presentation. (See Section I.H.4.)” Published Clarification #2 20-Nov-2018: "Section V.E.6 should be added to Section

1

Engineering Challenge: Monster Effects

Team Manager Training #2 January, 2018

Massachusetts Destination Imagination, www.madikids.org

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2

Agenda for Team Manager Training, Session 2, Challenge E:

o The MADI ACM/RCM Team & Tournament Schedules

o Challenge Highlights

o Snapshot: Fundamentals of Monster Effects

o Video overview of the Tournament Day Logistics

o A Simulated Walk-through of a Tournament Day✓ Team Arrival and Registration

✓ Structure Check in

✓ Prop Storage

✓ Prep

✓ Launch

✓ Presentation (includes the Performance Elements & Structure Testing)

✓ Appraiser Q&A

✓ Exiting the Site

✓ Return of Scores

✓ Celebrating & Closing Ceremonies

o What Questions do you have?

What are we going to cover?

This presentation will be posted at www.madikids.org.

Helpful Hint: The Team

Manager Training

Session #1 (Nov-18)

slide deck is available

at www.madikids.org

for referencing.

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32019 ACM/RCM Team

Affiliate Challenge Masters

Nikki Zea co-ACM [email protected]

Mobile/texting: 508-414-8307

Mike Druding co-ACM [email protected] or

[email protected]

Mobile/texting: 716-200-3881

Regional Challenge Masters

Cheryl Druding RCM [email protected]

Yuval Gonen RCM [email protected]

Corinne Griffiths RCM [email protected]

Russ Zea RCM [email protected]

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4Tournament Schedules: 2019

Date Region Site ACM RCM Address of the Tournament Location Tournament Director(s)1

3/2/20185 (Sat.) 3 Ayer-Shirley High School Nikki Russ 141 Washington Street, Ayer Nicole Caligiuri & Adam Vigeaux

7 Bellingham High School Mike Cheryl 60 Blackstone Street, Bellingham Linda DeVore & Shannon Cornwell

8 Oak Middle School Nikki Corinne 45 Oak Street, Shrewsbury Eric Kraft & Matthew Miller

10 Dennis-Yarmouth High School TBD TBD 210 Station Avenue, S. Yarmouth Michelle Dunn & Tina Rood

3/10/2018 (Sun.) 4 Chelmsford High School Nikki Yuval 200 Richardson Road, Chelmsford Waverly Braunstein

3/16/2018 (Sat.) 5 Greater Lawrence Technical School Nikki Yuval 57 River Road, Andover Allison Collins & Elizabeth Cowan

3/17/2018 (Sun.) 6 Beverly High School Mike Cheryl 100 Sohier Road, Beverly Kathi Rossi-Roh & Donna Snover & Janet Frederickson

3/30/2018 (Sat.) Affiliate Worcester Polytechnic Institute (WPI) 100 Institute Road, Worcester Nicole Caligiuri

5/22 ~ 5/25/2018 Globals Kansas City Convention Center+ Kansas City, Missouri

1 Contact information for the Tournament Director(s) can be found at: http://www.madikids.org/index.php/about-2/leadership/

3/9/2018 (Sat.)

Nikki & Mike

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5

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6

As an additional “help” to our Team Managers, a

series of Helpful Hints are embedded in selected

slides going forward. These are intended to assist

you as you coach, mentor, and guide your teams

through the Challenge.

Helpful Hint: This is an

example of a Helpful

Hint. Such Helpful

Hints are embedded

across a number of the

upcoming slides.

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7Challenge Highlights

From the Challenge: Section I

✓ Design and build a freestanding Structure.

✓ Test how much weight the Structure can hold without failing by stacking weights onto the Structure, then removing them.

✓ Create and present a Story in which:

✓ the sudden appearance of a Monster has surprising results.

✓ a Special Effect is triggered to enhance the Monster’s sudden appearance.

✓ two Team Choice Elements are presented. Team Choice Elements showcase the team’s interests, skills, areas of strength and talents.

✓ Teams have 8 min. to present their Story and test the Structure.

✓ Maximum $150 expense (value of items used in the presentation)

Helpful Hint: The Expense Report

Template and guidelines on what

expenses need to be reported are

found in the Rules of the Road. An

electronic version of the template is

available in the Resource Section at

www.destinationimagination.org.

