enforcer of judgment - dark agedark-age.com/wp-content/uploads/2017/12/firecaste-web.pdf · discard...

7
4 4 18 3 16 4 Commander*(6) AG#1 AS RF PW RN MAL [1] Firecaller 8 0 - 8 AG#2 AS RF PW RN MAL [1] Soul Flame •Blast(2) •Fire 6 - •Emberspark •Fire 1 Special Abilities •Commander •Fueled by Combat •Furious Charge •Never Panic •Our Vengeance Is Eternal! •Rage •Retaliation 4x2 8 RATH’ZHI THE ARBITER OF RAGE 2017 200 40mm L C COMMANDER: This model counts as having all Squadlink Keywords. EMBERSPARK: If this attack kills an enemy, place 1 “Ember” within 4” of this model. FIRE: Models hit by this attack gain 1 Fire Counter. Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time. FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a PS Check. On a success, it may heal 1 HP. FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks. NEVER PANIC: This model may never gain Panic Counters. OUR VENGEANCE IS ETERNAL!: Once per game, during the Preparation Phase, this model may make a PS Check. On a success, all friendly Trueborn models may re-roll 1 failed attack roll when making charge attacks this round. RAGE: This model’s melee attacks gain +2 PW for each missing HP. RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy. AG#1 AS RF PW RN MAL [1] Crystalline Arm 7 0 - 8 AG#2 AS RF PW RN MAL [1] Foci Blast •Fire 6 - •Crush •Fire 2 5x2 SP Special Abilities •Animosity (Rath’zhi) •Frenzied •Never Panic •Psychogenic Master •Xenosathic Conduit JZA’MHI FURY REKINDLED 4 6 18 3 16 3 2017 150 50mm H C ANIMOSITY (x): This model may not be included in any force that has a model named (x). CRUSH: If this attack hits, all further attacks this model makes against the target automatically hit this activation unless a malfunction is rolled. These hits may not be Parried. FIRE: Models hit by this attack gain 1 Fire Counter. Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time. FRENZIED: At the start of each activation, this model must make a PS Check. On a failure it does not activate as normal, but instead uses its activation to immediately move directly toward the nearest model with a different model name and use any remaining AP to perform melee attacks on that model. NEVER PANIC: This model may never gain Panic Counters. PSYCHOGENIC MASTER: Twice per turn, this model may spend 1 AP to cast one of its psychogenics. XENOSATHIC CONDUIT: This model ignores the normal method for choosing psychogenics. Instead it chooses its psychogenic powers from any one of the elemental castes (Air, Earth, Fire, Ice and Shadow), chosen before deployment. 4 6 18 3 10 5 FIRE ELEMENTAL AG#1 AS RF PW RN MAL [2] Inferno Fists 8 0 - 8 AG#2 AS RF PW RN MAL [1] Pyroclasm •Emberspark •Fire 8 - •Emberspark •Fire 1 Special Abilities •Deflection •Furious Charge •Heart of the Flame •Non-Living •Tough as Nails 8 * [*] Spray SP [*] Eruption Arc 2017 200 50mm H [1]500 DEFLECTION: When this model is targeted by non-template ranged attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacks EMBERSPARK: If this attack kills an enemy, place 1 “Ember” within 4” of this model. FIRE: Models hit by this attack gain 1 Fire Counter. Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time. FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks. HEART OF THE FLAME: This model may never gain Fire Counters. Enemies hitting this model with melee attacks gain 1 Fire Counter at the end of their activation. NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects. TOUGH AS NAILS: This model ignores Critical AR Failure. Special Abilities •Final Strike •Never Panic •Rage •Tough as Nails •Unstoppable 4 6 18 3 16 3 ENFORCER OF JUDGMENT 8 0 - 6 6 Arc - 8 1 6 ST 18 8 1 AG#1 AS RF PW RN MAL [1] Scimitar •Finishing Blow •Sunder Armor AG#2 AS RF PW RN MAL [1] Spear Sweep AG#3 AS RF PW RN MAL [1] Particle Ray •Knockdown(12) 2017 175 50mm H [1]500 EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP. FINAL STRIKE: When this model would be killed, it may make a PS Check. On a success it may select and perform 1 of its attacks before being removed. FINISHING BLOW: This attack gains 1 additional power multiplier and Extreme Damage when targeting models that are prone. KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x)for every size larger the attacking model is than the target. NEVER PANIC: This model may never gain Panic Counters. SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter. Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time. RAGE: This model’s melee attacks gain +2 PW for each missing HP. TOUGH AS NAILS: This model ignores Critical AR Failure. UNSTOPPABLE: Whenever this model would be reduced to 0 HP, it may make a PS Check. On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter . Weakened Resolve Counter: This model suffers -4 PS. Weakened Resolve Counters are cumulative.

