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Page 1: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

102/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

9th European Conference on Games Based Learning

Towards Social Network Support for an Applied Gaming Ecosystem

Munir Salman1, Dominic Heutelbeck², Matthias Hemmje1

1University of Hagen, Germany²Forschungsinstitut für Telekommunikation und Kooperation e.V.

Page 2: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

202/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Outline Introduction and Motivation

Problem Statement, Hypothesis and research question

Applied Gaming Communities in Social Networking Sites (SNSs)Target user stereotypes and corresponding Exemplar SNS user communities

Conceptual Modelling Integration Approach of RAGE with SNSs

ImplementationInterfaces of SNSs

Conclusion and Outlook

Page 3: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

302/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Introduction and MotivationProblem Statement, Hypothesis and research question

Where do you look for web-contents? Where do you buy something online? Where do you manage software source codes?

Where do you look for Applied Games? get Applied Gaming assets and resources? get feedback and information about Applied Games?

Unclear!

Google,…

Amazon,…

GitHub,…

Page 4: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

402/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Introduction and MotivationProblem Statement, Hypothesis and research question

The EU-based industry for Applied Games (non-leisure games) Is an emerging business Is still fragmented And needs to achieve critical mass to compete globally

Page 5: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

502/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Introduction and MotivationWhat is RAGE?

European Project, Realizing an Applied Gaming Ecosystem (RAGE)

Making available a repository of Applied Gaming oriented software, services and related documents, media, educational resources, etc.

Creating and populating a community-oriented information and knowledge sharing system for Applied Gaming

Providing an Interactive Map of Stakeholders and Resources

Develop a Social Tool Suite supporting community building and collaboration mediation

Collect and create training materials and workshops for AG practitioners

Integrate the subsystems and contents in an AG Ecosystem platform

Page 6: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

602/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Presentation by Hollins Paul and Wim Westera in room C-106

Page 7: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

702/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Applied Gaming Communities in Social Networking Sites (SNSs)Target user stereotypes and corresponding Exemplar SNS user communities

AGDevelopers

Communities

AG Researchers Communities

AG Customers and Players

Communities

Page 8: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

802/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Applied Gaming Communities in Social Networking Sites (SNSs)Target user stereotypes and corresponding Exemplar SNS user communities

Page 9: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

902/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Conceptual Modelling Integration Approach of RAGE with SNSs

2. S

tep:

Ana

lysi

ng

and

pres

entin

g

Requests

Responses

3. Step: Sharing content and knowledge

1. Step: Collecting content and knowledge

Page 10: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

1002/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

SlideShare TwitterLinkedIn

DBLayer

RAGE Community

Digital Bibliothek

Media Archive Wiki

DocumentsUsers &

Communities CoursesMultiMedia Taxonomy

. . .

Mediators Layer

Wrapper Wrapper WrapperWrapper …

User & Community

Wrappers Layer

EP Components

Layer

AG Developer

CommunityAG

Researcher Community

RAGE CommunityAG

Developer Community AG

Researcher Community

AG Developer

CommunityRAGE Community

AG Researcher Community

SlideShare Mediator …Twitter

MediatorLinkedIn Mediator

Request

Response

Request

Response

Requ

est

Resp

onse

NLP Layer

SNSs

Conceptual ModellingDetails Integration Approach and Methodology

Page 11: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

1102/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

ImplementationInterfaces of SNSs

LinkedIn JSON POST body example{ "comment": "Check out developer.linkedin.com!", "content": {

"title": "LinkedIn Developers Resources", "description": "Leverage LinkedIn's APIs to maximize

engagement","submitted-url": "https://developer.linkedin.com","submitted-image-url": https://example.com/logo.png

},"visibility": { "code": "anyone“}

}

LinkedIn Successful Response example{ "updateKey": "UPDATE-3346389-595113200…","updateUrl":"https://www.linkedin.com/updates?discuss=…&scope=…“

}

Page 12: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

1202/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Conclusion

RAGE Ecosystem supporting community-based content and knowledge managementIt will support the collection, sharing, access and re-use of applied gaming research and development assets, resources and end user best practice know-how

Integration between the RAGE Ecosystem and SNSsCan be achieved to reduce fragmentation and to increase the knowledge exchange among applied gaming communities (such as applied gaming developer, researcher and player)

Outlook

Further SNS integration and SNF implementation

Social Network Analysis (SNA) and discourse analysisThis will be used for collecting, analysing and presenting data about various patterns of relationships among people, objects and knowledge

Page 13: RAGE ECGBL

The 9th ECGBL 2015, Steinkjer, NorwayMunir Salman

1302/05/2023

Co-funded by the Horizon 2020 Framework Programme of the European Union

Thank you!

Munir Salman

[email protected]. +49 89 38602 348


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