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8Current Challenge StateAs of January 1, 2019, two (2) published Clarifications:

Published Clarification #1 20-Nov-2018:

"In the Challenge, Section V.C.3 should read, "Your team must

not use the Tester for any purpose other than testing the

Structure during the Presentation. However, components of

your Special Effect may rest on the Tester Base. Your team

must not use the weights for any purpose other than testing

the Structure and triggering the Special Effect during the

Presentation. (See Section I.H.4.)”

Published Clarification #2 20-Nov-2018:

"Section V.E.6 should be added to Section V.E of the Challenge.

It should read: “To protect the Structure Tester and ensure a

consistent Structure Testing procedure for all teams, your team

must not use powders or open liquids within the Structure

Tester. (See Rules of the Road, General Safety.)”

To date, there have been 5 private clarification responses to MADI teams. Remember: Private clarifications close on 15-February.

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9Challenge Scoring

Found in the Challenge: Section IV, pg. 11

Helpful Hint: Help the team to

understand where EVERY POINT can

be earned. Some are very easy (e.g.,

The Bill of Materials); some will

require every bit of the teams’

innovative and creative thinking.

Where might the team want to put its

focus?

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10Challenge Scoring (continued)

Found in the Challenge: Section IV

Helpful Hint: Ensure

that the team has

thoroughly reviewed

the Scoring Elements

and analyzed the

details of each of the

Elements to understand

exactly what is being

scored and how it will

be scored.

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11

What do these terms really mean?

Deeper Dive into Scoring

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12

Technical Design: the result of a

plan for carrying out or

accomplishing a task. A well-

designed Special Effect shows

careful planning, and is effective,

efficient, and reliable

Technical Innovation:

includes how new or

unique, original or creative

methods are used for

initiating and/or producing

the Special Effect

What do these terms really mean?

Scoring Terminology

Creativity: the extent to which

a team makes something its

own, unique to the team and

unique overall

Integration: the

extent to which one

aspect of the

presentation is reliant

on / works together

with other aspects

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13Unique to this Challenge:“The Special Effect”

• In film, television, and live theater productions, Special Effects help bring a story to life. Likewise, in this Challenge, the team must create a Special Effect, which must be automatically triggered by a placed weight during Weight Placement, a removed weight during Weight Removal, or the removal of the Pressure Board.

• The Special Effect enhances the sudden appearance of the Monster and/or events surrounding the Monster.

• The Special Effect must be triggered by “technical methods” (see pg. 8 of the challenge).

❑Technical methods refer to the use of principles from fields such as chemistry, computer science, electricity, hydraulics, mechanical or structural engineering, physics. Other technical fields are also acceptable.

• The Special Effect should be clearly visible from 25 ft. away.

• If the Special Effect is not triggered automatically or the Structure fails before the Special Effect is triggered, the team may choose to trigger the Special Effect in another way but will receive a 0 for the automatic triggering.

Helpful Hint: One of the unique features of

Monster Effects is the Special Effect. Spend some

time helping the team to understand all of the

details provided within the Challenge in Sections

I.H and V.E as well as on the Score Sheet.

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14Unique to this Challenge:“The Special Effect”

• The construction of the Special Effect is NOT limited by the materials

listed for the Structure in the Challenge. Make sure the team lists all of

the materials or components used in and for the Special Effect on its

Expense Report.

• The Special Effect must not be triggered by the placement of the

Pressure Board; direct contact with the Safety Supports, the Pressure

Board, and/or the weights; or the failure of the Structure. A Special Effect

that is not a part of the Structure and that makes incidental or accidental

contact with the Safety Supports, Pressure Board, and/or weights will not

affect your team’s score

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15Unique to this Challenge:“The Special Effect”

• Any time before Weight Placement begins, your team may physically connect the Special Effect to the Structure. After Weight Placement begins, your team may not make any additional physical connections to the Structure.

• All physical connections between the Structure and the Special Effect must be made through one team-selected side of the Structure Tester.

• Replace the Safety Shields before Weight Placement begins. If your team has connected the Special Effect to the Structure, your team will not be required to replace the Safety Shield on that side.

• Physical connections to the Structure must only be used to trigger the Special Effect and must not increase the strength or stability of the Structure.

• If a Special Effect is triggered before Weight Placement begins, your team may reset the Special Effect.

• (Published Clarification) To protect the Structure Tester and ensure a consistent Structure Testing procedure for all teams, your team must not use powders or open liquids within the Structure Tester. (See Rules of the Road, General Safety.)”

