elemental tetrad / tétrade elementar (jesse schell)

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Mechani cs Story Aesthet ics Technolo gy More visible Less visible SCHELL, J. The Art of Game Design A Book of Lenses. 1. ed. Burlington: Morgan Kaufmann, 2008. (p. 42) André Kishimoto (http://www.kishimoto.com.br)

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Page 1: Elemental Tetrad / Tétrade Elementar (Jesse Schell)

Mechanics Story

Aesthetics

Technology

More visible

Less visible

SCHELL, J. The Art of Game Design A Book of Lenses. 1. ed. Burlington: Morgan Kaufmann, 2008. (p. 42)

André Kishimoto (http://www.kishimoto.com.br)

Page 2: Elemental Tetrad / Tétrade Elementar (Jesse Schell)

Mecânica História

Estética

Tecnologia

Mais visível

Menos visível

SCHELL, J. A Arte de Game Design: o livro original. 1. ed. Rio de Janeiro: Elsevier, 2011. (p. 42)

André Kishimoto (http://www.kishimoto.com.br)