Upload: hoangkhue

Post on 23-Apr-2018

214 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

4

4

18

3

16

4 Commander*(6)

AG#1 AS RF� PW RN MAL[1] Firecaller 8 0 - 8

AG#2 AS RF� PW RN MAL[1] Soul Flame

•Blast(2)•Fire

6 -

•Emberspark•Fire

1

Special Abilities•Commander•Fueled by Combat•Furious Charge•Never Panic•Our Vengeance Is Eternal!•Rage•Retaliation

4x2 8

RATH’ZHITHE ARBITER OF RAGE

2017

20040mmL CCOMMANDER: This model counts as having all Squadlink Keywords.EMBERSPARK: If this attack kills an enemy, place 1 “Ember” within 4” of this model.FIRE: Models hit by this attack gain 1 Fire Counter.

Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a PS Check. On a success, it may heal 1 HP.FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.NEVER PANIC: This model may never gain Panic Counters. OUR VENGEANCE IS ETERNAL!: Once per game, during the Preparation Phase, this model may make a PS Check. On a success, all friendly Trueborn models may re-roll 1 failed attack roll when making charge attacks this round.RAGE: This model’s melee attacks gain +2 PW for each missing HP.RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy.

AG#1 AS RF� PW RN MAL[1] Crystalline Arm 7 0 - 8

AG#2 AS RF� PW RN MAL[1] Foci Blast

•Fire6 -

•Crush•Fire

2 5x2 SP

Special Abilities•Animosity (Rath’zhi)•Frenzied•Never Panic•Psychogenic Master•Xenosathic Conduit

JZA’MHIFURY REKINDLED

4

6

18

3

16

3 2017

15050mmH CANIMOSITY (x): This model may not be included in any force that has a model named (x).CRUSH: If this attack hits, all further attacks this model makes against the target automatically hit this activation unless a malfunction is rolled. These hits may not be Parried.FIRE: Models hit by this attack gain 1 Fire Counter.

Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

FRENZIED: At the start of each activation, this model must make a PS Check. On a failure it does not activate as normal, but instead uses its activation to immediately move directly toward the nearest model with a different model name and use any remaining AP to perform melee attacks on that model.NEVER PANIC: This model may never gain Panic Counters. PSYCHOGENIC MASTER: Twice per turn, this model may spend 1 AP to cast one of its psychogenics.XENOSATHIC CONDUIT: This model ignores the normal method for choosing psychogenics. Instead it chooses its psychogenic powers from any one of the elemental castes (Air, Earth, Fire, Ice and Shadow), chosen before deployment.

4

6

18

3

10

5

FIRE ELEMENTAL

AG#1 AS RF� PW RN MAL[2] Inferno Fists 8 0 - 8

AG#2 AS RF� PW RN MAL[1] Pyroclasm

•Emberspark•Fire

8 -

•Emberspark•Fire

1

Special Abilities•Deflection•Furious Charge•Heart of the Flame•Non-Living•Tough as Nails

8 *

[*] Spray SP [*] Eruption Arc

2017

20050mmH [1] 500DEFLECTION: When this model is targeted by non-template ranged attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacks

EMBERSPARK: If this attack kills an enemy, place 1 “Ember” within 4” of this model.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.

HEART OF THE FLAME: This model may never gain Fire Counters. Enemies hitting this model with melee attacks gain 1 Fire Counter at the end of their activation.

NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects.

TOUGH AS NAILS: This model ignores Critical AR Failure.