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16Video “Monster Effects Procedure

Video”

The video can be downloaded as follows:

From the www.destinationimagination.org website, login to the

Resource area. Click on “Documents” and then on “View” and then

click on the triangles to expand (1) Marketing & PR , (2) Videos, (3)

Click to download the [2019] Monster Effects Procedure Video (mp4

format, 664.53MB)

8:50 minutes

Helpful Hint: Feel free

to share this video with

your team. It provides

an overview of the

tournament procedures

and the flow of the

tournament day.

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17Tournament Day: At a GlanceTournament Day from Start to Finish for the Team Manager:➢ Arrive at the Site; account for the team; get coffee, have sustenance

➢ Register the Team, confirm the Structure Check In Time, the Presentation Time, & the IC

Time

➢ Arrive at Structure Check In, with the Structure & the team supplied container, at the

specified time (at least an hour before the Presentation Time but be mindful that some Tournaments may allow an

earlier Check In—ask, don’t assume)

➢ Be at the Prep Area ~20 min prior to the scheduled Presentation Time

➢ Help (if the team asks) move props to Launch Area when instructed by the appraiser

➢ Sit in the designated chairs in the Audience section of the site

➢ Watch and marvel as the team performs

➢ Remain in your seat during the team’s Q&A with Appraisers

➢ Assist with the removal of the props from the Site when directed by the appraisers (other

parents can help, too!)

➢ Celebrate and encourage the team to celebrate their success!

➢ Return to the designated location at the Presentation Site approximately 45 minutes

after the Presentation, along with one team member, to pick up the team’s score sheet

from the Challenge Master

➢ Attend Closing Ceremonies with your team

➢ Laugh, smile, and relax: your team made it happen! Helpful Hint: Hydrate throughout the day.

Eat something to keep you energy.

Smile—or, at least, fake it--all day long.

Make sure the team sustains itself with

fluids and foods. Keep the fun in “this is

really fun.”

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18Step by Step: Before the Tournament

• Help the team to pack an emergency repair kit

• Decide the time and logistics for getting the team, the props, the

paperwork, and the support teams to the site – review the Tournament

Schedule & attend the pre-Tournament Meeting

• Communicate logistics and expectations to all team members &

families– Remind everyone that there is no use of electrical outlets at the sites (except for the

team’s use as part of their Performance)—so charge cell phones, video cameras, and

other electronics at home or in cars, just not and never in the site building(s)

• Be very specific on how the team should dress for the Tournament» Costumes or street clothes

» All team members must be wearing shoes with soles

» Any team member handling weights must be wearing closed-toed shoes

• Relax, Take a Breath, and Smile (Go to bed early the night before the

Tournament)

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19Step by Step: Before the Tournament

• Complete the paperwork required

– PLEASE consider using the electronic Team Data Form (TDF) available in

the Resource area at www.destinationimagination.org

– EL Team Managers can type the team’s words for them

– The typed version makes the Appraisers job so much easier and helps

them clearly know what to look for and at! (See end of this slide deck for

examples of the paperwork)

REMINDER: The required paperwork includes:5 copies of the Team Data Form (TDF)

2 copies of the Declaration of Independence

1 copy of the Expense Report

If applicable, 1 copy of each team (private) clarification

Helpful Hint: Make extra

copies of all of the

paperwork and ask other

team members / parents

to carry them “just in

case”

NEXT: Arrive at the

Tournament Site

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20Step by Step: Arrival at the Site

• Follow the signs– Upon arrival at your Tournament site, find signs to the following locations (or have

other parents scope these out and report back):

• Registration

• Challenge E Structure Check In

• Challenge E Prop Storage

• Challenge E Performance Site

• Mind the rules– Per MADI Policy, NO electrical outlets in any Tournament Venue may be used by

any team member, team manager, family member, or guest. This specifically

includes no charging of cell phones or other electronic equipment using any site

outlets → please ensure that there are no surprises by communicating this policy

widely in advance of Tournament Day (Teams will have access to a single 3-prong

electrical connection point at the Presentation Site for use during the 8 minute

Performance.)

– We are guests of the sites we are using—as such, we need to ensure that all treat

the sites respectfully and observe all safety rules and posted policies. Report any issues or problems to a member of MADI including the RCM

and/or ACM for this Challenge.

