Emerging Technology Trends

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<ul><li> 1. Changing the Way We Learn, Teach, Pray and Belong to Community</li></ul> <p> 2. </p> <ul><li>Look at Church Statements </li></ul> <ul><li>Emerging Technology Research </li></ul> <ul><li>Look at Tools for Connecting and Collaborating </li></ul> <ul><li>Look at Digital Citizenship Resources </li></ul> <p> 3. </p> <ul><li>Various media forms are among the most powerful means in contemporary society for spreading the Gospel.</li></ul> <ul><li>Pope John Paul IIEcclesia in America ,</li></ul> <ul><li> For the new evangelization to be effective, it is essential to have a deep understanding of the culture of our time, in which the social communications media are most influential (#72). </li></ul> <ul><li>Vatican Statements on New Media Call for priests to use new media to evangelize </li></ul> <ul><li>Tech Crunch</li></ul> <p> 4. </p> <ul><li>Links onhttp://bit.ly/bw1a9N </li></ul> <ul><li>Examples Archdiocese of Phila </li></ul> <ul><li>Cardinal Rigali on Facebook </li></ul> <ul><li>Communications Office on Twitter </li></ul> <ul><li>Catholic Standard </li></ul> <ul><li>Bishop McFadden on Facebook </li></ul> <ul><li>Bishop Burbidge on Twitter </li></ul> <p> 5. </p> <ul><li>What is it? </li></ul> <ul><li>They Research, identify and rank key trends affecting the practice of teaching, learning, research, and creative expression. The Board reviews current articles, interviews, papers, and new research to discover emerging or continuing trends. The trends are ranked according to how significant an impact they are likely to have on education in the next five years. </li></ul> <p> 6. </p> <ul><li>Empowers Students -Communicating, Socializing </li></ul> <ul><li>Affects More Each Day Work, Play, Learn </li></ul> <ul><li>Recognizes Innovation, Creativity Value </li></ul> <ul><li>Values Just in Time Learning, Access </li></ul> <ul><li>Images and Implementation of Learning Environments is Changing </li></ul> <ul><li>http://wp.nmc.org/horizon-k12-2010/ </li></ul> <p> 7. </p> <ul><li>One Year or Less</li></ul> <ul><li><ul><li>Cloud Computing </li></ul></li></ul> <ul><li><ul><li>Collaborative Environments </li></ul></li></ul> <ul><li>2-3 Years </li></ul> <ul><li><ul><li>Game Based Learning </li></ul></li></ul> <ul><li><ul><li>Mobile Learning </li></ul></li></ul> <ul><li>4-5 Years</li></ul> <ul><li><ul><li>Augmented Reality </li></ul></li></ul> <ul><li><ul><li>Flexible Displays </li></ul></li></ul> <p> 8. </p> <ul><li>MacArthur Study </li></ul> <ul><li>Internet use is Social </li></ul> <ul><li>Learning is Peer Driven and Passion based </li></ul> <ul><li>Collaboration is necessary</li></ul> <ul><li>Adults need to facilitate effective, practical use </li></ul> <ul><li>http://www.youtube.com/watch?v=58X7YPebJVo </li></ul> <p> 9. 10. 11. </p> <ul><li>If we are not making these shifts to engaging people today, young and old we risk delivering messages that are irrelevant and are not heard. </li></ul> <ul><li>Parishes and schools can engage in emerging technology trends andexponentially expand their audience, their reach in support of the mission. </li></ul> <ul><li>Embrace emerging technology trends. Your mission depends on it. </li></ul> <p> 12. </p> <ul><li>www.wikispaces.com </li></ul> <ul><li>www.twitter.com </li></ul> <ul><li>www.flickr.com </li></ul> <ul><li>www.google.com </li></ul> <ul><li>www.wallwisher.com </li></ul> <ul><li>www.titanpad.com </li></ul> <ul><li>www.wikipedia.com </li></ul> <p> 13. </p> <ul><li>Game Based Learning </li></ul> <ul><li>EdWeek Game Based Learning </li></ul> <ul><li><ul><li>Educational Gameshttp://cybraryman.com/gamepuzzle.html#game </li></ul></li></ul> <ul><li>Augmented Reality </li></ul> <ul><li>Explained by Common Craft </li></ul> <ul><li>Flexible Displays </li></ul> <p> 14. </p> <ul><li>Safe, Ethical Uses </li></ul> <ul><li>http://cyber.law.harvard.edu/pubrelease/isttf/ </li></ul> <ul><li>http://ncara.edublogs.org/2010/04/22/digital-citizenship-to-empower/ </li></ul> <ul><li>http://www.digitalcitizenship.net/Nine_Elements.html </li></ul> <ul><li>Webinars for Teachers and Administrators have been provided </li></ul> <ul><li>Practices on safe and ethical use should be incorporated daily. </li></ul> <p> 15. </p> <ul><li>Look at Church Statements </li></ul> <ul><li>Emerging Technology Research </li></ul> <ul><li>Look at Tools for Connecting and Collaborating </li></ul> <ul><li>Look at Digital Citizenship Resources </li></ul> <ul><li><ul><li><ul><li>Thank You! </li></ul></li></ul></li></ul> <ul><li><ul><li><ul><li><ul><li>Nancy Caramanico </li></ul></li></ul></li></ul></li></ul> <ul><li><ul><li><ul><li><ul><li>Director of Technology, K-12 </li></ul></li></ul></li></ul></li></ul> <ul><li><ul><li><ul><li><ul><li>http://www.catholicschools-phl.org/about-oce/technology </li></ul></li></ul></li></ul></li></ul> <ul><li><ul><li><ul><li><ul><li>Bloghttp://ncara.edublogs.org/ </li></ul></li></ul></li></ul></li></ul> <ul><li><ul><li><ul><li><ul><li>Twitterhttp://twitter.com/#!/ncara </li></ul></li></ul></li></ul></li></ul>