Special Abilities•Final Strike•Never Panic•Rage•Tough as Nails•Unstoppable

4

6

18

3

16

3

ENFORCER OF JUDGMENT

8 0 - 6

6 Arc - 8 1

6 ST 188 1

AG#1 AS RF� PW RN MAL[1] Scimitar

•Finishing Blow•Sunder Armor

AG#2 AS RF� PW RN MAL[1] Spear Sweep

AG#3 AS RF� PW RN MAL[1] Particle Ray

•Knockdown(12)

2017

17550mmH [1] 500EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.FINAL STRIKE: When this model would be killed, it may make a PS Check. On a success it may select and perform 1 of its attacks before being removed.FINISHING BLOW: This attack gains 1 additional power multiplier and Extreme Damage when targeting models that are prone.KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x)for every size larger the attacking model is than the target.NEVER PANIC: This model may never gain Panic Counters. SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.

Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counterat any time.

RAGE: This model’s melee attacks gain +2 PW for each missing HP.TOUGH AS NAILS: This model ignores Critical AR Failure.UNSTOPPABLE: Whenever this model would be reduced to 0 HP, it may make a PS Check. On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter.

Weakened Resolve Counter: This model suffers -4 PS. Weakened Resolve Counters are cumulative.

Page 2: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

Special Abilities•Combat Reflexes•Furious Charge•Rage•Retaliation

Inferno (3)

3

4

16

3

14

2

INFERNO

AG#1 AS RF� PW RN MAL[1] Khopesh 8 0 -

[1] Pistol Whip 8 0 -

6

2•Critical Strike(3)

•Stun

AG#2 AS RF� PW RN MAL[1] Immolator Pistol

•Fire4x2 SP 18 8 1

2017

10040mmL [4] 500COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this model. This model may stand up from prone for no AP cost.

CRITICAL STRIKE(x): This attack Critically Hits on attack rolls of (x) or less.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.

RAGE: This model’s melee attacks gain +2 PW for each missing HP.

RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

Slave (4)

CINDER SLAVE

AG#1 AS RF� PW RN MAL[1] Fire Shard 2 0 174

•Unstable(Fire)

“HOT! HOT! HOT!”

Special Abilities•Infi ltrate•Explosive End(PW: 6, Fire)

3

6

10

3

8

1 2017

2530mmM [4] 500FIRE: Models hit by this attack gain 1 Fire Counter.

Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

EXPLOSIVE END(x): When this model is killed, place a Blast(2) template with the center hole anywhere completely over this model’s base. Each model under the template suffers an automatic hit from (x), and then this model is removed (this is a Template Attack).

INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.

UNSTABLE(x): If this attack Malfunctions, this model, and all other models within 1”, suffer (x).

Brimstone (3)

3

6

14

3

12

2

BRIMSTONE

AG#1 AS RF� PW RN MAL[1] Brimstone Flame 8 SP 184x2

•Fire•Point Blank

“� e � ames... � ey beg to be unleashed!”

Special Abilities•Explosive End(PW: 4x2, Fire)•Smoke Bomb

2

2017

7540mmL [3] 500EXPLOSIVE END(x): When this model is killed, place a Blast(2) template with the center hole anywhere completely over this model’s base. Each model under the template suffers an automatic hit from (x), and then this model is removed (this is a Template Attack).

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.

SMOKE BOMB: This model may spend 1 AP to place 1 Smoke Cloud anywhere completely within 6” inches. This may be done as an On-Hold Action.

Smoke Cloud: This terrain piece is represented by a Blast(3) Template. Models in a Smoke Cloud gain Heavy Cover. All melee attacks targeting models in a Smoke Cloud suffer -4 AS. Remove this terrain piece at the end of the next Lingering Effects Phase.

Commander*(6)

4

4

18

3

16

3

SPIRIT LORD OF FIRE

Special Abilities•Commander•Never Panic•Psychogenic Neophyte(1 Fire Psychogenic)•Retaliation•Shield Formation

AG#1 AS RF� PW RN MAL[1] Warspear 8 RE - 6

AG#2 AS RF� PW RN MAL[1] Shield Bash

•Knockdown(12)•Stun

•Finishing Blow

8 0 - 4

AG#3 AS RF� PW RN MAL[1] Particle Ray 6 ST 188 1

2017

15040mmL [1] 500COMMANDER: This model counts as having all Squadlink Keywords.