SEE SOMETHING→SAY SOMETHING

Helpful Hint: Keep all

props in your vehicles

as long as possible to

protect them and

because onsite prop

storage is limited

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21Step by Step: Arrival at the Site

Divide and conquer• Register your team at the Site Registration Table or location

• Follow signage and any specific directions provided by the

Tournament Director at a pre-tournament meeting

• Confirm the location of prop storage; determine when the team’s props

should be delivered to the designated prop storage location

• REMEMBER: Anyone can help carry props into and out of the site.

Only team members can assemble, repair, modify, fix, or

otherwise change the form, fit, or function of their props,

costumes, or other presentation components. AVOID

INTERFERENCE AND DO NOT LET ANYONE OTHER THAN THE

TEAM TOUCH THEM!

NEXT: Go to Structure

Check In at the

designated timeAdults can be “mules” to

move/transport props all the way to Launch IF the team asks.

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22Step by Step: Structure Check In

From the Challenge: Section V

Purpose of Check In: confirm the Structure meets the Challenge specifications

• Scheduled at least 1 hour prior to the team’s Presentation Time (see your

Tournament Schedule)

• Team presents its Structure & completed copies of Pages 2 & 3 of the Tournament

Data Form (TDF) to the Structure Check-in Area Appraiser

• Only the Team will touch its Structure at any time

• Structure is placed on a scale

• Must not exceed 175 grams; weight recorded to the nearest 0.1 grams

• Structure is placed on the representation of the Tester Base

• Verify that a 2” outer diameter cylinder can pass through the structure in the

orientation in which it will be tested

• Verify that the Structure height is at least 7.5” (19.1cm) & no more than 9.0”

(22.9cm)

• Verify that the Structure is made of only those materials listed in Section I.B;

verify that all samples and specified packaging are present

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23Step by Step: Check In

From the Challenge: Section V

• If any Structure requirements have not been met, every effort—within reasonable

scheduling constraints—will be afforded the team to bring its Structure into

compliance. Note: if the team cannot bring its Structure into compliance, the team

can still present its solution but both the WHRs (Weight Held and Weight Removed

Ratios) will be 0; everything else will be scored.

• Once the Structure Check-In is complete, the Structure is placed in a team-supplied

storage container which is then sealed and put into secured storage (“The Vault”)

by the Check-in Appraiser.

• If the team does NOT provide a sealable container, there will be garbage

bags available for use in a pinch. Don’t count on it→ make sure the team

brings a container!!!!

Be aware: All structures will be re-inspected after the team’s Presentation

to confirm compliance to the specifications. No structures will be

returned after the team’s Presentation.

NEXT: Go to Prep

Area ~20 min. before

Presentation Time

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24Step by Step: Prep

Purpose of Prep: ensure that the team is completely ready—physically, mentally,

& emotionally—to present its solution

• Team reports to the Prep Area ~20 minutes before its scheduled

Presentation Time

• One or more team members must retrieve the sealed container with the

team’s Structure from the secured storage area at Check-In

• The seal on the container may only be broken when the Prep Area

Appraiser advises

• The team needs to present its completed Expense Report, Declaration of

Independence, and FIVE (5) copies of the Tournament Data Forms to the

Prep Area Appraiser who will ensure all entries are completed. The Prep

Area Appraiser will walk the team through a detailed check list to ensure

the team is properly psyched and ready to present.

NEXT: Team moves its

props to the Launch

Area

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25Step by Step: Launch

Purpose of the Launch Area: provides a fixed location, within the defined

Presentation Area, in which the team can stage itself and its props prior to

beginning its presentation

• The Launch Line marks the point, behind which, the team can stage both

themselves and any props or materials to be used in the presentation

• The team will be shown the electrical plug in, the Structure Tester, the Launch line,

& the weights. The team will then be introduced to the Weight Placement Appraiser

(WPA) and Time Keeper Announcer (TKA).

• The Time Keeper Announcer or other designed Tournament Official will introduce

the Challenge, the Team, and the Team Managers; and will address all assembled

with a standard greeting.

• At the conclusion of the standard greeting, the team will be asked, “Team, are you

ready?” The team should be prepared with an appropriate response that converges

on “yes.” Once the appraisers are similarly canvassed, the team will be told, “Time

begins now.”

• The Presentation Time starts and the team begins its Performance.

