Download - Storytelling and pictures
Game Development Essentials Storytelling
Traditional Storytelling
Hollywood screenwriting community
Traditional Storytelling
◦ Premise - One or two sentences that summarize the game
◦ Backstory - Info that leads up to where the game begins
◦ Synopsis – the setting and actions that take place in the game, the artificial game world
◦ Theme – what the story is really about, the primary goal or obstacle
◦ Setting – the backdrop, the world being explored
Story Elements
More about HOW the story unfolds, than what the story is about
Plot
• Balancing conflict• Shifting focus• Foreshadowing events• Suspension of disbelief• Realism
Game Story Devices
• Interactivity• Non-linearity (story layers/pathing)• Player control• Collaboration• Immersion• Cinematics & cut-scenes• Scripted events
Adaptations
The Lord of the Rings: The Battle for Middle-earth
Enter the Matrix
Let the following pictures inspire you tell a story….
Pictures