engaging students through instructional games

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Georgia Southern University Digital Commons@Georgia Southern National Youth-At-Risk Conference Savannah Mar 5th, 1:15 PM - 2:30 PM Engaging Students rough Instructional Games Reginald Carruth Rutherford County Schools, [email protected] Follow this and additional works at: hps://digitalcommons.georgiasouthern.edu/nyar_savannah Part of the Educational Methods Commons , Elementary Education Commons , and the Secondary Education Commons is presentation (open access) is brought to you for free and open access by the Conferences & Events at Digital Commons@Georgia Southern. It has been accepted for inclusion in National Youth-At-Risk Conference Savannah by an authorized administrator of Digital Commons@Georgia Southern. For more information, please contact [email protected]. Recommended Citation Carruth, Reginald, "Engaging Students rough Instructional Games" (2018). National Youth-At-Risk Conference Savannah. 11. hps://digitalcommons.georgiasouthern.edu/nyar_savannah/2018/2018/11

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Page 1: Engaging Students Through Instructional Games

Georgia Southern UniversityDigital Commons@Georgia Southern

National Youth-At-Risk Conference Savannah

Mar 5th, 1:15 PM - 2:30 PM

Engaging Students Through Instructional GamesReginald CarruthRutherford County Schools, [email protected]

Follow this and additional works at: https://digitalcommons.georgiasouthern.edu/nyar_savannah

Part of the Educational Methods Commons, Elementary Education Commons, and theSecondary Education Commons

This presentation (open access) is brought to you for free and open access by the Conferences & Events at Digital Commons@Georgia Southern. It hasbeen accepted for inclusion in National Youth-At-Risk Conference Savannah by an authorized administrator of Digital Commons@Georgia Southern.For more information, please contact [email protected].

Recommended CitationCarruth, Reginald, "Engaging Students Through Instructional Games" (2018). National Youth-At-Risk Conference Savannah. 11.https://digitalcommons.georgiasouthern.edu/nyar_savannah/2018/2018/11

Page 2: Engaging Students Through Instructional Games

Instructional Games

Page 3: Engaging Students Through Instructional Games

Purpose:Taking normal everyday games/activities

and intertwining them in your everyday instruction

Just have fun!!!!

Page 4: Engaging Students Through Instructional Games

GOAL:For you to take one game/activity back

to your classroom to try!!!

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Warning:There will be interaction/sharing!

There will be moving!

There will be competition!!!

So, may the odds be ever in your favor

ALSO:

All games are editable! Which means take it and make it your OWN!

Page 6: Engaging Students Through Instructional Games

Agenda: HedBanz

Heads Up

SWAT!

Jenga

Sink or Swim

Let’s Play Basketball “Review Basketball”

Snowball Fight

Hungry Hippo

Blank Board games (Creating/STEM)

**BreakoutEDU

**Classroom Transformation

Page 7: Engaging Students Through Instructional Games

HEADBANZ The Purpose of this game is to help with

Vocabulary Practice. Headbanz is a take on the

popular game Hedbandz and should have your

students having fun while reviewing vocabulary

terms..

Level 1 Practice: Normal PlayLevel 2 Practice: Act Out

Level 3 Practice: Only say one word/adjective, timed

and must use the word in a sentence or provide an

example (on white board or desk)

Page 8: Engaging Students Through Instructional Games

HEADS UP! The Purpose of this game is to help with

Vocabulary Practice. Heads up takes the classic

game and infuses it into your classroom.

Level 1 Practice: Normal PlayLevel 2 Practice: Act Out

Level 3 Practice: Only say one word/adjective, timed

and must use the word in a sentence or provide an

example (on white board or desk)

Page 9: Engaging Students Through Instructional Games

SWAT! Purpose: Vocabulary review. This game allows

students to show how competitive they are as

they compete in the battle of the fittest.

Level 1 Practice: Just SWAT!Level 2 Practice: SWAT & Sentence

Level 3 Practice: Pictures

Page 10: Engaging Students Through Instructional Games

Amphibian

Impending

Circumference

Reptile

Slope

Water

SWAT!

Page 11: Engaging Students Through Instructional Games

SWAT!

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Discussion Time:

1.What did you think about the three games presented?

2.How can/will you implement the

one or all three games into your

classroom?

3.What changes will/can you make to one or all three games

to fit your classroom style?

Page 13: Engaging Students Through Instructional Games

Share

Page 14: Engaging Students Through Instructional Games

Jenga The Purpose of this game is to transform your

typical review and make it competitive and fun.

Version 1: Teacher vs. StudentsVersion 2: Groups vs. Groups

Version 3: Students vs. Students

Page 15: Engaging Students Through Instructional Games

Sink Swim The Purpose of this game is to create a fun and

exciting review game where students can have

fun and be competitive.

Page 16: Engaging Students Through Instructional Games

The Purpose of this game is to create a fun and exciting review game where students can have

fun and be competitive. This is a great review

game to prepare for a quiz, end of unit

assessment, & and end of the year state test.

Let’s Play Basketball

Version 1: Review BasketballVersion 2: Let’s Make a Deal

Version 3: Students make the rules

Page 17: Engaging Students Through Instructional Games

Snowball Fight The Purpose of this activity is to transform the

classic practice activity and apply it to DOK

Color 1: RecallColor 2: Skills/Concepts

Color 3: Strategic ThinkingColor 4: Extended Thinking

Page 18: Engaging Students Through Instructional Games

Snowball FightColor 1: Question Type Color 2: Question Type

Color 4:

Color 3: Question

Page 19: Engaging Students Through Instructional Games

Discussion Time:

1.What did you think about the three games presented?

2.How can/will you implement the

one or all three games into your

classroom?

3.What changes will/can you make to one or all three games

to fit your classroom style?

Page 20: Engaging Students Through Instructional Games

Share

Page 21: Engaging Students Through Instructional Games

Hungry Hippo The Purpose of this game is to great for a end of

unit review or a check for understanding. This

game will require space!!!!

Pink Balloon: VocabularyRed: Grammar

Blue: Theme or Plot

Green: Text Structure

Page 22: Engaging Students Through Instructional Games

Hungry

Hippo:

Page 23: Engaging Students Through Instructional Games

Blank Board Games The Purpose of Blank Board Games is for students

to take what they have learned and create a

game for it.

Great for: End of Unit Review, End of year Review, that time after TNReady, build your gaming ideas for next year ☺

http://www.barebooks.com/

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STEM Video

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Page 29: Engaging Students Through Instructional Games

BreakoutEDU The Purpose of Blank Board Games is for students

to take what they have learned and create a

game for it.

Great for: End of Unit Review, End of year Review, that time after TNReady, build your gaming ideas for next year ☺

https://www.breakoutedu.com/