NEXT: Team performs

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26Step by Step: Performance

Purpose of the Performance: provides the opportunity for the team to present its

solution for scores

• 8 minutes – running time kept by the Time Keeper Announcer

• Concurrently, the team may conduct the Structure Testing and share its Story

• Appraisers move around the Presentation Site to ensure uninhibited views of

the action and team

• At the end of the 8 minute presentation period, the Time Keeper Announcer

(TKA) announces “Time.”

• At the signaling of “Time” by the TKA, all activity must stop: weight

placement ends; the story ends. The team is typically asked to “take a bow.”

The assembled audience goes wild and crazy with lavish praise.

• Note: The team may use the entire 8-minute Presentation time for Weight

Placement and Weight Removal, regardless of whether or not the team has

ended the performance of your story. The team may also use the entire 8-

minute time for the team’s Presentation regardless of whether or not the

Structure has failed.•

NEXT: Q&A with the

Appraisers

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27Step by Step: Q&A with Appraisers

Purpose of the Q&A with Appraisers: provide an opportunity for the Appraisers to

interact directly with the team and to ask questions about details related to the

scoring elements or to clarify observations made during the Performance

• Opportunity for the Appraisers to ask about details around the team’s solution and

to explore the genesis of the ideas and other aspects reflected in the solution

presented.

• The Weight Placement Appraiser will work with one or more team member(s) to

confirm the weights added and weights removed, signing off on the Weight

Placement Worksheet. Once signed, the results are final.

• The Structure must be inspected to verify that all requirements were met. All pieces

of the Structure are collected & inserted into a sealed bag. The Structure will not be

returned to the team; rather, it may be destructively analyzed to confirm that the

materials of construction match the Bill of Materials. The Structure or remaining

pieces of the Structure will be securely disposed of after the Tournament. IF the

Structure is found to be “non-compliant,” the Weight Held and Weight Removed

Ratio will be 0.

NEXT: Exit the Site

and Collect your

scores

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28Step by Step: Exit & Collect Scores

Purpose of Exit & Collect Scores: definitive time when the team is instructed to exit

the Presentation Area, taking all props with them and leaving the Presentation Area

exactly as they found it when entering; opportunity to review the team’s “raw” scores

• Adults can assist with removing any items from the Presentation Area

• The Presentation Area must be cleaned and restored to the same condition as the

team found it upon entering→ the team must bring / provide all the clean-up materials

needed for its post-presentation clean-up

• Secure all the props in the team’s transport vehicles

• The RCM will point out the “Are My Scores Ready?” Poster to the Team Manager and

confirm the location to meet when the scores are ready to be returned

• Scores are returned to no more than 1 team manager and 1 team member, typically 45

minutes after the end of the Presentation; the Scores that are returned are the RAW

scores, not scaled.

• While the team exits, the Appraisers complete the Scoring Forms and write Sticky

Notes

NEXT: Celebrate!

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29

Step by Step: Celebrate!

Purpose of Celebrate:

reflect on, recognize,

and savor the team’s

victory over the

Challenge; they (you)

have earned the

opportunity; enjoy the

moment

• Attend Closing

Ceremonies

• Go home

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Good to Know: A Few Reminders

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DI’s Hierarchy of Rules

Building / Tournament Site Prohibitions

MADI Prohibitions

Published Clarifications – Challenge E / Drop Zone

The Challenge ( Monster Effects )

Rules of the Road

Training Presentations

Helpful Hint: The Team

Manager should ensure

that the team is aware

of all Published

Clarifications.

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32Tournament Site Specifics

• MADI Prohibition List: http://www.madikids.org/wp-content/uploads/2013/11/Prohibited-Items-in-MADI.pdf

Note: Check with your Tournament Director for any ADDITIONAL site specific prohibitions.

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Let’s Follow Team

XYZ at its

Tournament

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34

Meet the team

Team (EL Level)

Dee Doe, age 11

Don Doe, age 10

Sue Smith, age 11

Sam Smith, age 10

Jane Jones, age 11

Joe Jones, age 11

Team Managers

Mommy Jane Jones

Daddy Dan Doe

Team School/Organization Name: ABC School District

Team Number: 119-01234

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35

The Paperwork

Completed ahead of time. Extra

copies made and carried by other

parents….just in case.

