education technology power point

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Emerging Technologies In Education Emerging educational technology refers to computers and other new electronic technologies that, when applied to educational settings, can be used to significantly change education Link To Introduction Introducing emerging technologies

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Emerging technologies 2011

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Page 1: Education technology power point

Emerging Technologies In Education

 Emerging educational technology refers to computers and other new electronic technologies that, when applied to

educational settings, can be used to significantly change education

Link To Introduction Introducing emerging

technologies

Page 2: Education technology power point

Six Emerging TechnologiesAccording to the 2011 Horizon Report

Page 3: Education technology power point

Electronic Books: One Year or LessKindles NooksSony Readers

Page 4: Education technology power point

ProsSize and Weight PortableInteractive (dictionaries, annotations, graphs,

etc.)Price

Nook

Kindle

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ConsCostNot all titles are availableDistractingFragile

Page 6: Education technology power point

Mobile Devises: One Year or LessCell PhonesIphonesIpads

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AdvantagesAccess to the WebPortableSophisticated AppsEngages Students

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DisadvantagesCostFragileDistracting

Page 9: Education technology power point

Augmented Reality: Two to Three Years

Definition according to the Horizon Report: Augmented reality refers to the addition of a computer-assisted contextual layer of information over the real world, creating a reality that is enhanced or augmented.

In other words augmented reality is controlling virtual aspects over the real world.

Page 10: Education technology power point

What Augmented Reality brings to the Classroom

Visual Learners will benefit greatlyBrings larger than life objects to scale for

students to see (volcanoes, layers of the earth, etc.)

Active learning technique that gets students involved in learning

Click for Video on Augmented

Reality

Page 11: Education technology power point

Game Based Learning: Two to three Years

Learning through competitive games that get students involved and challenge them on topics that are being discussed

Supports collaborationSupports Problem solvingSupports Communication

Page 12: Education technology power point

Three Types of Game Based Learning

Non-digital: common games in classroomsDigital and not collaborative: designed for

consoles (Nintendo, Xbox, etc.) Digital and collaborative: creation of massive

online educational games (games such as World of War Craft, Lord of the Rings, ect.)

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Page 14: Education technology power point

Gesture-Based Computing: Four to Five Years

The use of gestures to interact with technology

Ipad or Iphone (swiping, touching, etc with the touch screens)

Nintendo Wii or Xbox Kinect

Page 15: Education technology power point

What will Gesture Based Learning Bring to Education

Intensive interdisciplinary collaborationsInnovative thinking about the very nature of

teachingInnovative thinking about the very nature of

learningInnovative thinking about the very nature of

communicating

Page 16: Education technology power point

Learning Analytics: Four to Five Years

According to the Horizon Report the goal of learning analytics is to enable teachers and schools to tailor educational opportunities to each student’s level of need and ability

Page 17: Education technology power point

What is Learning Analytics Bringing to Education

Identifies at-risk studentsAllows educators to alter teaching methods if

they learn that students are not grasping concepts

How educators perceive teaching, learning, and assessment

Page 18: Education technology power point

Distance Based LearningBlackboard, ProgressbookPodcastingSecond LifeVideo Conferencing

Page 19: Education technology power point

WebsitesBlogsWikisZimbio, DiggMindmeisterSwivelSlide ShareWizIQWordleGoogle Earth

Page 20: Education technology power point

Table Top ComputerTotal touch screen“The processor synthesizes the sensor data to

create an eight-bit image from which it can pick out shapes and large text, such as product names and numbers.” Schools

Video

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Popularmechanics.com Popularscience.com