FINISHING BLOW: This attack gains 1 additional power multiplier and Extreme Damage when targeting models that are prone.

KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x)for every size larger the attacking model is than the target.

NEVER PANIC: This model may never gain Panic Counters.

PSYCHOGENIC NEOPHYTE(x): This model may spend 1 AP to cast the (x) psychogenic.

RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy.

SHIELD FORMATION: While not prone, and within 1” of another model with Shield Formation, this model gains +2 AR.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

Page 3: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

3

4

14

3

14

2

PYRE

Pyre (3)

AG#1 AS RF� PW RN MAL[1] Skirmisher Blade 6 0 - 4

AG#2 AS RF� PW RN MAL[1] Flameburst Bomb

•Blast(1)•Blind•Fire

6 182

Special Abilities•Explosive End(PW: 6, Fire)•Furious Charge•Hit and Run

6 6

2017

7540mmL [4] 500BLIND: Models hit by this attack gain 1 Blind Counter.

Blind Counter: This model suffers -4 AS. Remove the Blind Counter at the end of this model’s activation. A model may only have 1 Blind Counter at any time.

EXPLOSIVE END(x): When this model is killed, place a Blast(2) template with the center hole anywhere completely over this model’s base. Each model under the template suffers an automatic hit from (x), and then this model is removed (this is a Template Attack).

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.

HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to Move. This move action ignores the rules for Breaking Free and may result in a charge.

3

6

16

3

16

2

Special Abilities•Commander•Psychogenic Master•Psychogenic Resolve(3)

AG#1 AS RF� PW RN MAL[1] Foci Staff 6 RE - 6

AG#2 AS RF� PW RN MAL[1] Firestarter

•Fire8 SP 18 4x2

SOUL WARDEN

1

Commander*(4) 2017

7550mmH [1] 500•Fire Elementals gain Availability [2][500].

COMMANDER: This model counts as having all Squadlink Keywords.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

PSYCHOGENIC MASTER: Twice per turn, this model may spend 1 AP to cast one of its psychogenics.

PSYCHOGENIC RESOLVE(x): (x) times per game, when a malfunction is rolled from a psychogenic, that model may ignore the malfunction. This ability functions even if this model is killed.

Volcanic Order (3)

VOLCANIC HELOT

AG#1 AS RF� PW RN MAL[1] Bardiche 8 RE -6

Special Abilities•Guard•Psychogenic Neophyte(Fiery Resolve)•Vigilance

3

4

16

4

12

2 2017

7540mmL [3] 500GUARD: When a friendly model within 4” and line of sight is targeted by a non-template ranged attack, this model may become the target of the attack instead (Guard may not trigger another model’s Guard ability).

PSYCHOGENIC NEOPHYTE(x): This model may spend 1 AP to cast the (x) psychogenic.

VIGILANCE: If this model ends its activation unengaged it automatically goes On Hold.

Volcanic Order (3)

VOLCANIC PHALANX

Special Abilities•Psychogenic Neophyte(Shield of Hatred)•Shield Formation

3

6

18

3

14

2

AG#1 AS RF� PW RN MAL[1] Warspear 8 RE - 6

AG#2 AS RF� PW RN MAL[1] Shield Bash

•Knockdown(12)•Stun

•Finishing Blow

8 0 - 4

2017

7540mmL [3] 500FINISHING BLOW: This attack gains 1 additional power multiplier and Extreme Damage when targeting models that are prone.

KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x)for every size larger the attacking model is than the target.

PSYCHOGENIC NEOPHYTE(x): This model may spend 1 AP to cast the (x) psychogenic.

SHIELD FORMATION: While not prone, and within 1” of another model with Shield Formation, this model gains +2 AR.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

Page 4: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

Commander*(1)

ARTIFICER OF THE ALTEGHRAN

AG#1 AS RF� PW RN MAL[1] Heat Gun 6 4 194

•Fire•Sunder Armor

“I FIX! I FIX!!!”