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Declaration of

Independence:

Two copies to the

Tournament---

1 for I/C

1 for Challenge E

BRING

ONE

COPY TO

PREP

8

9

8

Make sure each of the kids sign

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Tournament Data

Form (TDF), page 1:

Part One: Rq’d

Paperwork

Part Two: The Team

Choice Elements

5 COPIES

TO PREP

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38Tournament Data Form (TDF), page 2:

Part Three: Materials, Structure Specifications, and the Descriptions of the Monster and its sudden appearance, the Integration of the Structure Testing into the Story, and the Description of the Special Effect and its triggering

5 COPIES TO PREP

Disclaimer:

The examples are

used for training

purposes only and

may not represent

“legal” interpretations

of the Challenge.

If a team actually

attempted to use

these ideas, it would

be considered

interference.

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39Tournament Data Form (TDF), page 3:

Part Four: Bill of Materials

5 COPIES TO PREP

Disclaimer:

The examples are

used for training

purposes only and

may not represent

“legal” interpretations

of the Challenge.

If a team actually

attempted to use

these ideas, it would

be considered

interference.

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40

Tournament Data Form (TDF), page 4:

Part Four: How the Team progressed through The Creative Process(NOTE: This form is required at Global Finals)

ONE COPY TO PREP

Good thing we don’t grade for penmanship.......but this is sooooooo hard to read……please consider typing.

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41

Expense Report:

ONE COPY TO PREP

Disclaimer:

The examples are

used for training

purposes only and

may not represent

“legal” interpretations

of the Challenge.

If a team actually

attempted to use

these ideas, it would

be considered

interference.

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42

Weight Held and Removed Worksheet: signed by a team member (Sam Smith) after Time was called

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Appendix

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45

With special thanks to

the Colorado DI Affiliate,

the following slides

provide a bit more detail

into the Structure, Story,

and Team Choice

Element requirements.

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46

Structure

Details

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47Structure Materials of ConstructionMust contain only any/all of 12 approved type of materials

Found in the Challenge: I B pgs. 4 & 5

✓Aluminum Foil

✓Cork

✓Duct Tape

✓Electrical Tape

✓Flexible Plastic Tubing

✓Glue

✓Latex-Free Balloons label

✓Latex-Free Rubber Bands label

✓Monofilament Fishing Line label

✓Paper label

✓Wire label

✓Wood

Additional details / specifications regarding these materials can be found in the Challenge.

Samples of each of the materials used must be provided. In addition, for any of the materials noted, above, with label, the original label must be provided.

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48StructureSpecifications

Found in the Challenge: Section I.B, pgs. 3 & 4

✓More than one size/type of each of the materials may be used, as long as each meets the specifications.

✓Team made laminates are allowed. Commercially available laminates are not permitted.

✓Structure must not be soaked in anything other than water. If soaked in water, the structure must be dry on tournament day.

✓The structure may be marked with pencil, ink, pen and/or markers. It may not be painted, stained, varnished, or otherwise coated.

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List each material used in the Structure on the Bill of Materials (the form is found as page 3 in the TDF)◦ (Properly completed Bill of Material = easy 10 pts.)

Provide a sample of each material used in the structure◦ All forms of a material count as a single material type.

◦ All forms of a material do not need to be the same – can differ in size, shape, thickness, other characteristics, and color

Provide original packaging for some materials – consult the Challenge or Structure Materials in the additional materials section at the end of the packet.

StructureBill of Materials and Samples

Found in the Challenge: I B pg. 4

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50Designing and Building a

Structure

✓Teams are encouraged to build, test and refine structures prior to the tournament date.

✓These tests are best performed using an actual tester base (more info in the Additional Resources)

✓Team members must do all tooling and/or shaping of the Structure.

✓If a jig is used, it must be team created. (a “jig” is a device used to replicate the same piece/element again and again. May be a tool, a drawing, etc)

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51StructureTesting Procedure – Initial Preparation

Found in the Challenge: Section I. C&D, pg. 14

✓At any time after presentation time begins, the team may place the Structure on the Structure Tester.

✓The Safety Shield(s) may be removed before placing the Structure on the Structure Tester.

✓Once placed, but before placing weights, the team must first place the Pressure Board.

✓When placed on the Structure Tester, the Structure may only contact the top surface of the Tester Base, the bottom surface of the Pressure Board, and the safety pole.

Tester Base

Safety Support

Safety Pole

Pressure Board

24.0

in

7.0

in

18.0 in

10.0 in

1.0 in

4.0 in

Safety Shield

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52Structure

Preparation of the Special EffectFound in the Challenge: I D – pg. 15

✓At any time before weight placement begins, your team may physically connect the Special Effect to the Structure

✓All physical connections between the Structure and the Special Effect must be made through one team-selected side of the Structure Tester.

