dungeon world playbook template

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  • 7/22/2019 Dungeon World Playbook Template

    1/3THECLASSNAMEV1.0

    Alignment 1Alignment 1 text.

    Alignment 2Alignment 2 text.

    Alignment 3Alignment 3 text.

    Race 1Race 1 ability text.

    Race 2Race 2 ability text.

    Race 3Race 3 ability text.

    ill in the names of your companions in at leastne:

    ____________ bond text.

    Bond text ____________ bond text.

    Bond text ____________.

    Starting Move 1 (Stat)hen you perform this action! roll "#$A$. %&n a 1'"! this effecthappens. %&n a ()*! choose 2:

    &ption 1 +ffect &ption 2 +ffect

    &ption 3 +ffect

    &ption , +ffect

    Starting Move 2 (Stat)hen you perform this action! roll "#$A$. %&n a 1'"! this effecthappens. %&n a ()*! choose 2:

    &ption 1 +ffect

    &ption 2 +ffect

    &ption 3 +ffect

    &ption , +ffect

    Starting Move 3 (Stat)hen you perform this action! roll "#$A$. %&n a 1'"! this effecthappens. %&n a ()*! choose 2:

    &ption 1 +ffect

    &ption 2 +ffect

    &ption 3 +ffect

    &ption , +ffect

    Starting Move (Stat)hen you perform this action! roll "#$A$. %&n a 1'"! this effecthappens. %&n a ()*! choose 2:

    &ption 1 +ffect

    &ption 2 +ffect

    &ption 3 +ffect &ption , +ffect

    Race-Bac round

    Race 1: /amesRace 2: /amesRace 3: /ames

    0

    Ali nment-rie

    +yes escriptorsair escriptors4lothing escriptorsBody escriptors

  • 7/22/2019 Dungeon World Playbook Template

    2/3

    5our load is 0"#$R. 5ou start 6ith something 7tags! 0 uses! 06eight8 and something 7tags! 0 uses! 0 6eight8. 4hoose yourefenses:

    9tem 7tags! 0 uses! 0 6eight8

    9tem 7tags! 0 uses! 0 6eight84hoose your 6eapon:9tem 7tags! 0 uses! 0 6eight89tem 7tags! 0 uses! 0 6eight89tem 7tags! 0 uses! 0 6eight8

    4hoose one:

    9tem 7tags! 0 uses! 0 6eight8

    9tem 7tags! 0 uses! 0 6eight84hoose t6o:9tem 7tags! 0 uses! 0 6eight89tem 7tags! 0 uses! 0 6eight89tem 7tags! 0 uses! 0 6eight89tem 7tags! 0 uses! 0 6eight8

    !"en #o$ gain a level %rom 2&' c"ooe %rom t"eemove.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    !"en #o$ gain a level %rom +&10 c"ooe %rom t"emove or t"e level 2&' move.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

    A*vance* MoveAdanced oe text.

  • 7/22/2019 Dungeon World Playbook Template

    3/3CLASSNAMES,ELLS

    S-ell Title rote ongoingescription text.

    S-ell Title rote ongoingescription text.

    S-ell Title rote ongescription text.

    S-ell Title rote ongescription text.

    S-ell Title leel 1 ongoingescription text.

    S-ell Title leel 1 ongoingescription text.

    S-ell Title leel 1 ongescription text.

    S-ell Title leel 1 ongescription text.

    S-ell Title leel 3 ongoingescription text.

    S-ell Title leel 3 ongoingescription text.

    S-ell Title leel 3 ongescription text.

    S-ell Title leel 3 ongescription text.

    S-ell Title leel ; ongoingescription text.

    S-ell Title leel ; ongoingescription text.

    S-ell Title leel ; ongescription text.

    S-ell Title leel ; ongescription text.

    S-ell Title leel ( ongoingescription text.

    S-ell Title leel ( ongoingescription text.

    S-ell Title leel ( ongescription text.

    S-ell Title leel ( ongescription text.

    S-ell Title leel * ongoingescription text.

    S-ell Title leel * ongoingescription text.

    S-ell Title leel * ongoingescription text.

    S-ell Title leel * ongescription text.

    /inth