Special Abilities•Commander•Superior Maintainence(3)

3

4

14

3

10

1

2

2017

5030mmM [1] 500COMMANDER: This model counts as having all Squadlink Keywords.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time.

SUPERIOR MAINTENANCE(x): (x) times per game, when a malfunction is rolled from a non-psychogenic attack, that model may ignore the malfunction. This ability functions even if this model is killed.

3

2

12

4

8

1

CAVEWING SLYTH

“Wretched little things...”

Slave (4)

AG#1 AS RF� PW RN MAL[2] Jagged Claws 5 0 - 3

AG#2 AS RF� PW RN MAL[1] Screech

•Stun6 - 1

Special Abilities•Ambush•Vault

- SP

2017

5030mmM [4] 500AMBUSH: Do not deploy this model as normal. During any Preparation Phase after Round 1 you may deploy this model by choose a point on the battlefield and performing a scatter roll from that point. Placing this model as close as as possible to the location of the scatter. Models with Ambush that share a squadlink value may deploy using 1 Scatter Roll, placing the first model on the point and the rest within 4”.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

VAULT: Once per activation, this model may spend 1 AP to immediately move their MV value, ignoring terrain as well as intervening models. If this move results in a charge, this model gains and additional +1 AS and +1 PW to the charge attack.

3

4

12

3

8

1 Slave (4)

RAZOR SLYTH

AG#1 AS RF� PW RN MAL[2] Rending Claws 5 0 -4

•Rend

“Before we knew it we’d lost two scouts...”

Special Abilities•Infi ltrate•Strider•Vault

2017

5030mmM [4] 500INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.

REND: If all attacks from this assault group hit the same target, they gain 1 additional power multiplier for this attack.

STRIDER: This model ignores the Rough keyword of terrain pieces. This model may stand up from prone for no AP cost.

VAULT: Once per activation, this model may spend 1 AP to immediately move their MV value, ignoring terrain as well as intervening models. If this move results in a charge, this model gains and additional +1 AS and +1 PW to the charge attack.

3

6

12

3

10

1 Slave (5)

TASKMASTER

AG#1 AS RF� PW RN MAL[1] Shard Whip 4 RE -4

•Bleed•Whiplash

“FASTER!!!”

Special Abilities•Human Shield•Taskmaster(+2 AS or +1 MV)

2017

5030mmM [1] 500BLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

HUMAN SHIELD: When this model is hit by an enemy non-template attack, it may force 1 friendly model within 4” to be hit by the attack instead. That attack gains an additional power multiplier for this hit (Hits from Human Shield cannot trigger Human Shield).

TASKMASTER(x): Other non-Trueborn models this model squadlinks with may gain (x) this activation. If this is done, that model must make a PS Check at the end of its activation. On a failure, it loses 1 HP. A model may only benefit from Taskmaster once per activation.

WHIPLASH: Models hit by this attack who pass their AR Save gain 1 Whiplash Counter. Whiplash Counter: The next time this model activates, it immediately loses 1 AP per Whiplash Counter, and then all Whiplash Counters are removed.

Page 5: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

3

6

10

3

8

1 Slave (4)

SHARD SLAVE

AG#1 AS RF� PW RN MAL[1] Fire Shard 2 0 174

•Unstable(Fire)

“BOOM!!!”

Special Abilities•Infi ltrate•Shard Scatter(Fire)•Shard Walk

2017

2530mmM [3] 500FIRE: Models hit by this attack gain 1 Fire Counter.

Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.

SHARD SCATTER(x): Once per activation, this model may spend 1 AP to place 1 Shard Field(x) anywhere completely within 2” inches. This may be done as an On-Hold Action.

Shard Field(x): This terrain piece is represented by a Blast(1) Template. Any model entering, or beginning their activation within, the Shard Shield suffers (x), and thenthe Shard Field is removed.

SHARD WALK: This model ignores Shard Fields.

UNSTABLE(x): If this attack Malfunctions, this model, and all other models within 1”, suffer (x).

3

6

10

3

8

1 Slave (4)

SLING SLAVE

AG#1 AS RF� PW RN MAL[1] Fire Shard Sling 4 6 174

•Fire

“AIM FOR EYES!!!”