✓If a Special Effect is triggered before weight placement begins, the team may reset the Special Effect.

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53Structure

Weight PlacementFound in the Challenge: I E – pg. 15

✓Weight Placement begins any time after the Special Effect is connected

✓Select the desired weight from the Loading Zone. Lower the weight over the Safety Pole and onto the Pressure Board, or previously placed weights.

✓The Structure must support a placed weight for 3 seconds, as counted by the Weight Placement Appraiser, for that weight to be included in the Official Weight held.

✓Teams may continue placing additional weights until:▪ The team elects to stop placing weights or removes a weight

▪ The top of the weight stack reaches a mark that is 1 in. below the top of the Safety Pole

▪ The Structure fails and the Pressure Board touches any of the Safety Supports

▪ The 8-min. time limit ends.

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54Structure

Weight RemovalFound in the Challenge: I.H – pg. 16

✓If the Structure fails during Weight Placement, the team will not be allowed to attempt Weight Removal.

✓Teams remove weights, including the Pressure Board, one at a time.

✓Place each removed weight in the designated Unloading Zone.✓A weight will be included in the Official Weight Removed if the

Structure supports the remaining weights for 3 seconds, as counted by the Weight Placement Appraiser.

✓The Pressure Board will be included in the Official Weight Removed once it is lifted off the top of the Structure.

✓Weight Removal ends in one of the 4 following ways:▪ The team removes all of the weights and the Pressure

Board▪ The team elects to stop removing weights▪ The Structure fails▪ The 8-min. time limit ends

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55Structure

Safety ProceduresFound in the Challenge: V F, Safety Notes, pg. 13

✓When within a zone marked 2ft. from the Structure Tester on all 4 sides, all team members must wear protective eyewear.

✓REGULAR EYEGLASSES AND SUNGLASSES DO NOT QUALIFY AS PROTECTIVE EYEWEAR

✓Teams must provide their own protective eyewear.

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56Structure Safety Pole Extensions and

Adult AssistantsFound in the Challenge: D.5 – pgs. 16-17

SAFETY POLE EXTENSIONS

•NO Safety Pole Extensions will be used in Monster Effects

ADULT ASSISTANTS

• May ASSIST / HELP with weights 25 lbs. and greater for Elementary and Middle Level teams

• Team members must actively participate in lifting, carrying and placing and removing weights.

• May NOT direct weight placement or removal in any way

• May only respond to specific directions from team members or Appraisers

• Must wait in designated area until team member directs him/her, then return to designated area after weight is placed/removed

• If rules are not followed, team will only be allowed to place weights less than 25 lbs.

• Weights placed or removed with inappropriate adult assistance or direction will not count toward Official Weight Held. The Adult Assistant is

but a mere robot,

directed at all times by

the team to do a

specific task.

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57Structure Timing Details

Found in the Challenge: Section V J, pg. 17

✓Teams may use the full 8-minute Presentation time for weight placement/removal, regardless of whether or not they have ended their Story presentation.

✓Teams may continue their Story presentation if time remains within 8-minute limit, even if their structure has failed or weight removal has been completed.

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Story

Details

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Create and present a story in which the sudden appearance of a Monster has

surprising results.

For this challenge, a Monster is any creature, real or imaginary, with an unusual

shape, appearance, behavior, or character.

More than one Monster may be included. However, only one Monster, to be

identified on the Tournament Data Form, will earn points for theatrical effect.

The story may be set in any location, real or imaginary, and in any time period(s):

past, present, or future.

Design and create an Special Effect that uses Technical Methods to enhance the sudden appearance and/or events surrounding the Monster in the story.

Teams will earn points for Technical Innovation and Technical Design based on all Technical Methods used or attempted during the Presentation.

Teams must Integrate Structure Testing with the story

Story

From the Challenge: Section I, pg. 6

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✓ A Monster is any creature, real or imaginary, with an unusual shape, appearance, behavior, and/or character

✓ Teams may include more than one monster in the their story. However, only one Monster will earn points for theatrical effects

Teams should use good judgment and sensitivity when creating solutions to ensure it is appropriate for all audiences

A Monster

From the Challenge: Section I.G, pg. 8

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✓Should use effective storytelling

Good stories have beginning, middle and end.

✓Should be easy to follow.

