encouraging innovation and business
DESCRIPTION
This presentation was delivered at the European Conference on Business Incubation and Innovation held in Liverpool in November 2010TRANSCRIPT
Encouraging and Promoting Business in Serious Games
David Wortley FRSA
Director
Serious Games Institute (SGI)
“An international centre of excellence for the application of immersive technologies to serious social and economic
issues”
Immersive Technologies
Games Virtual Worlds Social Networks
Immersive Technologies engage our hearts, minds and wallets
SGI Areas of Interest
Education Health Environment Smart Buildings
Relationships Interface Technology Innovation & Enterprise
Serious Games Institute Facilities
Applied Research CentreBusiness IncubationShowcasing and Demonstration
Background to Regional Identity
West Midlands Region
Coventry
Coventry has cultural and industrial heritage
Manufacturing & Regional Identity
Industrial Heritage can also be a burden to regional identity
India
Technology can transform social and economic wealth
China
Technology can transform social and economic wealth
Stratford upon Avon
Technology can leverage cultural heritage
Leamington Spa
Leamington Spa is home to one of the world’s largest independent games developers – Blitz
Games
Impact of Immersive Technologies on Business and Society
The Attention Economy
We live in a digital age in which one of our greatest challenges is to capture the time,
attention and spending power of other people
Video Games Industry
The video games industry is bigger than the movie and music industries
Virtual Worlds
Social Networks
Serious Social Networks
Artificial Intelligence, Geo-location, profiling
New Devices
Brain wave controllers
New Devices
Motion / Voice Controllers
New Ways of Learning
Watch, Copy, Feedback, Learn
Immersive Technologies changing the face of Learning
Any Questions ?
Encouraging and Promoting Business in Serious Games
David Wortley FRSA
Director