Special Abilities•None

2

2017

2530mmM [3] 500FIRE: Models hit by this attack gain 1 Fire Counter.

Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

3

6

10

3

8

1 Slave (4)

SPEAR SLAVE

AG#1 AS RF� PW RN MAL[1] Fire Shard Spear 4 RE 174

•Unstable(Fire)

“EEEYYYAAHHH!!!”

Special Abilities•Distraction

2017

2530mmM [6] 500DISTRACTION: While engaged with an enemy, other friendly models gain +1 AS and +1 PW to melee attacks against that enemy. Distraction is not cumulative.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

UNSTABLE(x): If this attack Malfunctions, this model, and all other models within 1”, suffer (x).

Elemental (4)

EMBER

AG#1 AS RF� PW RN MAL[1] Immolate 4 2 --

•Fire•Point Blank

Special Abilities•Heart of the Flame•Non-Living•Servant of Flame

3

6

10

3

8

1 2017

030mmM *•This model is only summoned to the battlefield by specific abilities and psychogenics.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

HEART OF THE FLAME: This model may never gain Fire Counters. Enemies hitting this model with melee attacks gain 1 Fire Counter at the end of their activation.

NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects.

POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.

SERVANT OF THE FLAME: Friendly models with Emberspark within 4” may:• Kill this model when they suffer damage to prevent 1 damage.• Kill this model to re-roll 1 failed attack roll.• Kill this model when they hit an enemy with a melee attack to

give that attack +2 PW.

Page 6: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

Fire Caste Psychogenic

DescriptionThis model gains the Rage special ability at all times.

RAGE: This model’s melee attacks gain +2 PW for each missing HP.

BURNING HATRED

Fire Caste Psychogenic

COMBUSTIONAS RF� PW RN MAL8 1 6 8 18

•Fire

If this attack hits a model that already had a Fire Counter, you may remove that counter to give this attack +1 power multiplier and the Blind weapon ability.

BLIND: Models hit by this attack gain 1 Blind Counter.Blind Counter: This model suffers -4 AS. Remove the Blind Counter at the end of this model’s activation. A model may only have 1 Blind Counter at any time.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

MALFUNCTION: As normal.

Fire Caste Psychogenic

CONFLAGRATION

AS RF� PW RN MAL6 1 6 8 18

•Fire•Proximity Strike(2)

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template anywhere completely in range of this attack. Make 1 separate attack roll against each enemy model under the template. Only the initial attack roll may suffer Malfunction or gain the benefits of Aiming.

MALFUNCTION: As normal.

Fire Caste Psychogenic

DescriptionOn a successfull cast, the caster may heal 1 HP.

MALFUNCTION: Caster suffers 1 automatic PW: 6 hit.

TN RF� RN MAL14 1 - 18

FIERY RESOLVE

PSYCHOGENIC

FIRE CASTE

PSYCHOGENIC

FIRE CASTE

PSYCHOGENIC

FIRE CASTE

PSYCHOGENIC

FIRE CASTE

Page 7: ENFORCER OF JUDGMENT - Dark Agedark-age.com/wp-content/uploads/2017/12/FireCaste-Web.pdf · discard 1 non-critical hit from those attacks EMBERSPARK: ... Fire Counter: This model

Fire Caste Psychogenic

DescriptionThis model gains the Heart of the Flame special ability at all times.

HEART OF THE FLAME: This model may never gain Fire Counters. Enemies hitting this model with melee attacks gain 1 Fire Counter at the end of their activation.

HEART OF THE FLAME

Fire Caste Psychogenic

DescriptionWhen this model is hit by a melee attack, it may make a PS Check. On a success, the enemy that hit it suffers 1 automatic PW: 4 hit.

SHIELD OF HATRED

Fire Caste Psychogenic

DescriptionThis model’s melee attacks gain the Emberspark special ability at all times.

EMBERSPARK: If this attack kills an enemy, place 1 “Ember” within 4” of this model.

SUMMONER OF FIRE

PSYCHOGENIC

FIRE CASTE

PSYCHOGENIC

FIRE CASTE

PSYCHOGENIC

FIRE CASTE