✓A story is more creative when there is original or novel development of the storyline and characters.

✓Teams must integrate Structure Testing with the story

Story Considerations

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✓Presentations include TWO separately scored creations called ‘Team Choice Elements’

✓Team Choice Elements show off or showcase

✓ Interests✓Skills✓Areas of strength✓Talents

✓TCE’s may NOT be a specific item already scored as part of the Central Challenge

✓Both TCE’s must be present(ed) during the 8-minute Presentation

✓Should have meaningful connection to Central Challenge Solution

Team Choice Elements

Found in the Challenge: Section II, pg. 6

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✓ Teams may create anything they wish for Team Choice Elements including

✓ Props √ Music✓ Technical gadgets √ Special effects✓ Costumes √ Physical actions✓ Other….

✓Tips for Team Managers:

✓ Encourage teams to share their interests/talents. Encourage full participation, even if not all interests/talents will be formally appraised

✓ Encourage teams to appraise their own performance challenge to uncover any gaps or overlap in scored items

TCE Considerations

Found in the Challenge: Section II, pg. 10

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64Safety / Precautions

Consult Rules of the Road & MADI Prohibition List

✓Chemicals & Electrical Devices

✓ Check with Tournament Officials

✓ MADI prohibits the use of Dry Ice and Helium at any Site

✓Weapon-looking props✓ Many Schools have a “No Tolerance” Policy

✓Proper Eye Protection (Team Provided)✓ Must be worn by all team members when within 2 ft. safety zone

[See Safety Notes Section V F. pg. 12 of the challenge]

✓Closed toed shoes for team members who handle weights

✓Location Specific Considerations

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65

Scoring

Details

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66Structure – Scoring

Found in the Challenge: Section IV, pg. 11

✓Official Weight Held (OWH) = weight of the pressure board + all successfully placed weights

✓Official Weight Removed (OWR) = weight of successfully removed weights + the pressure board

✓Weight Held and Removed Ratio (WHRR) = (OWH + OWR) ÷ the Structure Weight (grams)

✓Highest WHRR receives 100 points

✓Structure scores for other teams =[WHRR ÷ highest WHRR in their level] x 100

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67Structure Scoring:Weight Held & Removed Ratio (Example)

TeamStructure Weight

(gms)

Weight + Pressure Board

PlacedWeight Removed

Official WeightHeld & Removed

Weight Held Ratio

Percent of Highest and Adjusted Score

A 118.7 320 125 ** 445 3.75 71.98% 71.98

B 95.2 230 230 460 4.83 92.77% 92.77

C 160 205 205 410 2.56 49.20% 49.20

D 57.6 300 * 0 300 5.21 100.00% 100.00

E 40 80 80 160 4.00 76.80% 76.80

F 86 230 135 ** 365 4.24 81.49% 81.49

G 135 340 340 680 5.04 96.71% 96.71

H 71 170 170 340 4.79 91.94% 91.94

Team E had the lightest structure, Team G had the highest “official weight held & removed”, Team D had

the highest weight held & removed ratio. Teams’ adjusted scores were based on Team D’s weight held

ratio.

* Structure failed after holding 300#. ** Structures failed during weight removal.

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Bill of Materials (0 or 10 pts.)

Creativity of the story (Up to 15 pts.)

Theatrical effect of the Monster (Up to 20 pts.)

Integration of the story with Structure Testing (Up to 15 pts.)

Automatic Triggering of the Special Effect (0 or 10 pts.)

Technical Design of the Special Effect (Up to 25 pts.)

Technical Innovation of the Special Effect (Up to 25 pts.)

Theatrical Impact of the Special Effect (Up to 20 pts.)

Total Story = Up to 140 pts.

Story Scoring

Found in the Challenge: Section IV – Scoring , pg. 11

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✓May NOT be a specific item already scored in Central Challenge. ▪ May be a single distinguishable PART of a required item

▪ Must be able to be evaluated as ‘Stand Alone” item

✓Both TCEs may be presented simultaneously provided that each can be evaluated, identified, and scored separately

✓Points for:▪ Creativity and Originality (Up to 10 pts. for each TCE)

▪ Quality, Workmanship, and Effort (Up to 10 pts. for each TCE)

▪ Integration (meaningful connection) in the Presentation (Up to 10 pts. for each TCE)

Total TCE Scores = Up to 60 pts.

Team Choice Element Scoring

Found in the Challenge: Section II, pg. 6