e-science for the arts dr. gregory sporton, director, visualisation research unit
Post on 19-Dec-2015
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TRANSCRIPT
Background
• VRU Workshops, November 2006
• What is e-Science?
• What opportunities in the Arts?
• Support/Infrastructure/Benefits/Issues
e-Science and Creative Practice
• Neglected potential
• Cost?
• Training?
• Uninformed/Misinformed
• Dissemination through networked technologies
Technologies in Creative Practice
• Digitised analogues
• Supporting existing workflows
• Computer as tool
• Individual practice
e-Science Practice
• Pooling of computing power
• Functionality
• Distribution
• Shared resources
• Human Network
Concerns• Development of specific
software/platforms for Arts applications
• Security
• Intellectual property rights
• Lessons from science use of e-Science
• Real & “Virtual”
Starting Point…
• e-Science as an environment
• Technology or creativity?
• Art as a craft practice
• Interdisciplinary/Collaborative models
• Digital generations
Information
• Visualisation Research Unit– www.biad.uce.ac.uk/vru
• Workshop resources– http://www.biad.uce.ac.uk/vru/collaborativeart/
index.php– http://www.arts-humanities.net/forum/
real_time_collaborative_art_making/196
• Gregory Sporton– [email protected]